Path of Exile 2 - Wichhunter - Runes of Aldur - Episode 33 - Endgame Part 4 - Western Enigma Chamber
1 month ago
by The PlayGround1 month agoSubscribe
3.32M
DPS
406.42K
Effective HP
12.23K
Energy Shield
100
Spirit
Overview
Path of Exile 2 - Wichhunter - Runes of Aldur - Episode 33 - Endgame Part 4 - Western Enigma Chamber is a Path of Exile 2 Witchhunter build by The PlayGround, made for the Runes of Aldur league (0.5). It is centered on Explosive Grenade and plays as a strength, dexterity, attack, area archetype. In Path of Building it reaches 3.32M DPS with 406.42K effective HP, 1.71K life, 12.23K energy shield. Key uniques include Constricting Command, Hyrri's Ire, Atziri's Step, Lavianga's Spirits, Rite of Passage.
Build Video
The PlayGround's Notes
Path of Exile 2 is a next generation free-to-play Action RPG from Grinding Gear Games, featuring co-op for up to six players. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading.
This will be my full gameplay with the mercenary / wichhunter in the return of the ancients expansion and rune of aldur league , do please enjoy this is Episode 33 of the series.
PoB : https://pobb.in/j2CTRNI9fmIr
Steam : https://store.steampowered.com/app/2694490/Path_of_Exile_2/
Socials : https://twitch.tv/alamiku https://www.facebook.com/profile.php?id=61566968647452 Discord : https://discord.gg/ab5JxW4E46
Loadouts
Gear



















































Skills
Passive Tree






Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 3.32M
- Hit DPS
- 3.24M
- With Poison DPS
- 3.24M
- With Ignite DPS
- 3.32M
- With Bleed DPS
- 3.24M
- Damage over Time
- 80.71K
- Ignite DPS
- 80.71K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 6.09M
- Burst Damage
- 6.09M
Attack & Crit
- Attack/Cast Rate
- 0.46/s
- Cooldown
- 2.16s
- Hit Chance
- 100%
- Accuracy
- 1.6K
- Crit Chance
- 5%
- Crit Multiplier
- 200%
- AoE Radius
- 3.1 m
- Mana Cost
- 243
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 406.42K
- Life
- 1.71K
- Energy Shield
- 12.23K
- Mana
- 563
- Spirit
- -87
- Darkness
- 0
- Armour
- 1.78K
- Evasion
- 29.45K
- Phys Damage Reduction
- 16%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 78%
- Evade (Projectile)
- 78%
- Evade (Spell)
- 78%
- Deflect
- 95%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+2%)
- Cold Resistance
- 75% (+7%)
- Lightning Resistance
- 75% (+8%)
- Chaos Resistance
- 75% (+4%)
Max Hit Taken
- Physical
- 23.8K
- Fire
- 84.38K
- Cold
- 84.38K
- Lightning
- 84.38K
- Chaos
- 70.04K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 12.23K/s
- Mana Regen
- 22.5/s
- Life Leech
- 91.01/s
- ES Leech
- 0/s
- Mana Leech
- 29.91/s
Attributes & Utility
- Strength
- 127
- Intelligence
- 59
- Dexterity
- 140
- Movement Speed
- 47%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 50
- Devotion
- 0
- Presence Radius
- 4 m