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[POE] 3.18 - Skelemages build guide (low to high budget)

4 years ago8

by ScarlightSubscribe

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5.13M

DPS

223.1K

Effective HP

5.3K

Life

176

Energy Shield

Overview

[POE] 3.18 - Skelemages build guide (low to high budget) is a Path of Exile Necromancer build by Scarlight, made for the Archnemesis league (3.17). It is centered on Vaal Summon Skeletons and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 5.13M DPS with 223.1K effective HP, 5.3K life, 176 energy shield. Suited for: Breach. Key uniques include Darkness Enthroned, Rumi's Concoction, Alberon's Warpath.

Build Video

Scarlight's Notes

=========================================================================================================================== Animate Guardian Eqs - If you are able to get an animate guardian early it will be extremely great, do not be afraid of it dying, it's ridiculouly tanky in early game - Just make sure you have all of the below items first before doing the animate guardian (Especially Gruthkul's pelt) - The below equipments is for early game, you will upgrade the AG equipments once you transit into the high budget **Please check the configuration to apply the correct AG modifiers to your current build =========================================================================================================================== Low budget: Weapon -> Dying Breath Helmet -> Leer cast Body Armour -> Ambu's Charge Gloves -> Southbound Boots -> Victario's flight Medium budget: Weapon -> Kingmaker Helmet -> Leer cast Body Armour -> Gruthkul's Pelt Gloves -> Southbound Boots -> Victario's flight High budget: Weapon -> Kingmaker Helmet -> Leer cast Body Armour -> Doppelganger Guise Gloves -> Southbound Boots -> Victario's flight =========================================================================================================================== =========================================================================================================================== Spectres - Run 2 Host chieftain & 2 carnage chieftains (Can be found in Act 7 Ashen Field) - Alternatively, you can run 1 host chieftain + 1 carnage chieftain + 1 Arena master (Drox) + 1 They of Tul (Tul breach) - As the skeleton mages are not permanent, we only have 2 power charge and 2 frenzy charge in the configuration =========================================================================================================================== =========================================================================================================================== Minion Leveling guide (Skill gems to take and buy through the Acts) =========================================================================================================================== ----Act 1---- Quest 1 (Enemy at the gate): -take freezing pulse -> link with arcane surge KEEP ARCANE SURGE AT LV 1 Run through the coast and skip tidal island 1st, go to Mud flats, complete the "Egg" quest and enter submerged passage to take waypoint Quest 2 (Break the eggs): -take frostblink -take summon raging spirit and swap with freezing pulse -buy holy flame totem Go back to tidal island and fetid pool to complete the quest Quest 3 (Mercy mission): -take quicksilver flask -take infused channeling support -buy summon phantasm support -> link holy flame totem + infused channeling + summon phantasm Follow through and kill Brutus Quest 4 (The caged brute): -take clarity (leve up only when u have enough mana, becareful with this) -buy minion damage -buy added lightning damage support -> link summon raging spirit + minion damage + added lightning damage -you can choose to buy flame dash and replace with frostblink Follow through and reach Cavern of wrath Quest 5 (The Siren Cadence): -take absolution -> link absolution + minion damage + added lightning damage -you can choose to buy bone offering (for defense) or flesh offering (for offense) End of Act 1 skills: 1. Absolution + minion damage + added lightning damage 2. Holy flame totem + infused channeling + summon phantasm 3. Flame dash + arcane surge 4. Clarity 5. Bone/Flesh offering =========================================================================================================================== ----Act 2---- Quest 1 (Intruders in black - Chamber of Sin): -take desecrate -buy herald of purity -buy skitterbots Quest 2 (Sharp and cruel - Spider boss): -take elemental focus support -> link absolution + minion damage + elemental focus Kill all bandits End of Act 2 skills: 1. Absolution + minion damage + elemental focus 2. Holy flame totem + infused channeling + summon phantasm 3. Flame dash + arcane surge 4. Clarity + herald of purity + summon skitterbots 5. Bone/Flesh offering + desecrate =========================================================================================================================== ----Act 3---- Quest 1 (Lost in love - Crematorium): -take conductivity -you can buy zealotry now or later (You cant equip all auras now, so just use skitterbots + herald of purity + clarity for now first until you can reserve zealotry) Quest 2 (Sever the right hand - General Gravicius): -take raise spectre (raise carnage chieftain in Act 2 old fields (might die quite fast so this is optional) -buy minion life (Act 2) -> link raise spectre + minion life Quest 3 (Fixture of fate - Library) (If currency is limited, buy in ascending order): -take feeding frenzy -buy meat shield -> link raise spectre + minion life + meat shield -buy elemental army -> link raise zombie + feeding frenzy + elemental army -buy molten shell Do normal lab, it's easy End of Act 3 skills: 1. Absolution + minion damage + elemental focus 2. Raised spectre + minion life + meat shield 3. Raise zombie + feeding frenzy + elemental army 4. Clarity + herald of purity + summon skitterbots 5. Bone/Flesh offering + desecrate + molten shell 6. Flame dash + arcane surge + conductivity =========================================================================================================================== ----Act 4---- Quest 1 (Breaking the seal - Dried lake): -take summon stone golem Quest 2 (The eternal nightmare - after killing Kaom & Daresso): -take spell echo -> link absolution + minion damage + spell echo + elemental focus (First 3 skill gems if you don't have a 4-link yet) -you can choose to swap arcanist brand with spell totem support for faster casting Follow in the skill gems section under leveling guides for the rest of them Depending on how many links items you acquire End of Act 4 skills: 1. Absolution + minion damage + elemental focus + spell echo 2. Raised spectre + minion life + meat shield 3. Raise zombie + feeding frenzy + elemental army + stone golem 4. Clarity + herald of purity + summon skitterbots 5. Bone/Flesh offering + desecrate + molten shell 6. Flame dash + arcane surge + conductivity ===========================================================================================================================

