[3.20] "Tier 0" Vaal Ground Slam - Maximum AOE - 111 Radius + 11 Mil Average Hit
by Path of Chigurh3 years ago68Subscribe
- DPS
- 19.33M
- Effective HP
- 86.69K
- Life
- 6.25K
- Level
- 100
- Min budget
Overview
[3.20] "Tier 0" Vaal Ground Slam - Maximum AOE - 111 Radius + 11 Mil Average Hit is a Path of Exile Berserker build by Path of Chigurh, made for the Sanctum league (3.20). It is centered on Vaal Ground Slam and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 19.33M DPS with 86.69K effective HP, 6.25K life. Suited for: Mapping, Abyss. Key uniques include Hateforge, Mageblood, Atziri's Promise, Replica Abyssus, Redblade Banner.
Build Video
Path of Chigurh's Notes
In this video, I showcase a Alc-And-Go Map using my Vaal Ground Slam Berserker. I call it "Tier 0" Vaal Ground Slam because it combines many of the most expensive uniques in the game like Original Sin, Mageblood, Hateforge, Voices, Replica Alberon, Replica Abyssus, Grand Spectrums, Stormshroud, Emperor's Mastery, etc.
I built this character different than other slam characters in that the POB numbers are easily replicable in game, thus there is no inflated unrealistic DPS numbers. This is done by not using Berserk or Ancestral Warchief.
I don't use Berserk because gameplay wise, after you use your 3 warcries, you have enough rage to Slam x4, which will not be the case if you use berserk as berserk has a cooldown longer than your warcries and berserk will drain your rage faster than you can Slam x4, thus actually cutting your effective DPS.
Build Stats: Max AOE Average Hit: 11.2 Mil (Inc AOE + Rare Weapon + Sand Stance + 3/4 Intimidate Exert)
*6.2k HP *144k Armour *62% Block Rating *Immune to Corrupting Blood *Immune to Curses *Immune to Ailments *Immune to Stuns
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Hit DPS
- 19.33M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 12.83M
- Average Damage
- 12.83M
- Burst Damage
- 12.83M
Attack & Crit
- Attack/Cast Rate
- 1.51/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 465%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 86.69K
- Life
- 6.25K
- Energy Shield
- 32
- Mana
- 12
- Ward
- 0
- Armour
- 107.27K
- Evasion
- 0
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 63%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+11%)
- Cold Resistance
- 75% (+1%)
- Lightning Resistance
- 75% (+1%)
- Chaos Resistance
- 75% (+6%)
Max Hit Taken
- Physical
- 16.44K
- Fire
- 22.73K
- Cold
- 21.98K
- Lightning
- 21.98K
- Chaos
- 28.39K
Recovery
- Life Regen
- 247.3/s
- Net Life Regen
- -28.89/s
- ES Regen
- 0/s
- ES Recharge
- 32/s
- Mana Regen
- 23.2/s
- Total Degen
- 276.19/s
Attributes & Utility
- Strength
- 1.69K
- Intelligence
- 169
- Dexterity
- 170
- Movement Speed
- 159%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Rage
- 0
- Devotion
- 0