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PoE 3.29·Allflame·Warden

[PoE 3.30] Leveling as Ice Shot All the Way

by SnooBAE8541 minutes ago11Subscribe

DPS
28.51M
Effective HP
26.09K
Life
3.51K
Level
94
Min budget

Overview

[PoE 3.30] Leveling as Ice Shot All the Way is a Path of Exile Warden build by SnooBAE85, made for the Allflame league (3.29). It is centered on Vaal Ice Shot of Penetration and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 28.51M DPS with 26.09K effective HP, 3.51K life. Key uniques include Fury Valve, Heatshiver, Hyrri's Ire, Winterweave, Death Rush.

Build Video

SnooBAE85's Notes

3.28 Ice Shot of Penetration League Starter >>>>>>>>>>>>>> CAMPAIGN START <<<<<<<<<<<<<<<<< Loot Filter: https://www.pathofexile.com/account/view-profile/SnooBAE85-3311/item-filters (semi-strict) Act 1 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for three-link or movement speed boots: g-g-g|g-g-[rb]|g-[rb]-g|[rb]-g-g|nne|rint 3 link: Galvanic Arrow + Mirage Archer + Momentum 2 link: Shrapnel Ballista + Faster Attacks 2 link: Burning Arrow + Manaforged Arrow 1 link: Sniper's Mark Movement: Frostblink + Blink Arrow Acts 2-6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for four-link or movement speed boots: ([gbr]-){3}[gbr]|rint|stal 3 or 4 link: Rain of Arrows + Mirage Archer + Added Cold Damage + Trinity 3 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks 3 link: Frenzy + Manaforged Arrows + Innervate 2 link: Storm Rain + Manaforged Arrows + Inspiration 2 link: Sniper's Mark + Mark on Hit Auras: Haste + Anger Movement: Flame Dash + Blink Arrow Acts 7-10+ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for five-link or movement speed boots: (-\w){4}|stal|gaze 4 or 5 link: Elemental Hit of the Spectrum + Returning Projectiles + Trinity + Mirage Archer + Momementum 4 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks + Concentrated Effect 4 link: Frenzy + Manaforged Arrows + Innervate + Culling Strike 2 link: Sniper's Mark + Mark on Hit Auras : Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow >>>>>>>>>>>>>> END OF CAMPAIGN <<<<<<<<<<<<<<<<< >>>>>>>>>>>>>> BANDITS & PANTHEON <<<<<<<<<<<<<<<<< Bandits: Kill All (Kraiten for leveling) Major God: Soul of Arakaali (Brine-King for leveling) Minor God: Soul of Abberath (Ralakesh for leveling) >>>>>>>>>>>>>> ADDITIONAL LEVELING TIPS <<<<<<<<<<<<<<<<< There are three subsections for the leveling portion of the guide, including 'Campaign Start,' 'Campaign Progression,' and 'Atlas Progression.' The Skills, Items, and Passive Tree sections all contain matching templates for each of these subsections to be followed to your liking. Collectively, these encompass the segment of the game leading up to high-tier Red maps. They contain several high-power leveling Uniques, none of which are mandatory at this stage, however. This is a Precise Technique leveling tree, which means you must always be aware of your Accuracy-to-Life ratio. The trajectory plotted in the guide should keep your Life under Accuracy so long as you don't have an unusually high number of items with Life rolls equipped. Leveling will begin as a conventional Galvanic Arrow into Rain of Arrows hit-based elemental setup. Prioritize flat damage ASAP and anywhere you can get it, including Iron Rings, Serrated Quiver, Magic gloves, etc. First Bandit kill can be whichever you like, but veteran campaign runners should opt for Kraiten for the +8% increased movement speed. Act 2's sidequest The Golden Hand now grants an additional passive point. The Library quest will need to be done to pick up Inspiration, Innervate, and Flame Dash. The vendor, Lilly, can give you Immolate as of Act 6. Elemental Hit of the Spectrum and Prismweave will compete for highest priority first trade purchase. It'll be best to purchase Elemental Hit of the Spectrum off trade sometime after Act 6 and preferrably around the time when you reach Master Fletcher and Multishot on the tree. Because of all the sources of flat damage in this build, including Elemental Hit of the Spectrum, Quill Rain is actually a Best-in-Slot leveling bow until high-tier Red maps. Swap from Haste + Anger to Haste + Purity of Elements + Herald of Ice after finishing the campaign. The Deadeye ascendancy will be chosen for its superior speed and instant clear in low-level content. Plan to swap from Deadeye to Warden while completing the fourth and final lab (or sooner if you wish). The Warden ascendancy favors bossing DPS much more than the Deadeye, in terms of raw damage and responsiveness to mechanics. Completing all Voidstones within the confines of modest leveling gear should be doable for anyone familiar with the fights. >>>>>>>>>>>>>> ADDITIONAL EARLY ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering this stage of the build: 1) Swap from Deadeye to Warden and finish the fourth and final lab. 2) Reach level 85+ with Spell Suppression cap, Elemental Resistance cap, and decent Evasion. 3) Prioritize quality on all gems in the primary damage link as well as Sniper's Mark. 4) Craft or buy the recommended flasks with the right bases and suffixes, albeit interchangeably. 5) Craft the three primary eldritch gear pieces with the designated implicit modifiers using lesser or greater eldritch currencies. Be on the lookout for bases with good fractured modifiers to expidite these crafts. 6) Acquire the following uniques: Ahuana's Bite, Fury Valve, and Heatshiver as well as modest Phys bow (500+ pdps) to prompt the swap to Ice Shot of Penetration.