Gear

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Darkness Enthroned
Alberon's Warpath
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Fortress Covenant
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Dead Reckoning
New Item
Quickening Covenant
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Skills

Body Armour

  • Vaal Summon SkeletonsVaal Summon Skeletons20WMain
  • Minion DamageMinion Damage20/20W
  • Elemental FocusElemental Focus20/20W
  • Spell EchoSpell Echo20/20W
  • VolleyVolley20/20W
  • PiercePierce20/20W
  • HypothermiaHypothermia20W

Helmet

  • Raise SpectreRaise Spectre20W
  • Animate GuardianAnimate Guardian20W
  • Minion LifeMinion Life20W
  • Meat ShieldMeat Shield20W

Gloves

  • Raise ZombieRaise Zombie20W
  • Summon Stone GolemSummon Stone Golem20W
  • Feeding FrenzyFeeding Frenzy20W
  • Elemental ArmyElemental Army20W

Weapon 1

  • DesecrateDesecrate20W
  • Bone OfferingBone Offering20W
  • LifetapLifetap20W

Weapon 2

  • Elemental WeaknessElemental Weakness20W
  • Molten ShellMolten Shell20W
  • Flame DashFlame Dash20W

Boots

  • DeterminationDetermination20W
  • Tempest ShieldTempest Shield20W

Boots

  • ZealotryZealotry20W
  • GenerosityGenerosity20W

Ring 2

  • ClarityClarity5W

Passive Tree

Passive tree 3.18
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Necromancer
Necromancer

Character Stats

Defence

Effective Hit Pool
223.1K
Life
5.3K
Energy Shield
176
Mana
49.76
Armour
22.06K
Evasion
18
Block | Spell Block
71% | 72%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
-41%

Offence

Total DPS
5.13M
Crit Chance
0%
Crit Multiplier
150%

Attributes & Utility

Strength
207
Intelligence
222
Dexterity
112
Movement Speed
69%