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My Poison Zoomancer After 2 Weeks – PoE 3.29 Build Update

5 days ago5

by Nordic Boomerchef GamingSubscribe

28.64M

DPS

162.18K

Effective HP

4.03K

Life

2.23K

Energy Shield

Overview

My Poison Zoomancer After 2 Weeks – PoE 3.29 Build Update is a Path of Exile Necromancer build by Nordic Boomerchef Gaming, made for the Allflame league (3.29). It is centered on Summon Carrion Golem and plays as a intelligence, physical, minion, spell archetype. In Path of Building it reaches 28.64M DPS with 162.18K effective HP, 4.03K life, 2.23K energy shield. Suited for: Mapping, T17, Legion, Abyss. Key uniques include Darkness Enthroned, Rumi's Concoction, The Hungry Loop, Aegis Aurora, Bottled Faith.

Build Video

Nordic Boomerchef Gaming's Notes

GREETINGS EXILES AND FOODIES! And welcome to my version of a Poison Summoner build guide, with focus on Golems & Zombies, for Path of Exile 3.29 Curse of the Allflame! This is still the Poisonous Zoomancer: Carrion Golems are chads, Zombies slap, and we automate as much as possible because pressing 17 buttons is not a personality trait. OLD 3.26 YOUTUBE GUIDE - DEEP DIVE (40min): https://youtu.be/XSzDRBOhEE0 OLD 3.26 YOUTUBE GUIDE - SHORT EXPLANATION (12min): https://youtu.be/9vnVB5b8r10 I will try to keep everything written here, but use the Loadouts for the clearest progression. Check the top right next to the "Witch / Necro" dropdown menus: 1 - Leveling (Read this or Cry) 2 - Early gear/items to pickup or look out for to help smooth progression! 3 - Bandits & Early Resistance Capping 4 - Spectres 5 - AG 6 - Entering Maps, When to go poison and Minions to use until Mid game / Items to upgrade 7 - Why Golems? 8 - Ascendancy Order 9 - Expensive part and End game - Gear, Jewels & more 10 - FLASKS! 11 - Pantheon 12 - Mercenaries 13 - Tattoos (If you wanna minmax) I really like to "not" use more than 1-2 abilities in PoE (I really dislike piano gaming) - So i try to automate all i can, as to why i like summoners... ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 1 - Leveling (Read this or Cry) LEVELING: I could go about and try to re-invent the wheel.... But @GhazzyTV has most likely THE BEST, guide on leveling your necro for this typa setup - So you can start leagues with his if you prefer and transition later to this if you prefer. Link to his full guide here: https://www.poe-vault.com/guides/zoomancer-necromancer-build-guide#leveling Below however is my take on how to do - Personally i find this better / less of a hassle to follow. I live for simplicity in builds. SOCKETS CHANGED IN 3.29! Gem colours no longer decide if you can use a socket. LINKS ARE THE NEW SHIT! The most important thing during campaign is simply getting enough linked sockets. Get an early 3-link, then a 4-link, and campaign becomes smooth sailing. Matching a gem with a Red, Green or Blue socket now gives it +10% Quality. That is a nice bonus, but DO NOT skip a useful linked item just because the colours are wrong. Strength/Intelligence bases are very nice for us because they naturally give Armour and Energy Shield. Vendor priorities: - Enough linked sockets - Movement speed boots - +1 Level wand If you want to make your own vendor search string to paste into vendors, I suggest using: https://poe.re/ Otherwise here's a 3link/4link/movementspeed/+1wand/5-6link +1 wands are also great for leveling! Absolution has Spell, Minion, Duration, Physical, Lightning and AoE tags, so you have several useful +1 options. One or even two early +1 wands can carry you all the way to maps .___. Guide: Before you get Splash Minions are kinda doo doo and before you get Levels for your minions and regen they die :( Level 8, you can get Melee Splash Support or Infernal Legion Support HOWEVER! - I STRONGLY suggest that you get minion gems as soon as possible - And even summon your Zomboooodies - it still gives a bit of DPS boost (as a minimum, keep them in weapon swap) So until I hit level 8 use either of these 2 (i pref. Freeze pulse): Freezing Pulse or Rolling Magma for clearing Frost Bomb helps clearing when combined with Frostblink mobility. Level 8 when you enter Prison you can purchase Melee Splash Support or Infernal Legion Support Combine with Summon Raging Spirit. First couple of acts you can use Infernal Legion