Loadouts

Gear

Tap an item to open trade or craft it.

New Item
Heatshiver
Hyrri's Ire
Fury Valve
Winterweave
Death Rush
New Item
New Item
New Item
New Item
Concentrated Rosethorn Tincture of Mastery
Concentrated Prismatic Tincture of Overpowering
Call of the Void
Lioneye's Fall
The Light of Meaning
New Item

Skills

Tap a skill to open trade.

Body Armour

  • Vaal Ice Shot of PenetrationVaal Ice Shot of Penetration20/20WMain
  • TrinityTrinity20/20W
  • InspirationInspiration20/20W
  • Returning ProjectilesReturning Projectiles20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Weapon 1

  • Storm Rain of the ConduitStorm Rain of the Conduit1/20W
  • TornadoTornado1/20W
  • Sniper's MarkSniper's Mark20/20W
  • Forbidden RiteForbidden Rite1/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Cast On Critical StrikeCast On Critical Strike20W

Gloves

  • Ensnaring ArrowEnsnaring Arrow20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • BonechillBonechill20/20W

Boots

  • Lightning ArrowLightning Arrow20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • OverchargeOvercharge20/20W
  • InnervateInnervate20/20W

Helmet

  • Vaal HasteVaal Haste20W
  • Herald of IceHerald of Ice20/20W
  • Flesh and StoneFlesh and Stone20W

Helmet

  • Flame DashFlame Dash1/20W

Passive Tree

Passive tree 3.29
scroll to zoom
Warden
Warden
Nameless Bloodline
Nameless Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan
Runegraft
Runegraft of the Imbued

Character Stats

Level
94

Damage

Full DPS
28.51M
Combined DPS
14.27M
Hit DPS
12.81M
With Poison DPS
12.81M
With Ignite DPS
12.84M
With Bleed DPS
12.81M
Damage over Time
33.41K
Ignite DPS
33.41K
Culling DPS
1.43M
Reservation DPS
0
Average Damage
2.12M
Burst Damage
2.12M

Attack & Crit

Attack/Cast Rate
6.04/s
Hit Chance
100%
Accuracy
3.12K
Crit Chance
100%
Crit Multiplier
545%
AoE Radius
3.1 m
Mana Cost
23.57
Life Cost
0

Defence

Effective Hit Pool
26.09K
Life
3.51K
Energy Shield
0
Mana
91
Ward
0
Armour
0
Evasion
13.41K
Phys Damage Reduction
22%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
70%
Evade (Projectile)
70%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+6%)
Cold Resistance
75% (+11%)
Lightning Resistance
75% (+11%)
Chaos Resistance
44%

Max Hit Taken

Physical
8.34K
Fire
26.39K
Cold
37.7K
Lightning
26.39K
Chaos
11.61K

Recovery

Life Regen
70.3/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
24/s
Life Leech
78.47/s
ES Leech
0/s
Mana Leech
24.14/s

Attributes & Utility

Strength
103
Intelligence
142
Dexterity
301
Movement Speed
138%
Endurance Charges
3
Frenzy Charges
5
Power Charges
3
Rage
15
Devotion
0