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[3.20] "Tier 0" Vaal Ground Slam - 100% Delirious Beyond T16 - Full Screen 20 Mil Average Hit

3 years ago19

by Path of ChigurhSubscribe

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43.97M

DPS

89.41K

Effective HP

6.18K

Life

31

Energy Shield

Overview

[3.20] "Tier 0" Vaal Ground Slam - 100% Delirious Beyond T16 - Full Screen 20 Mil Average Hit is a Path of Exile Berserker build by Path of Chigurh, made for the Sanctum league (3.20). It is centered on Vaal Ground Slam and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 43.97M DPS with 89.41K effective HP, 6.18K life. Suited for: Simulacrum, Mapping, Bossing, Abyss. Key uniques include Brutus' Lead Sprinkler, Hateforge, Mageblood, Atziri's Promise, Replica Abyssus.

Build Video

Path of Chigurh's Notes

In this video, I showcase a Beyonded 100% Delirious Map using my Vaal Ground Slam Berserker. I call it "Tier 0" Vaal Ground Slam because it combines many of the most expensive uniques in the game like Original Sin, Mageblood, Hateforge, Voices, Replica Alberon, Replica Abyssus, Grand Spectrums, Stormshroud, Emperor's Mastery, etc.

I built this character different than other slam characters in that the POB numbers are easily replicable in game, thus there is no inflated unrealistic DPS numbers. This is done by not using Berserk or Ancestral Warchief.

I don't use Berserk because gameplay wise, after you use your 3 warcries, you have enough rage to Slam x4, which will not be the case if you use berserk as berserk has a cooldown longer than your warcries and berserk will drain your rage faster than you can Slam x4, thus actually cutting your effective DPS.

I don't use Ancestral Warchief for a similar reason in that your DPS uptime is Warcry x3 then Slam x4 and if you use a non-instant ability during this rotation like Warchief, you are costing yourself damage most of the time. Additionally, it is clunky to keep putting down Warchief as you are already pressing a lot of buttons.

I will note that I do use wither totems for bossing. This is because wither is extremely strong by giving us 75% MORE damage and keeping wither stacks on a target during transition phases or while your warcries are down during bosses is viable. Also, you can run Enduring Cry over Seismic Cry for bossing if AOE isn't needed for more HP regen. Also, if you don't need more AOE, you can just use Battlemage and Intimidating Cry then Slam x5 in a row for more effective DPS for boss fights.

Lastly, you can switch out Brutus Lead Sprinkler during "Normal" T16 mapping for an influenced mace with "Area per 50 Str" and "Fire Dmg per 10 Str". In combination with switching your stance to sand stance, this will drop your Average Hit to 11.4 Million (you 1 shot everything anyway), but you will increase your radius from 89 to 111, which will be very very large.

Build Stats: Mapping Average Hit: 20.4 Mil (Inc AOE + Flask + Frenzies + 3/4 Intimidate Exert) Bossing Average Hit: 32.6 Mil (Conc + Wither + 3/5 Intimidate Exert)

*6.2k HP *144k Armour *62% Block Rating *Immune to Corrupting Blood *Immune to Curses *Immune to Ailments *Immune to Stuns

POB: https://pastebin.com/Nrem3AJH

Time Stamps: 0:00 - Map Mods 0:16 - Mapping 3:47 - Kosus 4:03 - Beyond Boss 6:02 - Map Boss 9:36 - Gear Showcase

Gear

Brutus' Lead Sprinkler
Redblade Banner
Replica Abyssus
The Iron Fortress
Vortex Choker
Original Sin
Morbid Finger
Hateforge
Mageblood
Replica Alberon's Warpath
Forbidden Flesh
Voices
Lethal Pride
Voices
Pandemonium Hope
Forbidden Flame
Emperor's Mastery
Stormshroud
Grand Spectrum
Armageddon Bliss
Bramble Bliss
Split Personality
Grand Spectrum
Grand Spectrum
Split Personality

Skills

Body Armour

  • Vaal Ground SlamVaal Ground Slam21/23WMain
  • Awakened Increased Area of EffectAwakened Increased Area of Effect6/20W
  • Awakened Void ManipulationAwakened Void Manipulation6/20W
  • PulverisePulverise20/23W
  • FortifyFortify21/20W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • Concentrated EffectConcentrated Effect21/20W
  • Increased Critical StrikesIncreased Critical Strikes21/20W

Helmet

  • Battlemage's CryBattlemage's Cry20/20W
  • EnhanceEnhance4W
  • Intimidating CryIntimidating Cry20/20W
  • Seismic CrySeismic Cry20/20W

Weapon 1

  • Blood RageBlood Rage20/20W
  • Increased DurationIncreased Duration20/20W
  • Molten ShellMolten Shell21/20W

Weapon 2

  • GraceGrace21W
  • DeterminationDetermination21W
  • Blood and SandBlood and Sand7W

Gloves

  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap1W

Boots

  • WitherWither1/20W
  • Multiple TotemsMultiple Totems20/20W
  • Spell TotemSpell Totem20/20W

Gloves

  • PortalPortal1/20W

Boots

  • Flame DashFlame Dash1/20W

Passive Tree

Passive tree 3.20
scroll to zoom
Berserker
Berserker

Character Stats

Defence

Effective Hit Pool
89.41K
Life
6.18K
Energy Shield
31
Mana
13
Phys Max Hit Taken
18.24K
Armour
144.31K
Evasion
0
Block | Spell Block
62% | 0%
Ward
0

Resistances

Fire Resistance
76%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
57%

Offence

Total DPS
43.97M
Crit Chance
100%
Crit Multiplier
615%
Rage
0

Attributes & Utility

Strength
1.65K
Intelligence
142
Dexterity
170
Movement Speed
55%