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PoE 3.16·Scourge·Raider

L99.94 RIP to DROX SLAP + L100 #20 EA Berserker [PoE]

by havoc6164 years ago16Subscribe

DPS
226.31K
Life
3.89K
Level
100
Min budget

Overview

L99.94 RIP to DROX SLAP + L100 #20 EA Berserker [PoE] is a Path of Exile Raider build by havoc616, made for the Scourge league (3.16). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 226.31K DPS with 3.89K life, 905 energy shield. Suited for: Simulacrum, Delirium. Key uniques include Xoph's Nurture, Dyadian Dawn, Devoto's Devotion, Dying Sun, Pyre.

Build Video

havoc616's Notes

3.16 Explosive Arrow Path of Exile

Better positioning or keeping my flasks up keeps me alive or not doing Avoid Elemental Ailments on an ignite build.

MAP MODS: Monsters have 70% chance to Avoid Elementals Cannot Leech from Monsters 30% increased Monster Movement Speed 41% increased Monster Attack Speed 40% increased Monster Cast Speed Monsters deal 109% extra Physical Damage as Cold Monsters' skills Chain 2 additional times Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented

This is all multiplied by 1.28 via my 112 Awakening Bonus.

Berserker explosive arrow felt ok, it has some advantages via a 40% More Multiplier from Aspect of Carnage and numerous Attack Speed sources such as Blitz Charges and Rage, however I often felt myself lacking in other areas that Explosive Arrow Raider solved easily such as Evasion, Onslaught, Accuracy & Spell Suppression.

In Delirium Everywhere achieving spell mitigation is a primary objective for surviving and in 3.16 going for max spell suppression is the known ideal solution. Additionally, in my Low 90s I often felt myself dying a lot to physical damage, it may make sense to play to the strengths of a Left Side Tree build and stack Armour via Determination for mitigation instead of Ghost Shrouds + Evasion via Grace.

I played till Level 99.2 with a Dyadian Dawn and ran some Headhunter gaming from Level 99.2 to Level 100. The damage drop off from Dyadian Dawn was noticeable but I was able to mitigate it via ramping attack speed stacks for similar damage. Headhunter was most beneficial for the survivability via stacking Life and Energy Shield buffs that provided adequate safety when the usual supports were not available.

I'm currently still leaning towards either Elementalist or Raider or Pathfinder for a solo explosive arrow build variation.

Level 100 #19 Explosive Arrow Raider ► https://youtu.be/yJ1LSQZvJHQ PoE Mageblood Drop Atlas Invasion ► https://youtu.be/yjJe3SRL1kk

Explosive Arrow Raider Gear: https://pastebin.com/awCEkaCn Explosive Arrow Elementalist Gear: https://pastebin.com/FeJevAYY Explosive Arrow Berserker Gear: https://pastebin.com/xJS3LWKq

Twitch ► https://www.twitch.tv/havoc616 Twitter ► https://twitter.com/havoc616_

Support The Content: Subscribe to MAIN Youtube ► https://www.youtube.com/user/havoc616?sub_confirmation=1 Subscribe to VODS Youtube ► https://www.youtube.com/@havoc616VODS?sub_confirmation=1 Subscribe to Twitch ► https://www.twitch.tv/products/havoc616/ticket Donate ► https://streamelements.com/havoc616/tip

#PathofExile #Scourge #ExplosiveArrow

Gear

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Xoph's Nurture
Devoto's Devotion
Phoenix Mantle
Dusk Gorget
Pyre
Pyre
Tempest Grip
Dyadian Dawn
Loath Trail
Sorrow Stinger
Growing Agony
Oblivion Bloom

Skills

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Weapon 1

  • Explosive ArrowExplosive Arrow21/20WMain
  • Burning DamageBurning Damage20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Swift AfflictionSwift Affliction20/20W
  • Deadly AilmentsDeadly Ailments20/20W

Gloves

  • Blink ArrowBlink Arrow20/20W
  • Faster AttacksFaster Attacks20/20W
  • Faster ProjectilesFaster Projectiles20/20W
  • InspirationInspiration20W

Body Armour

  • Vaal HasteVaal Haste20W
  • Vaal DisciplineVaal Discipline20W
  • Flame WallFlame Wall20/20W
  • Increased DurationIncreased Duration20/20W

Boots

  • Immortal CallImmortal Call2W
  • Cast when Damage TakenCast when Damage Taken2W

Helmet

  • Flame DashFlame Dash20/20W
  • InspirationInspiration20W

Boots

  • Purity of ElementsPurity of Elements20W

Helmet

  • GraceGrace20W

Passive Tree

Passive tree 3.18
scroll to zoom
Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
226.31K
Hit DPS
3.39K
With Poison DPS
987.56
With Ignite DPS
491.9K
With Bleed DPS
987.56
Damage over Time
225.32K
Ignite DPS
225.32K
Average Hit
491.9K
Average Damage
987.56

Attack & Crit

Attack/Cast Rate
3.44/s
Hit Chance
74%
Crit Chance
7%
Crit Multiplier
100%
Mana Cost
64
Life Cost
0

Defence

Life
3.89K
Energy Shield
905
Mana
101
Ward
0
Armour
523
Evasion
15.57K
Phys Damage Reduction
8%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
72%
Evade (Projectile)
72%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+20%)
Cold Resistance
76% (+10%)
Lightning Resistance
75% (+8%)
Chaos Resistance
3%

Recovery

Life Regen
54.4/s
ES Regen
0/s
Mana Regen
28.6/s

Attributes & Utility

Strength
112
Intelligence
214
Dexterity
254
Movement Speed
121%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0