Self cast Forbidden Rite Trickster
by bemac34 years ago7
- DPS
- 4.72M
- Effective HP
- 92.44K
- Life
- 4.09K
- Level
- 95
- Min budget
Overview
Self cast Forbidden Rite Trickster is a Path of Exile Trickster build by bemac3, made for the Kalandra league (3.19). It is centered on Forbidden Rite and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 4.72M DPS with 92.44K effective HP, 4.09K life, 2.14K energy shield. Suited for: Bossing. Key uniques include The Covenant.
bemac3's Notes
So I've made builds for myself in the past, but for the most part, they've been fairly simple. Forbidden Rite has had my eye for a while now, and with the Trickster rework, decided to try to make my FR build also be my first new Trickster. Without further ado, https://pastebin.com/HhkdYu4J
Notable things about it: EB + MoM with a bunch of ES leech. These allow for an easy Divine Blessing Aura, solving any real mana issues. Vitality + a bit of recoup (more can be put on rare jewels if it still feels bad) to help with the life cost. Arctic Armor because I need pdr and it got buffed (also freeze immunity). Tempest Shield for some spell block and shock immunity.
Items used are mostly basic endgame options, with 1 unique. No awakened gems, elevated influence mods, etc.
In terms of Ascendancy choice, I decided to go for a more defensive set up. Getting both Soul Drinker and Spellbreaker, while taking Polymath for damage. Forcing the ES recharge with Spellbreaker, combined with Wicked Ward, helps mitigate the downside of Ghost Reaver (this is not how this interaction works. Probably going to remove Spellbreaker and Wicked Ward for other options). One Step Ahead seems like more of a QoL choice, with a bit of damage, than anything else. Getting Chill/Freeze avoidance elsewhere lowers the value in my eye enough to prefer other options.
Things I would like to eventually upgrade into: getting a Forbidden Flesh/Flame combo in, and finding a way to sustain RF for bossing. I have no idea how to add Eater and Exarch implicits into PoB, but looking to add things like Brittle Ground and Unnerve on Hit.
I'm not a master at making builds, so copy at your own risk. Any additional eyes to help improve my starter for Kalandra would be appreciated as well!
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Tukohama
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 4.72M
- Hit DPS
- 4.72M
- With Poison DPS
- 4.72M
- With Ignite DPS
- 4.72M
- With Bleed DPS
- 4.72M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 307.41K
Attack & Crit
- Attack/Cast Rate
- 2.56/s
- Crit Chance
- 68%
- Crit Multiplier
- 546%
- Totem Limit
- 1
- Mana Cost
- 121
- Life Cost
- 121
Defence
- Effective Hit Pool
- 92.44K
- Life
- 4.09K
- Energy Shield
- 2.14K
- Mana
- 52
- Ward
- 0
- Armour
- 7.8K
- Evasion
- 20.99K
- Phys Damage Reduction
- 49%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 31%
- Spell Suppression
- 100%
- Evade (Melee)
- 72%
- Evade (Projectile)
- 72%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+23%)
- Cold Resistance
- 75% (+34%)
- Lightning Resistance
- 75% (+14%)
- Chaos Resistance
- 75% (+20%)
Max Hit Taken
- Physical
- 25.27K
- Fire
- 46.16K
- Cold
- 40.62K
- Lightning
- 40.62K
- Chaos
- 32.72K
Recovery
- Life Regen
- 615.58/s
- ES Regen
- 42.88/s
- ES Recharge
- 2.14K/s
- Mana Regen
- 22.3/s
- Life Leech
- 0/s
- ES Leech
- 857.6/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 197
- Intelligence
- 308
- Dexterity
- 165
- Movement Speed
- 17%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 0