EA on hit Raider campaign Gameplay
2 years ago1
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1.53M
DPS
2.26K
Effective HP
1.28K
Life
0
Energy Shield
Overview
EA on hit Raider campaign Gameplay is a Path of Exile Raider build by Fede, made for the Ancestor league (3.22). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 1.53M DPS with 2.26K effective HP, 1.28K life. Key uniques include Quill Rain, Hyrri's Bite, Darkray Vectors.
Build Video
Fede's Notes
Start with Galvanic Arrow , then Rain of arrows and then explosive arrow. First buy, always quill rain, as soon as you can afford it ( ranges from 1 alch to 2 chaos on league start)
NO PIERCE, NO CHAIN, NO FORK, NO ADDED FLAT FIRE DAMAGE ( % is fine, just not something that says 4- 12 fire damage to attacks, until you remove elemental equilibrium)
I didnt add any gear to the trees for the non crit version. The reason for that is that you dont need anything specific. Just fill your resistances, stats you need and try to spell suppress cap ( really easy as a raider).
You can use Point blank Keystone in the tree while you are leveling, as it is a good multiplier in the campaign. Bow mastery fro increased area of effect its really good if you feel you need more clear.
Remember to switch between gear and skill trees. There are trees with all level progression and two different items options.
DPS for EA on hit its really bugged in pob, so dont look at the numbers and expect 100m dps with that gear. This build probably can do somewhere around 4 to 10m as a raider and 15 to 60 as a deadeye if you really min max it.
Level assasin mark, but since you cant deal criticals with precise technique, you can use a manaforge setup with hextouch and flamability.
Level in your off hand explosive arrows , so you can corrupt them at lvl 20, with no quality to try to get one lvl 21.
As for gear, basically you can just do wathever you need to fill your stats, stats, life, resistances are all good. Boots with movement speed. Try to get the rest of your ailment immunity chest craft ( 25% ) and another 10% from the tree, near avatar of the hunt.
The poised prism is a good quiver once you drop your elemental equilibrium after uber lab.
I added a lot of uniques and items that can be great if you can obtain them.
Eventually you want to transition to crit, but you will actually need good gear for this, and move to deadeye.
More options, you can double down on haste with sublime vision and Herald of ash as your only auras, you will be literally flying, but you will be a glasscannon, and will depend a lot on how fast can you dodge and move to avoid damage.
On the other side, if you get devouring diadem, you can have haste, grace and determination runing, to make yourself semi tanky.
At some point you want to start working on getting a corrupted chest with +2 to ( aoe. projectiles, duration gems) or a +1 to all if you also have empower. In the best case scenario you can get a +4 chest but those are usually expensive on good unique bases.
Unnatural instict is really good in the area next to avatar of the hunt and will save you points.
Clusters are really good. Moving to deadeye is good if you want to use far shot + endless munitions + focal point + gathering winds. This is the only way you can go crit on the build, since you will be using assasin mark with a lot of increased effect.
When you move to Deadeye remember that you need at least 1 piece of gear with flat cold or light damage to activate elemental equilibrium.
+2 amulet, Ashes of the star ( if you are using alt quality gems) are all good progression options too.
You can drop the taming for a rare ring with good stats and -7 mana cost craft.
The deadeye version will love to use Forbiden flame/flesh for Avatar of the chase. That 100% onslaugh effect and 10% evade its huge.
You can explore using rage on this build and it will work really well. Just get Kaoms and ideally Immortal flesh.
Links progression
4 links
EA + Elemental damage with attack + mirage archer + elemental damage with attacks or lesser/greater multiple projectiles if you feel you need more clear. ( for single target put Barrage in, mirage archer out)
5 links
EA + Elemental damage with attack + mirage archer + elemental damage with attacks + concentrated effect support/trinity are good options for blue. For bossing barrage instead of Lesser multiple projectiles.
6 links
EA + Elemental damage with attack + mirage archer + inspiration + Empower + concentrated effect support ( you can also use increased area of effect , try out what you like better). For bossing barrage instead of mirage archer and concetrated effect instead of increased area of effect.
Just a small video showcasing how playing this build feels early in the league. pob with multiple leveling trees : https://pobb.in/biabVD9uTEfl
Gear













Skills
Passive Tree

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Character Stats
Defence
- Effective Hit Pool
- 2.26K
- Life
- 1.28K
- Energy Shield
- 0
- Mana
- -92
- Phys Max Hit Taken
- 1.81K
- Armour
- 323
- Evasion
- 30.57K
- Block | Spell Block
- 0% | 0%
- Ward
- 0
Resistances
- Fire Resistance
- -42%
- Cold Resistance
- -42%
- Lightning Resistance
- -12%
- Chaos Resistance
- -60%
Offence
- Total DPS
- 1.53M
- Crit Chance
- 0%
- Crit Multiplier
- 0%
Attributes & Utility
- Strength
- 64
- Intelligence
- 74
- Dexterity
- 337
- Movement Speed
- 227%