- DPS
- 72.28M
- Effective HP
- 80.56K
- Life
- 4.68K
- Level
- 97
- Min budget
Overview
Divine Ire Hit Based Inquisitor is a Path of Exile Inquisitor build by CaspaseIII, made for the Archnemesis league (3.17). It is centered on Divine Ire and plays as a lightning, intelligence, spell, area archetype. In Path of Building it reaches 72.28M DPS with 80.56K effective HP, 4.68K life, 1.85K energy shield. Key uniques include Cane of Kulemak, Vessel of Vinktar, Bottled Faith, Call of the Brotherhood, Call of the Brotherhood.
Build Video
CaspaseIII's Notes
Hi there,
​
Having a lot of fun with Divine Ire, I had played the skill before, but always with ailments. The whole point was doing the closest thing to a "Kamehameha" feeling, so of course, I went with hit based.
Basic defenses:Permanent consecrated groundMax attack block, close to max spell block with glancing blowsRegen HP and ES on blockDivine Shield4 Endurance charges24k armour without flasks, 42k with flasks1.3k regen
Offense:
Based around a Cane of Kulemak with 18% non chaos as chaos, so conversion to light, then cold, then fire.Inquisitor ascendancy helps us get crit chance and ignore general resistances
Add phys or lightning damage to spells (the ealier it is in the conversion chain the better)Get Big AoE for the channel portion to kill small mobsHerald of Ash for semi-decent clear
Bad video because laptop sucks: https://youtu.be/sgDqMaQeSVs
PoB (still being optimized): https://pastebin.com/r4cN10ud
Can't say this is the best build ever per exalted orb invested (in fact it probably sucks for the amount invested), but if you ever wanted to cosplay Goku, this is the build for you.
Other ideas to adjust the build:Drop Cane, just get regular weapon with non chaos as chaos, go aegis with melding for more survivability.Full eternity shroud shenanigans
Edit:
Added Chimera Kill, tried to take a few hits to show that it's not that squishy
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Tukohama
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Hit DPS
- 72.28M
- Damage over Time
- 199.28K
- Ignite DPS
- 199.28K
- Culling DPS
- 0
- Average Hit
- 8.84M
Attack & Crit
- Attack/Cast Rate
- 8.18/s
- Crit Chance
- 94%
- Crit Multiplier
- 373%
- Mana Cost
- 7
- Life Cost
- 0
Defence
- Effective Hit Pool
- 80.56K
- Life
- 4.68K
- Energy Shield
- 1.85K
- Mana
- 45.34
- Ward
- 0
- Armour
- 37.93K
- Evasion
- 7.63K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 66%
- Spell Suppression
- 0%
- Evade (Melee)
- 47%
- Evade (Projectile)
- 47%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+51%)
- Cold Resistance
- 75% (+80%)
- Lightning Resistance
- 75% (+158%)
- Chaos Resistance
- 66%
Recovery
- Life Regen
- 271.8/s
- ES Regen
- 0/s
- Mana Regen
- 69.9/s
Attributes & Utility
- Strength
- 247
- Intelligence
- 229
- Dexterity
- 121
- Movement Speed
- 48%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0