Warning: This build is Socket Heavy. I am neither the best player, neither it's best option for Necromancer SrS of Enormity Minion Instability,
it's more of how i would do so if i had a task to complete Campaign, be prepared for early mapping and going for all 4 Watchstones and more.
Before reading B- Blue Socket R- Red Socket G-Green Socket, also uses of those imply that those are linked:
Name is "Nessa" means interact with NPC after completing quest (mostly run forward or kill stuff).
/ means or.
( ) is Extra context, Optional Option or Cost of Gem.
You can sell Blacksmith's Whetstone, Orb of Transmutation, Orb of Alteration to a vendor for 4 Wisdoms.
You can sell Unidentified Magic/Rare for Transmutation Shard. (20 Shards will transform into 1 Orb of Transmutation)
You can sell Identified Magic/Rare for Alteration Shards. (20 Shards will transform into 1 Orb of Alteration)
If Identified Rare has 6 Affixes (3 Prefixes and 3 Suffixes) when sold it will give you 1 Orb of Augmentation.
Always sell not Needed Unique items Identified.
If you don't have Hideout you can Unlock 1st from doing it in Hideout in Dread Ticket (marked with Blue icon) Act 2 that zone can be accessed from Northern Forest, or in The Sewers (Act 3).
On Weapons look for: (Goes by priority)
+1 to Level of all Minion Skill Gems (Very Rare). ( from weapons with 60+ item Level)
+1 to Level of all Fire Skill Gems (Very Rare). ( from weapons with 2+ item Level)
+1 to Level of all Spell Skill Gems (Very Very Rare). ( from weapons with 55+ item Level)
Minions deal increased Damage. (Higher Better)
Minions have increased Attack and Cast Speed. (Higher Better)
On Shields:
On Bone Spirit, Ivory Spirit or Fossilized Spirit. (Pure Energy Shield Bases)
+1 to Level of all Minion Skill Gems. (Very Rare) ( from weapons with 60+ item Level)
+1 to Level of all Fire Skill Gems. (Very Rare) ( from weapons with 2+ item Level)
Minions deal increased Damage. (Higher Better)
Minions have increased maximum Life. (Higher Better)
Minions have to all Elemental Resistances/Physical. (Higher Better)
Lightning/Cold/Fire/Chaos Resistance.
to maximum Life.
Gloves/Boots/Body Armour:
Needed Links. (and anything else that goes with it)
to maximum Life, Lightning/Cold/Fire/Chaos Resistance.
Helmet:
+1 to Level of all Minion Skill Gems. (Very Rare) (only if links are also good, but it will make Campaign easier)
to maximum Life, Lightning/Cold/Fire/Chaos Resistance.
Rings:
Attributes,to maximum Life, Lightning/Cold/Fire/Chaos Resistance.
If Bone Ring:
Minions have increased Movement Speed.
Minions deal increased Damage.
Minions have increased Attack and Cast Speed.
Minions have increased maximum Life.
Attributes,to maximum Life, Lightning/Cold/Fire/Chaos Resistance.
Amulet,Belt, Other Equipment:
Attributes,to maximum Life, Lightning/Cold/Fire/Chaos Resistance.
Note: Player is biggest Priority not Minions, you can't progress if you're dead.
Playing Minions in PoE is having balance in gear between Minions and Player, heavy investment in one or another will result in other being weaker.
Also Higher Movement Speed, better AI. (the lower this stat will go, the worse your experience will be with any melee minion)
Most Minions have 40 Fire/40 Cold/40 Lightning/0 Chaos Resistance and are not affected by penalties as player do (Act 5 and 10).
Act 1:
Required Budget: 3 Wisdom,4 Transmute
Optional: Make Mule character(i prefer Ranger) for higher chance of obtaining needed links (BBB,BBR) and extra wisdom scrolls.
1.) Take Freezing Pulse from Tarkleigh (Freezing Pulse + Arcane Surge).
2.) Check items for 3B 2B1R 2B1G RGB items (can be also BR GB BB)/ for weapons only wands.
3.) Take Summon Phantasms from Nessa.
4.) Buy Holy Flame Totem (1 Wisdom) from Nessa.
5.) Take Flame Wall from Tarkleigh.
6.) Link Holy Flame Totem + Summon Phantasms, Frostblink + Arcane Surge (+ Flame Wall).
