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General Cry Shield Crush Build Update/Diary Day 2 League Start going very well!

4 years ago149

by Tripolar BearSubscribe

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5.48K

Life

1.04K

Energy Shield

Overview

General Cry Shield Crush Build Update/Diary Day 2 League Start going very well! is a Path of Exile Berserker build by Tripolar Bear, made for the Scourge league (3.16). It is centered on General's Cry and plays as a warcry, strength, area, duration archetype. Defensively it sits at 5.48K life, 1.04K energy shield. Suited for: Mapping, Harvest, Essence. Key uniques include The Dark Seer, ENKINDLE->MAX CHARGES Taste of Hate, Ryslatha's Coil, Lion's Roar, Aegis Aurora.

Build Video

Tripolar Bear's Notes

twitch.tv/tripolarbare - If you liked this build, you can prime subscribe. It's free and you don't even have to tell our wife. youtube.com/tripolarbear LEVELING - Make sure you do the vendor recipie (Magic or rare "Rustic Sash" + "Blacksmith's Whetstone" + One of the Axes outlined in the leveling skills = An axe with physical rolls on it. If you don't do this, your leveling will feel like shit Make sure to cap resistance on your gear with the transmutaition craft on the crafting bench. 1 Transmute (vendoring unidentified items = transmute shards) will give you 16-20% resistance WOW! Item buying list 1. Corpse walker - Build starts feeling much more enjoyable after this purchase. Cyclone is fucking painchamp 2. Great Old One's Tenticles - IMPORTANT! Take "The Impaler" After purchasing these and stop using impale recall. Your clear should SKY ROCKET BUT MAKE SURE TO TAKE IMPALER OFF FOR BOSSES! 3. Advancing Fortress - More block 4. 6-Link Body Armour - More Damage ================================================================================================================================================================== WE LEVEL AS STEEL SKILLS AND THEN RESPEC INTO GC AROUND ACT 9-10 (If you have the gear and a 600+ armour shield) FOR THE RESPEC YOU NEED 1. A 600+ Armour Shield (Pick up GIRDED Shield bases, and use shitty essences on them until you hit an armour mod + open prefix (then craft armour on that open prefix) 2. 2 Green 1 Blue For: Cyclone - Cast while Channeling - Desecrate 3. 3 Red 1 Green For: Shield crush - Impale - Pulverise - General's Cry 4. 12-13 Respec Points (You get 12 from doing all normal quests + the golden hand job quest which you should do for survival instinct anyway). Last regret can be from "Dirty Job" or any old regret. ================================================================================================================================================================== How to calculate general cry damage. Add the medium cluster double damage mods to a flask (EX: 3x = 24% chance to deal double damage). Then you take combined damage, divide that by the attack rate, and then divine that by your general cry cool down rate. EZPZ Harvest Reforges: IF YOU HAVE EXTRA TABS, USE THEM TO STORE BASES FOR REFORGING (EX: "Shields" would be my "Colossal Tower Shield" tab, where I store a ton of them for scourge corruptions AND harvest crafts) Life: Ilvl 75 elder leather belt for T1 flat AND %maximum life Physical: Large physical clusters for any 3 mods that give phyiscal damage Caster: Ilvl 75 warlord rings for vulnerability. You can also reforge caster on a shaper base for an assassin's mark ring on crit version if you don't wanna self cast Cold/Fire/Lightning: Reforge War cry clusters, jewels, gloves, rings, amulet early on to try and fish upgrades or early good rare sales. Then reforge clusters/jewels/ two-toned boots for sales (look at whatever is meta and reforge for that) Chaos: Reforging chaos for chaos resistance on a few pieces is very nice until you're positive chaos resistance. Or just fuck it YOLO who needs chaos res in softcore LMAO TRUE Defence: Reforge on shields for super easy upgrades. ----> Big Item Level thresholds are: 73 for T1 flat armour AND T3 %increased armour You should also use any "Dense" fossils on shields as well (if you're delving since it's BUFFED). When in doubt, just use the reforges on warcry clusters to try and fish for a few good double rolled ones. BE ADVISED - "Mob Mentality" Is VERY Hard to roll, so it's best to just alt spam this one! For more clear: 1. Grab the "Great Old One's Tentacles" and the Keystone "The Impaler" 2. Shield charge into packs, with the setup: Shield charge - Imaple - Life tap - Fortify (unless using advancing fortress then put shield charge in that for a free socket and link) 3. Press your flasks and berserk for super fast clearing 4. Socket Shield Charge in your general cry setup when clearing maps, and swap it for shield crush when on huge bosses like conqs, sirus and gaurdians. For more defence: 1. Using advancing fortress, block craft on chest, and the block nodes on the tree should get you to 60+ attack block 2. Determination + Granite flask ("Lion's Roar") + Defiance Charges (instead of "Rite of Ruin") + Leech from large cluster/tree/link/gear 3. Make sure to be reforging better life rolls on all your gear (EX: Reforge a shitty vuln ring, get another base and reforge that one until you get T1/2 Life + Vuln and do that for all gear) - Another easy way to get good life rolls on gear is to use "Essence of Greed" which can be farmed in haewark alongside harvest. 4. Check Molten Shell levels making sure it's not above the required level of your cast when damage taken, and make sure to get AND USE a vaal molten shell 5. Taste of hate + The more charges enchant from Enkindling orbs gives your flask 5 uses which is a huge helpfor bossing! 6. "Mob Mentality" Gives us charge generation = endurance charges = 4% physical reduction for each charge x3 = 12% physical damge reduction 7. Berserk during bosses givse us an additional 19% less damage taken (wind dancer equivilent but for all damage sources) 8. "Survival Instinct" on harder bosses can give 2x more uses of all flasks, which means taste of hate + endkindling orb is TEN USES LMAO (on avg results may varry) 9. You CAN Leech from shield charge damage. it can also generate fortification stacks from it as well! Make sure to grab leech somwhere (on gear/cluster example) so that you can shield charge for leech recovery 10. If you need extra souce of recovery stacking "surging vitality" is a really good option for huge regeneration. 11. Try and fit some ailment immunity onto the build through the various methods outlined in the patchnotes (mostly just crafts on gear and a few masteries) 12. Defy Pain from berserker asendancy can be a huge source of armour and leech For more DAMAGE MAKE SURE TO TAKE IMPALER OFF FOR BOSSES! 1. Make sure you're impale chance is at 100% 2. Make sure you've selected resolute technique for 100% accuracy, AND TAKEN IT OFF IF YOU'VE GONE CRIT! 3. Cluster jewels can be a large source of damage, giving 2 jewel sockets, and the double damage of exerted attacks alongside charges + intimidate 4. Following the "damage" gear and tree setup, or eventually going "crit" and pumping dps 5. Berserk usage on bosses = huge damage 6. Vaal Totem (or even the small one) = Huge damage boost 7. HEY "Exerted attacks have 8% chance to deal double damage" DOES NOT WORK IN POB - If you're on 4 mediums this is 32% MORE DAMAGE LMAO 8. Rite of ruin from berserker asendancy can be a huge source of damage as well. ====================================================================================================================================================================================== twitch.tv/tripolarbare youtube.com/tripolarbear Also suck my dick that one reddit guy who bitched about my mageblood video without even watching it, and didn't point out any of the actual jebait content creators. Suck my fucking balls.

