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PoE builds
DPS
4.16M
Effective HP
156.79K
Energy Shield
5.04K
Level
96
Min budget

Overview

Blade vortex guardian! is a Path of Exile Guardian build by jscott18597, made for the Ancestor league (3.22). It is centered on Vaal Blade Vortex and plays as a critical, dexterity, spell, area archetype. In Path of Building it reaches 4.16M DPS with 156.79K effective HP, 1 life, 5.04K energy shield. Suited for: Delve, Mapping, Simulacrum, Delirium, Essence. Key uniques include Nebulis, Rumi's Concoction, Replica Dragonfang's Flight, Taste of Hate, Aegis Aurora.

Build Video

jscott18597's Notes

So right now my guardian is the deepest guardian in the league. Not that i'm super deep, but it means people have seen me and are asking questions. I thought I'd just answer what I can here because this build, although a pretty quick mapper, isn't a "mapper" like you would expect blade vortex + herald scaling.

https://poe.ninja/builds/ancestor/character/tubei/tubei?i=47&search=type%3Ddepthsolo

The core concept is getting the 3 auras from the new guardian ascendancy. Use the mana you would usually reserve for auras with heralds. Now use a physical spell and convert it through to fire via call of the brotherhoods. You are now getting the full benefit of all 3 auras and all 4 heralds. hatred and wrath give something like 40% more damage each anger is ~10% and then the heralds do like 40% more -15% more depending on which one.

I also turn every int travel node into +4 stats until I can do the 155 dex for blade vortex and 155 strength for determination, then every single int node left I do 5% herald effect which is ~2% more damage each travel node.

Basically, I built this build with the defenses before the offenses. It's very tanky, it was designed to be. I'm scaling herald effectiveness as much as possible and running 4 heralds along with 90 max res and a nebulis. It still has pretty good damage, but I don't want people to assume it's some 20 million dps thing.

Here are a few videos.

https://www.youtube.com/watch?v=OHeOD5T3Y1I

T16 strand with a deli mirror and I do all the essences. That is my farming strategy btw, I get sulphite speccing all the delve, essences, and delirium nodes. As you can see the damage isn't overwhelming, but I also am never in danger of dying.

https://www.youtube.com/watch?v=kFwS2F6R3ac

This build was built to farm delve. Here it is doing a harbinger node with some pretty nasty stuff at around depth 600. Harbinger is maybe the hardest type of node in delve. Either that or beyond. I am only in danger when I can't get away from a mana siphoner for a couple of seconds. Luckily aegis did some work.

I'm now going to finish farming my mageblood so I'm done with upgrades for awhile. If you have any questions feel free to reach out.

https://pobb.in/3mfSjnRJiF1n

Gear

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Nebulis
Gale Horn
Incandescent Heart
Replica Dragonfang's Flight
Call of the Brotherhood
Call of the Brotherhood
Dire Vise
Apocalypse Twine
Golem Spur
Aegis Aurora
Fulgent Scar
Apocalypse Heart
Luminous Shine
Damnation Eye
Melding of the Flesh
Brood Glimmer
Watcher's Eye

Skills

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Body Armour

  • Vaal Blade VortexVaal Blade Vortex24/20WMain
  • Physical to LightningPhysical to Lightning21/20W
  • UnleashUnleash20/20W
  • Awakened Controlled DestructionAwakened Controlled Destruction6/20W
  • Cold to FireCold to Fire21/20W
  • InspirationInspiration20W

Helmet

  • VortexVortex20W
  • BonechillBonechill20W
  • Unbound AilmentsUnbound Ailments20W
  • Arcane SurgeArcane Surge13W

Boots

  • Herald of PurityHerald of Purity20/17W
  • Herald of AshHerald of Ash20/20W
  • Herald of ThunderHerald of Thunder20/20W
  • EnlightenEnlighten3/20W

Gloves

  • DeterminationDetermination20W
  • DisciplineDiscipline20W
  • Purity of IcePurity of Ice21W
  • EnlightenEnlighten3/6W

Weapon 2

  • Elemental WeaknessElemental Weakness20/20W
  • FrostblinkFrostblink20W
  • Herald of IceHerald of Ice20/20W

Weapon 1

  • Shield ChargeShield Charge1W
  • SmiteSmite20W
  • Faster AttacksFaster Attacks20W
  • WrathWrath20W
  • AngerAnger20W
  • HatredHatred20W

Passive Tree

Passive tree 3.22
scroll to zoom
Guardian
Guardian
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
4.16M
Hit DPS
4.04M
With Poison DPS
4.04M
With Ignite DPS
4.16M
With Bleed DPS
4.04M
Damage over Time
121.16K
Ignite DPS
121.16K
Culling DPS
0
Reservation DPS
0
Average Hit
539.15K
Burst Damage
1.18M

Attack & Crit

Attack/Cast Rate
3.1/s
Hit Rate
7.5/s
Hit Chance
100%
Crit Chance
3%
Crit Multiplier
100%
Mana Cost
33
Life Cost
0

Defence

Effective Hit Pool
156.79K
Life
1
Energy Shield
5.04K
Mana
80
Ward
0
Armour
23.58K
Evasion
20
Phys Damage Reduction
73%

Mitigation & Avoidance

Block
64%
Spell Block
41%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+26%)
Cold Resistance
90% (+45%)
Lightning Resistance
90% (+22%)
Chaos Resistance
-60%

Max Hit Taken

Physical
10.24K
Fire
51.69K
Cold
51.69K
Lightning
51.69K
Chaos

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
5.04K/s
Mana Regen
64.3/s
Life Leech
0/s
ES Leech
1.03K/s
Mana Leech
0/s

Attributes & Utility

Strength
156
Intelligence
228
Dexterity
175
Movement Speed
27%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0