After getting to Lower Prison
7.) Take Infernal Legion from Nessa
8.) Buy Minion Damage (1 Transmute) from Nessa.
9.) Buy Summon Raging Spirits (1 Wisdom) (Summon Raging Spirits + Infernal Legion + Minion Damage).
After Brutus.
10.) Buy Vitality (1 Transmute) from Nessa.
11.) Buy Raise Zombie (1 Wisdom) from Nessa. (Holy Flame Totem + Summon Phantasms + Raise Zombie) (Zombies will die sometimes).
12.) Take Flame Dash from Tarkleigh, place it instead of Frost Blink.
After getting to Caverns
13.) Take Flesh Offering from Nessa.
Swap Into Absolution (if you can get Vaal Absolution go for it).
14.) Buy Added Lightning Damage (1 Transmute) from Nessa.
15.) Buy Absolution (1 Transmute) from Nessa. (Absolution + Added Lightning Damage + Minion Damage)
Note: If you have Iron Ring you can sell it with Frostblink to get Sapphire Ring, that will make Merveil (Act boss) way easier for you.
Act 1 before Boss Links:
Absolution + Added Lightning Damage + Minion Damage
Summon Raging Spirits + Infernal Legion (Not obligatory)
Holy Flame Totem + Summon Phantasms + Raise Zombie
Flame Dash + (Arcane Surge)
Flesh Offering
Vitality
Act 2. (Kill all bandits)
Required Budget: 3+3 Transmute,1 Alteration
After Chambers of Sins 2.
16.) Buy Skitterbots (1 Alteration) from Yenna. (Skitterbots + Infernal Legion)
16.1.) Buy Jade Amulet (1 Transmute) from Yenna. (if didn't find one beforehand and need Dexterity).
17.) Take Desecrate from Greust.
After Weaver.
18.) Take Minion Speed from Silk. (Raise Zombie + Minion Speed + Summon Phantasms).
After getting lvl 20 and going to town for Apex Quest.
19.) Buy 2 Calling Wands in Act 2 (2 Transmutes). (If didn't drop, or looking for better sockets/links on them.) use any Essence or Alchemy if you'll have one on that points.
Take out Holy Flame Totem, Flame Wall, Arcane Surge. (if you need free space for other sockets).
After going back for skill point in Act 1:
20.) Buy Summon Skeleton (1 Transmute) from Nessa
Note: If you have struggle with Vaal Ruins Zone consider getting Ruby Ring or Two Stoned ring with Fire resistance+Cold/Lightning Resistance, For Act 2 Boss you'll mostly need Lightning Resistance.
Act 2 before Boss Links:
Absolution + Added Lightning Damage + Minion Damage
Raise Zombie + Minion Speed + Summon Phantasms
Flame Dash + (Arcane Surge)
Flesh Offering
Desecrate (lvl 1)
Vitality
(Holy Flame Totem)
Act 3.
Required Budget: 1 Alteration,1 Chance
From this Point look for 3B1R, 4B, RGB + 1(R/B)
After Crematorium.
21.) Take Conductivity from Maramoa. ( at 24 put in on Left mouse click for instant use while holding LMK).
22.) Buy Convocation (1 Alteration) from Clarissa.
After Gravicious/Piety.
22.) Take Raise Specter from Maramoa. (if lvl 28 go to Act 2 town> Old fields, use Desecrate to get Carnage Chieftain Corpse (Big Red Monkey) and raise it with Raise Specter, it's need to be done only 1 time as Desecrate will remember Raised Corpses,so if lost can be used anywhere and will spawn Carnage Chieftain corpse in 1-3 uses of Desecrate).
Note: Be careful at Dominus his Ads can wipe all your minion (first pack/ Cyclone and Fireball Unique Monster) so kite those while retreating behind crates, or you'll give yourself hard time.
Act 3 before Boss Links:
Absolution + Added Lightning Damage + Minion Damage
Raise Zombie + Minion Speed + Summon Phantasms
Flame Dash
Raise Spectre
Flesh Offering
Convocation
Desecrate (lvl 1)
Vitality
Act 4. Required Budget: None
Kill monster look for links, balance your resistance. Pickup Rare Minion Wands/Shields.
After obtaining and using quest item "Deshret's Banner" on on Deshret's Seal (unlocking Mines 1 zone) or killing Malachai (Final act 4 boss).