Support instead of Melee Splash Support. Links: Summon Raging Spirit - LVL 8 + Melee Splash Support or Infernal Legion Support Minion Damage Support Use the best linked item you have. Socket colours are only a Quality bonus now. Switch to Absolution lvl 12 -which you will be using until maps... No joke... It slaps ass... I was surprised too Basically you want a 3-link at this point, then a 4-link as soon as possible. Links: Absolution Minion Damage Support Added Cold Damage or Added Lightning Damage (I SUGGEST LIGHTNING! You will likely NOT have any Dex for Cold Damage!) If you get an early 4-link but don't have Spell Echo yet? - Remember, Absolution is a "spell". (so it could be Phys --> Lightning.) / Or Minion Speed Act 2 you get access to Summon Skitterbots = Mobs get shocked = Big Numbers = Happy Exile. ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 2 - Early Gear to Look Out For Weapons: - If you're able to get yourself 1 or even 2 Bitterdreams (busted-ass Maces), start using Zombies, Spectres & Golems ASAP. This can carry you to red maps, basically... Can be giga worth spending up to like 10Chaos if you can get it early! - A +1 wand of any kind - otherwise: https://www.poewiki.net/wiki/Calling_Wand with minion damage. - Very early https://www.poewiki.net/wiki/Ashcaller (quickly becomes bad - If you don't value your face https://www.poewiki.net/wiki/Midnight_Bargain - Clayshaper (don't go out of your way to buy this) Amulets: - https://www.poewiki.net/wiki/Sidhebreath --> Huge DPS boost early, but minions can with this ONLY DEAL COLD DAMAGE! Ditch around lvl 40-60 unless you get a bitterdream - https://www.poewiki.net/wiki/The_Jinxed_Juju --> Can carry you very far and gives tankiness (replace with bonemeld or +2 amulet) - https://www.poewiki.net/wiki/Bonemeld --> Pretty decent but only if it's the +2 version, be aware of %- to all res! - https://www.poewiki.net/wiki/Tear_of_Purity (free early lvl 10 Purity of elements) --> Start use normal Purity of elements when it hits lvl 11. Belts: - There aren't really any great options here before Darkness Enthroned. If anything instead of rare it should be: - Perandus Blazon --> for early help to all stats - Belt of the Deceiver (Intimidate enemies = More minion damage) Body armours: - The Covenant ( https://www.poewiki.net/wiki/The_Covenant ) of ANY links, you can easily make it a 4 link - and a 4 link covenant because of the:Socketed Gems are Supported by Level 29 Added Chaos Damage The Covenant, gives you enough DPS to justify it over a rare 6-link - Generic 6-link, any colour - If you can get +1 to Socketed Gems --> Perfect until a 5 or 6-link Covenant. - Skin of the loyal or lords. - High defensive unique armour - Tabula rasa ofc. Boots: - Bones of Ullr ofc. https://www.poewiki.net/wiki/Bones_of_Ullr (+1 lvl of Spectres / Zombies) - Sadly low MS. - Wanderlust - Victario's flight. - Otherwise Rare boots with 25%+ MS life / res Gloves: - Do NOT use Triad grip --> Kinda doo doo for our build it bricks poison... (Unless you get them early and mix with Sidhebreath amulet and thereby getting 100% conversion to cold by socketing 4 blue gems into gloves) - Other than that - Rare gloves. Helmets: - BIS is a early rare +1 to all minion skills --> then a +2 to all minion (huge DPS/clear boost) - Goldrim - The Baron (+2 to socketed minion gems) - Blood Price (might be hella expensive) - Skullhead - Honourhome (+2 to Socketed Gems) - If you find Leercast --> Give it to your AG instead of yourself. Rings: - Rare https://www.poewiki.net/wiki/Bone_Ring or https://www.poewiki.net/wiki/Gloam_Ring --> Look for minion speed (use Essence) - https://www.poewiki.net/wiki/Doedre%27s_Damning --> +1 Curse and all res. - https://www.poewiki.net/wiki/Brinerot_Mark or https://www.poewiki.net/wiki/Redblade_Band (use with Stone golem --> Giga life regen/defense) - https://www.poewiki.net/wiki/Kikazaru - https://www.poewiki.net/wiki/Praxis Shields: - A generic Rare Minion shield is often BIS early on and outshines uniques. Just look for % increased Minion Damage --> https://www.poewiki.net/wiki/Bone_Spirit_Shield ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 3 - BANDITS & EARLY RESISTANCE CAPPING OPTION 1: ALIRA! (15% All ele res) (best choice for league start IMO) Here's my opinion: - But note that Alira is in my book only "worth" in league start 1 skillpoint will be more worth in end game budgets, respec later with [20 x Orb of Regret + 1 x Onyx Amulet] - You can pick Alira for early resistances - Because you get -60% from campaign! - The tree we use gives us 34% Flat to all Ele res. at around lvl 74 as we are starting out maps. - Now to top it off! You get 30% from our Ascendancy - Alira Gives us 15 - From a lvl 15 Purity of Elements (which roughly matches entering maps), we get 34% to all Elemental Resistances with our "aura effectiveness" (39% at gem lvl 20). - So to sum it up: 34+30+15+34-60 = 53% as we enter maps... You need one ring with a total of 22% All Res, and you're capped. OPTION 2: Kill all, ofc? You will still have 38% All Res when entering Maps. This means you need to find a total of 37% All Res. That's a "high" modifier if you want it in one line and might be expensive with other mods like Life / MS / Damage. ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 4 - Spectres SPECTRE ORDER: 1. Carnage Chieftain - Gives Frenzy Charges: damage, Attack Speed and Cast Speed. - Can already be found during leveling in Act 2, The Old Fields. - https://poedb.tw/us/Carnage_Chieftain 2. Perfect Forest Warrior - Gives nearby allies Onslaught. - This is normally the first corpse you buy. - https://poedb.tw/us/Perfect_Forest_Warrior#PerfectForestWarriorVikingHigh 3. Perfect Warlord - Enduring Cry - Immortal Call - Vitality - Often more expensive than Perfect Forest Warrior. 4 and 5 - FLEX SLOTS Pick what you want or what your budget allows: - Perfect Guardian Turtle - Defensive option. - Perfect Tiger - Luxury option that provides Haste. Normally the most expensive choice. - Arena Master - Gives increased Damage, Attack Speed, Cast Speed and Movement Speed. - Can be found in Maps influenced by Drox the Warlord. - https://poedb.tw/us/Arena_Master#ArenaMasterAdjudicatorGrandMaster Typical price progression: Perfect Forest Warrior --> Perfect Warlord / Perfect Guardian Turtle --> Perfect Tiger ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 5 - AG ANIMATE GUARDIAN: [insert GIF of descending angels in best Michelangelo painting style & Music made only for the heavens] AG FINALLY KEEPS ITEMS ON DEATH - AAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH https://i.imgur.com/pOdwdBj.gif - Whoop Whoop Whoop Whoop (last time i played this build it didnt... RIP Kingmaker FINALLY! No more deleting your wallet because Bob stood in something stupid. Aggression was added for PoE minions and now this - the support is nearly complete! WARNING!!!! Items might be SHITTY expensive - If they are... well fml... Don't use for start, spend your Curr. ellswhere for bigger boi upgrades. - ENDGAME NOTE! - The intended links are Minion Life, Feeding Frenzy, Meat Shield and Elemental Army. - A Hungry Loop can turn this into a concrete one-socket alternative. Check the AG Loadout before buying or feeding supports to the ring. Also not needed before maps... Just nice QoL. I will try to link alternatives! CHEAP AG The TLDR three important pieces are helmet, weapon and body armour. Start cheap and upgrade when the rest of YOUR build is ready. Helmet: Leer Cast - https://www.poewiki.net/wiki/Leer_Cast - https://www.poewiki.net/wiki/Blood_Price - Might be expensive but would make enemies faster to kill TLDR. Weapons: Dying Breath - https://www.poewiki.net/wiki/Dying_Breath The premium two-hander is Kingmaker. That belongs in the expensive budget :-) So for 1 handers - We you can get but: - https://www.poewiki.net/wiki/Sign_of_the_Sin_Eater - (Eat all Ailments from you (you're freeze/ignite immune)) - https://www.poewiki.net/wiki/Eclipse_Solaris - (blinds shit) Mix that with either the shields - Victarios normal or Replica - https://www.poewiki.net/wiki/Victario%27s_Charity - Springleaf for Regen against Replica Ambu's Charge - https://www.poewiki.net/wiki/Springleaf Body Armour: Gruthkul's pelt - Your AG will be immortal (allmost) - https://www.poewiki.net/wiki/Gruthkul%27s_Pelt IF You can ASSURE +2% life regen on your minions: This might be an option now: REPLICA AMBU'S CHARGE - https://www.poewiki.net/wiki/Replica_Ambu%27s_Charge That would give 3 endurance and provide some crazy Defensive buffs (for you) - Also a good tanky base for the AG +ele res / Life / High Armour. So TLDR, if normal "items" are expensive --> Sin eater (ailment immune(only worth if you don't use purity of elements)) --> Replica Ambu's Charge (free Endurance charges) --> Springleaf to counter Degen --> Regen from Blood Price Helmet Gloves: - Given AG gear is gonna be so GIGA Expensive most likely as they can't die anymore and everyone and their mother wants one.... I suggest: - Gravebind (if you combine with Legacy of Fury Boots) - It's okay to dream that you're a Billionaire are okay to have.... - Windscream boots and Asenath's Gentle Touch are also viable picks. Nope.Expensive.COM - An (hopefully inexpensive) item: Lochtonial Caress - Ez Conduit so any time your minions are out of range for Charges due to Meat Shield Link and this, the second they get within range, AG shares Charges again. - https://www.poewiki.net/wiki/Lochtonial_Caress - Could work well with again (Replica Ambu's Charge, ez max endurance) - Lastly you can as mentioned go https://www.poewiki.net/wiki/Asenath%27s_Gentle_Touch BOOTS: - Given new Change to Ralakesh's Impatience, where they only give "1" / 3 types of charges, these might be cheap and worth getting for your AG with Lochtonial Caress! - Could work well with again (Replica Ambu's Charge, ez max endurance) - Legacy of Fury (with Gravebind) - THIS WILL WITH 80% SURETY BE Expensive! EXPENSIVE / UBER EXPENSIVE AG This is not the starting setup. This is for when your own build is already strong and Bob needs a promotion: Helmet - Crown of the Tyrant with a WHITE socket - Nearby enemies have -10% to all Resistances. - You and nearby allies gain 47-61 added Chaos Damage from the White socket. - https://www.poewiki.net/wiki/Crown_of_the_Tyrant - THIS WAS NOT CHANGED WITH IN 3.29 PATCH NOTES - AND AS WHITE ARE MOST COMMON THIS IS EZ MODE NOW! Weapon - Kingmaker - Nearby allies gain Culling Strike and 10 Fortification. - https://www.poewiki.net/wiki/Kingmaker Body Armour - choose what you need: - Doppelganger Guise for a giga-tanky AG. Bob is always considered Sane, giving less Physical/Chaos Damage taken and recovery when hit. - Garb of the Ephemeral for party utility: nearby allies cannot be slowed below base Action Speed and nearby enemies cannot deal Critical Strikes. - Gruthkul's Pelt remains the simple tank option. Gloves / Boots: - Use defensive rares, a deliberate charge setup, or a deliberate curse setup. - If AG applies a curse, make sure it does not replace or fight with Despair. ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 6 - Entering Maps, items and Minions to use - When and why Chaos? Entering maps you can ofc. keep using absolution while you get your gear put together. Until you get a decent wand, a Bitterdream can carry you FAR - Just remember that when you pick up Unnatural Strength you should get a wand and not Bitterdream. - Bitterdream = Ele based - Unnatural Str. = Phys Converts to Chaos - So TLDR: they don't play well together... --> If it's cheap (20-40C --> 2-3Div), United in Dreams might be a thing! (replace haste with the Envy it grant) As you have ton of res. From gears/Auras and so on, you JUST need to cap 3*22% res. (i assume you took Alira) --> This can be done on 1 Ring typically costing 1C (yes even at start) Your first mapping priorities are: 1. Cap Fire, Cold and Lightning Resistance. Chaos Resistance can come later. 2. Get enough links (THIS IS EASY NOW - TY GGG!) 3. Get a cheap 6-link as fast as possible. Corrupted is completely fine. The socket colours no longer decide if the gems fit. Matching colours give Quality, but LINKS are what make the early build work. - You want Carrion Golems and Zombies linked here. you can start with Summon Carrion Golem of Hordes. - Of Hordes sets your maximum Carrion Golems to 3, regardless of other maximum-golem bonuses. - It is perfect before expensive maximum-golem investment because one gem immediately gives you three Carrion Golems. - Swap to normal Summon Carrion Golem only when Forbidden Flame/Flesh with Elemancer and your other maximum-golem bonuses push the normal gem above three useful Carrion Golems. - Do not invest heavily into Quality on Of Hordes if you already plan to replace it. - Run Merciless Lab for: "Transform a non-Transfigured Skill Gem to be a random Transfigured version" or use trade. - Spectres and Skellies (You prob. want to ditch Vaal Skellies around yellow