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Seismic Trap Inquisitor - Insane Sustain [PoE 3.17 Archnemesis League]

PoE 3.17 · ArchnemesisInquisitorSeismic Trap

4 years ago1

by XanthoPOESubscribe

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2.85M

DPS

24.65K

Effective HP

2.87K

Life

2.68K

Energy Shield

Overview

Seismic Trap Inquisitor - Insane Sustain [PoE 3.17 Archnemesis League] is a Path of Exile Inquisitor build by XanthoPOE, made for the Archnemesis league (3.17). It is centered on Seismic Trap and plays as a trap, dexterity, spell, area archetype. In Path of Building it reaches 2.85M DPS with 24.65K effective HP, 2.87K life, 2.68K energy shield. Key uniques include Cold Iron Point, Crown of the Inward Eye, Cold Iron Point, Skin of the Lords, Replica Atziri's Foible.

Build Video

XanthoPOE's Notes

Physical Trapper - Exsanguinate for Clear & Seismic Single Target - How to Level Hillock: Stormblast Mines + Chance to Poison - BG Hailrake: Stormblast Mines + Swift Assembly - BG Frostblink + Arcane Surge (keep this lvl 6) - BB Frostbomb + Onslaught - BG Orb of Storms - B Brutus: Stormblast Mines + Swift Assembly + Added Lightning Damage - BBG Flame Dash + Arcane Surge (keep this lvl 6) - BB Frostbomb + Onslaught - BG Orb of Storms - B Chamber of Sins (Act 2): Stormblast Mines + Swift Assembly + Added Lightning Damage - BBG Flame Dash + Arcane Surge (keep this lvl 6) - BB Frostbomb + Onslaught - BG Orb of Storms - B Skitterbots - B Herald of Thunder - B (Drop this if you are having mana issues) Bandits: Help Alira - Change to 2 Passives Later (Vendor 20 Regret Orbs + Onyx Amulet) Vaal Oversoul: Stormblast Mines + Swift Assembly + Added Lightning Damage - BBG Flame Dash + Arcane Surge (keep this lvl 6) - BB Orb of Storms + Onslaught + Elemental Focus - BBG Skitterbots - B Herald of Thunder - B (Drop this if you are having mana issues) Wave of Conviction - B (Use this for Single Target) VERY IMPORTANT TO DO YOUR WAND CRAFT AT THIS POINT - HERE'S THE RECIPE: 1 Orb of Alteration 1 Magic Wand 1 RARE Topaz Ring Maramoa (Act 3): Conductivity - B (Add it anywhere in your gear - used for Single Target) Crystal Veins Waypoint - Act 4: THIS IS WHEN YOU WANT TO DO YOUR FIRST LAB & ALSO WHERE YOU WILL BE BECOMING AN ACTUAL TRAPPER! Ascendancy Order: Pyromaniac -> Perfect Crime -> Chain Reaction -> Born in the Shadows Lightning Trap (Act 1) + Multiple Traps (Act 1) + Elemental Focus (or Trap & Mine Damage) - BG B or G Flame Dash + Arcane Surge (keep this lvl 6) - BB Seismic Trap + Lightning Spire Trap + Trap & Mine Damage - GGB (Throw them down for Single Target - All 3) Flamethrowing Trap + Elemental Focus - GB (Throw them down for Single Target - All 3) Bear Trap - G Skitterbots - B Herald of Thunder - B (Drop this if you are having mana issues) Conductivity - B (Add it anywhere in your gear - used for Single Target) Clear Strand in Act 6 (Unlock ALL Gems): Exsanguinate (Buy it in Act 1) + Trap Support + Cluster Traps + Chain - RGGG Flame Dash + Arcane Surge (keep this lvl 6) - BB Seismic Trap - Advanced Traps - Trap & Mine Damage - Increased Critical Strikes - GGGB Lightning Spire Trap + Flamethrowing Trap + Advanced Trap + Trap & Mine Damage - GGGB Bear Trap - G Skitterbots - B Herald of Thunder - B (Drop this if you are having mana issues) Conductivity - B (Add it anywhere in your gear - used for Single Target) Around Blood Aqueducts (When you have the Masteries for Mana Reservation Efficiency): Grace - G THIS IS WHAT YOU WILL RUN ALL THE WAY UP TO AROUND LVL 75 WHEN YOU SWAP TO PHYSICAL!
Loadouts

Gear

Cold Iron Point
Cold Iron Point
Crown of the Inward Eye
Skin of the Lords
Replica Atziri's Foible
Tempest Finger
Maelstrom Gyre
Kraken Talons
Corpse Trap
Rage Slippers
Glorious Vanity

Skills

Body Armour

  • Seismic TrapSeismic Trap21/20WMain
  • Advanced TrapsAdvanced Traps21/20W
  • LifetapLifetap21/20W
  • Trap and Mine DamageTrap and Mine Damage21/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened BrutalityAwakened Brutality5/20W

Helmet

  • DeterminationDetermination20W
  • Summon SkitterbotsSummon Skitterbots20/20W
  • Petrified BloodPetrified Blood20/20W
  • Righteous FireRighteous Fire21W

Gloves

  • ExsanguinateExsanguinate21W
  • ChainChain20/20W
  • Cluster TrapsCluster Traps20/20W
  • Charged TrapsCharged Traps20/20W

Weapon 2

  • Flame DashFlame Dash20W
  • Arcane SurgeArcane Surge7W
  • Bear TrapBear Trap1/20W

Weapon 2

  • Herald of PurityHerald of Purity20/20W
  • War BannerWar Banner20/20W
  • ArroganceArrogance20/20W

Weapon 1

  • PridePride21W
  • Eternal BlessingEternal Blessing20/20W
  • VitalityVitality21W

Ring 2

  • Assassin's MarkAssassin's Mark20/20W

Passive Tree

Passive tree 3.18
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Inquisitor
Inquisitor

Character Stats

Defence

Effective Hit Pool
24.65K
Life
2.87K
Energy Shield
2.68K
Mana
61.59
Armour
30.09K
Evasion
743
Block | Spell Block
15% | 0%
Ward
0

Resistances

Fire Resistance
76%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
-44%

Offence

Total DPS
2.85M
Crit Chance
56%
Crit Multiplier
411%

Attributes & Utility

Strength
233
Intelligence
303
Dexterity
94
Movement Speed
67%