23.) Take Summon Stone Golem from Oyun.
24.) Take Spell Echo from Dialla.
Act 4 before Boss Links:
Absolution + Spell Echo + Added Lightning Damage + Minion Damage
Raise Zombie + Minion Speed + Summon Phantasms
Flame Dash
Raise Spectre
Convocation
Summon Stone Golem
Flesh Offering
Desecrate (lvl 1)
Vitality
Act 5.
Get Resistances set up and Currency for Act 6.
Act 6.
Required Budget: 1 Wisdom,1 Transmute,3 Alteration,1 Chance
After Twilight Strand quest completion.
Buy from Lilly (Act 6 or in your Hideout):
Shield Charge (1 Transmute)
Determination (1 Alteration) ( for Later)
Haste (1 Alteration)
Feeding Frenzy (1 Chance)
Guardian Blessing (1 Chance)
Links:
3B1R Absolution + Spell Echo + Added Lightning Damage + Minion Damage
3+1B Raise Zombie + Summon Phantasms + Minion Speed + Feeding Frenzy
2R1B Summon Stone Golem + Guardian Blessing (lvl1) + Haste
Non Links:
Shield Charge
Determination
Conductivity
Haste
Convocation
Flesh Offering
Desecrate
Blast!
Note: Don't forget to take "Minion Deal 25-34% Increased Damage" for Wand (4 Augments) Craft in Act 8 (The Lunaris Temple 2) Boss room.
Note: Raise Spectres while Leveling: Carnaige Chieftain, After you Swap to SrS anything defensive. Could be Proximity Shiled Spectre, and so on, choice is yours.
Note: You can change Flesh Offering for Bone Offering after campaign for blocks and your minion survivability in early maps.
Avoid this Monster modifiers: Curse (can't make them immune to it, some curse combinations will make your minions no damage and they will die pretty fast), Inflict Corrupted Blood (can't make your minions immune to it), Lightning Totem Minions (AoE Damage is worst)
Avoid this Map Modifiers: + 2 Projectile, Multiple Phys as Element, Phys as Chaos, Chilling Ground (if minions ain't ailment immune).
Usuable Uniques Early.
Tavukai (Highest -Chaos + Chaos Catalysts) is must have to play MI SrS of Enormity
Jinx Juju. (can be used till end).
Matua Tupuna.
Atlas Passives, what content to focus on:
Short Version
Masters: Kirac,Jun,Niko
Side Content: Essence,Expedition,Delirium(not fully speced),Blight.
Essences:
Greed, Hatred, Anger, Wrath, Envy (General Life and Resistances)
Loating, Dread (Mana Reservation for Body Armour,(Not Mandatory)
Sorrow, Rage (For attributes)
Scorn (For Stun Avoidance on Boots).
Zeal (MS for boots, but just optional as Early Betrayal craft 20% Move speed+100% Avoid Chill is way better)
Betrayal:
Unveiled Crafts Needed:
Weapon Suffix:
Minion Attack/Cast Speed
Trigger Spells
Other Equipment:
Elemental + Chaos Resistances
Belt:
Armour + Evasion
Delve: (Delve is our top interest till we get very good +2 Wand, +1 Shield and Large Cluster jewel.)
Prime Resonators
Other Resonators
Fossils:
Bound (Found in Petrified Forest and Abyssal Depths biomes) (Grey and Green Background)
Jagged (Found in Petrified Forest biomes) (Grey Background)
Corroded (Found in Fungal Caverns and Petrified Forest biomes) (Violet and Grey Background)
Metalic (Found in Sulphur Vents) (Yellow Rust like Background)
Shuddering (Found in Frozen Hollow biomes) (Blue Background)
Pristine (Found in Magma Fissure biomes) (Magma Background)
Minion and Aura Biome: Fungal Caverns,Petrified Forest, Abyssal Depths (Violet, Grey, Green Backround).
Looking for: Bound Fossils, Essences of Fear, Fractured Wands/Items. Maybe some good Rares.
Expedition:
Tujen (For Currency)
Rog (For Crafting, Start to look at him after hitting lvl 90 and rerolling once)
Delirium: (Not required)
Large Cluster: (8 Passive Minon Damage)
Medium Cluster: (4-5 Passive Minion Life)
Small Cluster: (2 Passive Armour, 3 Passive Mana Reservation)
Blight:
Oils
Ichors:
Always needed =)