maps and go for 4-link Spectres on steroids) (swap in ex. Minion Damage instead of Skellies). - AG+Stone golem with Meat shield. (Get normal Stone Golem As we allready use Horde Carrion) - Get Despair... Please.... You're a chaos build - You will MELT things with this. - Try to get links as shown in Skills while getting res. capped - Some early gear with Armour/Evasion is golden as you can get Supression on this! (huge def bonus) - We will naturly have a good ammount of Block due to tree. Transition to Mid game: - We will spec out of a few Ele-Resistance nodes, and get rid of Alira (So fix res.) --> We'll also swap to the new Aura Setup for better late defense. - This is mid/end Yellow --> Start red tiers. - A +1-2 wand with even a little minion damage IS WORTH IT! - The "Trigger a Socketed Spell when you use a Skill" craft is discovered during campaign, Act 9 --> The Refinery (look for a small "gate" in the floor, like when you enter sewers - here you will find it). - Do not rush the Trigger wand if you plan to use United in Dream. You can collect the craft and swap later. UNITED IN DREAM - Grants Level 25 Envy. - Gives Minions 60% chance to Poison on Hit by itself. - That means you only need the remaining 40%, which is very easy to solve with Darkness Enthroned and Ghastly Eye Jewels. - The Foulborn version can replace "Minions Recover 10% of Life on Killing a Poisoned Enemy" with +(20-30)% Quality of all Minion Skill Gems. - With a normal 20% Quality gem and a matching coloured socket, this can reach up to 60% total Quality before other bonuses. - This item can be worth chasing on its own, depending on market price. - For 3.29 I think i will try to get this - If Ashes of the Stars are cheap? Go grab it! If not, there are plenty of things to grab, like +1 Level to all Skill Gems (regardless of the other stats) - Other than that look for generic Str. / Dex / Life - Ass needed. - The new "Talisman" introduced in 3.29 with the Croaker giving +1 to all Spell Skill Gems might be very worthwhile! Perhaps a relatively ez +2 amulet? - Might be expensive though.. - Start collecting "GHASTLY EYE JEWELS" with the following: - "MINIONS Poison on hit 14%+" "Maximum Life" "MINIONS Physical Damage" (in priority) - We use Darkness Enthroned for increased Effect. Put your best poison jewels in the belt. - Abyss is now the main source of Abyss Jewels and Stygian Vises. I personally plan to run Abyss, but most of the league may do the same after the rework, so do not assume it will automatically be the most profitable strategy. - When you can achieve 100% Poison - Then this build becomes fun and giga. - That's also when you wanna start looking at getting an Amanamu's Gaze Ghastly (will likely be expensive) - If it's too pricey - It's okay, there are better options at the start to spend Currency on. - THE MAIN STAR OF THIS BUILD!!! - Likely Expensive but should be prioritised if under 2 Div: - The Covenant. IMPORTANT Basically a 4-link Covenant is equal to a normal 6-link.... - When you get enough "poison Jewel" for Poison Chance. - Go look at "High-End Budget Gems/skills!" As we start to swap in things like Void Manipulation.... - Be on the lookout for "cheap" awakened versions - Sometimes they are like 5-15 C only. ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 7 - Why Golems? I like golems... this is most likely not the "Best" - But we can end up doing T17 maps with this build and all end game bosses.... Soooo I'm happy! Also... Carrion Golems are Chad Golems. What's not to like? 3.29 removes the pause between attacks for Raised Zombies. This does NOT automatically make Zombies the new main character of the build. It should mainly mean their real ingame damage is closer to the DPS PoB already shows. How much better it actually feels still needs ingame testing. ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 8 - Ascendancy Order Without Bitterdream: 1. Commander of Darkness 2. Mindless Aggression 3. Unnatural Strength 4. Bone Barrier (personal preference) With Bitterdream: 1. Commander of Darkness 2. Mindless Aggression 3. Bone Barrier (personal preference) 4. Unnatural Strength - Replace Bitterdream at this point with +1 Wand and Generic %Damage. - Mistress of Sacrifice is an endgame alternative if stronger and longer Offerings give more value than the default setup. This has NOTHING to do with conversion gloves. ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 9 - Expensive part and End game - Gear, Jewels & more - 6-link Covenant - Carrion Golem of Hordes if not using the Forbidden Flame/Flesh setup - Raise Zombie of Slamming - MultiStrike - Void Manipulation - Unbound Ailments - Minion Damage - Get Awakened versions when budget allows - Trigger wand with +2 Minion level / minion Damage +60% / Minion 15% Attack & Cast Speed - High life ES/Armour Base +2Minion Skill gems Helmet. - with Phys as Fire/Minion life implicit (eater/exarc) - MB. new Spectre thing? - Aegis Auroraraororaorora - That shield i can't pronounce - Bottled faith (Gl) - Rumi's Concoction - Amanamu's Gaze Ghastly (will likely be expensive) - Cluster Jewels (check followup video) - Ashes of the Stars - Gem Quality. Normal gem Quality still matters, and matching Red/Green/Blue sockets now add another +10% Quality. - Forbidden Flame/Flesh with Elemancer (+2 maximum Golems and your Golems are immune to Elemental Damage) - Hungry Loop AG ULTRA-END (+200 Div or mirror tier): - If you've gotten to this point... Then you don't need this guide. Or you have too much time. - At this budget, upgrades depend on your exact gear and the live market. Use the Calcs tab, compare similar builds and fix the weakest real part of YOUR character. - But Mageblood ofc. - Start looking at Curr Implicits. - Giga 6link helmet. - Omega Weapon (+2 // 80+ Inc minion dmg. // attack/cast speed). - Implicit Jewels. ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 10 - FLASKS! Basically use the "Used when Charges reach Full" enchant where appropriate. Early-Mid Game setup: - Divine Life Flask with Corrupted Blood Immunity. - Rumi's Concoction (more block) - Quicksilver - With Charges When hit / Speed - Basalt - With Charges when Hit / Armour - Jade Flask - With Charges when Hit / More Evasion. This is for the early Armour/Evasion setup, not the final endgame. End-Game: - Divine Life Flask with Corrupted Blood Immunity. - Rumi's Concoction (more block) - Quicksilver - With Charges When hit / Speed - QUARTZ Charges when Hit / Flexible mod from what you feel - Bottled Faith. Mageblood Setup - Use PoE.Ninja to find inspiration from similar minion builds. - Check what those builds are solving: Curse Effect, Armour, Movement Speed, Resistances or another specific weakness. - Do not blindly copy a flask without understanding why they use it. ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 11 - Pantheon Major: - SOUL OF LUNARIS! - When upgraded, projectiles cannot Chain to you. This prevents a projectile from chaining between your minions and then into your face. Can save your ass. Minor: - I like Ryslatha (Giga LIfe Flask on low life) - Soul of Gruthkul is also a valid preference if you want its physical defence instead. ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 12 - Mercenaries MERCENARIES ARE BACK! For a Necromancer they are temporary companions, not a permanent second character that this build can depend on. They also do not count as an extra player party member, so they do not increase Monster Life or the Quantity/Rarity of drops. You have two practical options: 1. TAKE WHAT YOU CAN GET - Pick up a useful Mercenary and let it follow you for its limited number of areas. - When it expires, replace it and move on. End of story. No spreadsheet required. 2. TRADE FOR A SPECIFIC MERCENARY - Look for useful auras or effects such as Aspect of the Spider. - Warrants can be traded, so targeting a specific support Mercenary is possible. - Whether this is worth doing depends entirely on price and how annoying the process becomes. The build must work without a Mercenary. A good one is temporary gravy, not the mashed potatoes. ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ 13 - TATTOOS Before replacing attributes, check the Strength and Dexterity requirements in every Loadout. Then use tattoos for things such as: - Chaos Res (prioritise this until capped) - Generic Tankiness in any form ________________________________________________________________________________________________________ ________________________________________________________________________________________________________ I think that was all ? Drop comments in youtube with questions!
Loadouts