Gear

The Dark Seer
Aegis Aurora
New Item
New Item
Crit amulet
Reforge caster Warlord (ilvl 75)
New Item
New Item
Ryslatha's Coil
Get Crit Enchant for later Corpsewalker
New Item
New Item
New Item
Seething Fury
Brutal Restraint
Watcher's Eye
Lord of Steel

Skills

Body Armour

  • General's CryGeneral's Cry21/20WMain
  • Shield CrushShield Crush21/20W
  • PulverisePulverise20/20W
  • ImpaleImpale20/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Boots

  • PridePride20W
  • Dread BannerDread Banner20/20W
  • Blood and SandBlood and Sand7/20W
  • DeterminationDetermination20/20W

Gloves

  • Shield ChargeShield Charge20W
  • BrutalityBrutality20W
  • ImpaleImpale20W
  • LifetapLifetap20W
  • Shattering SteelShattering Steel1W
  • ImpaleImpale1W
  • Onslaught1W
  • LifetapLifetap1W

Boots

  • Corpse Walk20W
  • LifetapLifetap20/20W
  • ImpaleImpale20/20W
  • FortifyFortify20/20W

Weapon 1

  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • MaimMaim20W
  • Culling StrikeCulling Strike20W

Helmet

  • Vaal Molten ShellVaal Molten Shell14W
  • Cast when Damage TakenCast when Damage Taken9W
  • Increased DurationIncreased Duration20/20W

Weapon 2

  • BerserkBerserk20/20W
  • Flame DashFlame Dash1/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Splitting SteelSplitting Steel1W
  • Chance to BleedChance to Bleed1W
  • Onslaught1W
  • PortalPortal1W
  • PortalPortal1W
  • PortalPortal1W
  • PortalPortal1W
  • PortalPortal1W
  • PortalPortal1W

Passive Tree

Passive tree 3.18
scroll to zoom
Berserker
Berserker

Character Stats

Defence

Life
5.48K
Energy Shield
1.04K
Mana
70
Armour
46.66K
Evasion
792
Block | Spell Block
50% | 50%
Ward
0

Resistances

Fire Resistance
76%
Cold Resistance
80%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Crit Chance
9%
Crit Multiplier
269%

Attributes & Utility

Strength
332
Intelligence
54
Dexterity
136
Movement Speed
137%