Gear

Minion Wand
Aegis Aurora
Armour/Energy Shield Helmet
The Covenant
Ashes of the Stars
Minion Ring - End Game
The Hungry Loop
Armour/Energy Shield Gloves
Darkness Enthroned
Armour/Energy Shield Boots
New Item
New Item
Quickening Covenant
Forbidden Flame
New Item
Amanamu's Gaze
New Item
New Item
New Item
Fortress Covenant
New Item
New Item
New Item
New Item

Skills

Body Armour

  • Summon Carrion GolemSummon Carrion Golem21/21WMain
  • Raise Zombie of SlammingRaise Zombie of Slamming21/21W
  • Void ManipulationVoid Manipulation20/20W
  • MultistrikeMultistrike20/20W
  • Minion DamageMinion Damage20/20W
  • Unbound AilmentsUnbound Ailments20/20W

Ring 2

  • Animate GuardianAnimate Guardian20/20W
  • Meat ShieldMeat Shield20W
  • Minion LifeMinion Life20W
  • Elemental ArmyElemental Army20W
  • Feeding FrenzyFeeding Frenzy20W

Helmet

  • Summon SkitterbotsSummon Skitterbots20/20W
  • DeterminationDetermination20/20W
  • Tempest ShieldTempest Shield20/20W
  • Arctic ArmourArctic Armour20/20W

Gloves

  • ConvocationConvocation1/20W
  • LifetapLifetap20/20W
  • Molten ShellMolten Shell20/20W
  • AutomationAutomation20/20W

Boots

  • Raise SpectreRaise Spectre21/20W
  • Summon Stone GolemSummon Stone Golem20/20W
  • Minion LifeMinion Life20W
  • Feeding FrenzyFeeding Frenzy20W

Weapon 1

  • DesecrateDesecrate20/20W
  • Flesh OfferingFlesh Offering20/20W
  • LifetapLifetap20/20W

Weapon 2

  • DespairDespair21/20W
  • Shield ChargeShield Charge20/20W

Passive Tree

Passive tree 3.29
scroll to zoom
Necromancer
Necromancer

Character Stats

Defence

Effective Hit Pool
162.18K
Life
4.03K
Energy Shield
2.23K
Mana
32
Phys Max Hit Taken
20.73K
Armour
33.18K
Evasion
23
Ward
0

Resistances

Fire Resistance
76%
Cold Resistance
81%
Lightning Resistance
76%
Chaos Resistance
74%

Offence

Total DPS
28.64M
Crit Multiplier
150%

Attributes & Utility

Strength
185
Intelligence
248
Dexterity
98
Movement Speed
94%