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PoE 3.18·Sentinel·Necromancer

Skeleton Mages - Advise on Progression or Change Build?

by andriask4 years ago1

DPS
9.49M
Effective HP
1.47M
Life
4.82K
Level
98
Min budget

Overview

Skeleton Mages - Advise on Progression or Change Build? is a Path of Exile Necromancer build by andriask, made for the Sentinel league (3.18). It is centered on Vaal Summon Skeletons and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 9.49M DPS with 1.47M effective HP, 4.82K life, 1.43K energy shield. Suited for: Mapping, Expedition. Key uniques include Rumi's Concoction, Taste of Hate, Aegis Aurora, Fleshcrafter, Alberon's Warpath.

andriask's Notes

This is my first time playing Skeleton Mages. I really like it. The only drawback is the slow walking speed, which can be upgraded to rare boots, but sacrificing +1 skele.

My current POB: https://pobb.in/_CvgZDJ-skid

My build is nowhere great, but at 9 mil dps, 15 mil with Vaal it serves my purpose so far. I believe I have only spent less than 20 ex. I'm doing Logbooks + Grand Design Atlas focusing on Expedition juiced with Sentinels. Nice currency. I guess I want to try most content including sim 30.

I'm unsure on the next major progression. I'm very frugal spender, upgrading only when necessary to do my content. I know the ceiling of skelemages is pretty high but unsure at what point it gets too expensive. I feel I want to push further, but not sure if I should keep doing it on the skelemages or switch to other build.

Any advise would be great. There's still missing increased minion damage on my wand. I need to get +L20 minion life to my helmet (not going for the pseudo 6/7L). I can also do +2 to my Fleshcrafter etc. I need to improve my chaos res so I can take off 3 points from my tree. There's also melding build with 90% res.

I also don't know if I should stick to Life hybrid or switch to full CI.

My question, is it worth it to keep pushing dps and survivability on my skele mages? I don't have a lot of time, I'm scared I won't have enough exalted to push it to where I want it to be. I currently have close to 40 ex. I researched CoC FR, it is definitely out of budget. 80 ex to be comfy and definitely benefit a lot from MB. So 250ex.

So I guess best progression that is best dps + tankiness per chaos value.

Gear

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Blood Barb
Spirit Halo
Fleshcrafter
Victory Scarab
Death Eye
Phoenix Gyre
Gale Clutches
Rift Girdle
Alberon's Warpath
Aegis Aurora
Grim Sphere
Quickening Covenant
Anatomical Knowledge
Kraken Glimmer
Fortress Covenant
Sol Joy
Dead Reckoning
Hollow Lens

Skills

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Body Armour

  • Vaal Summon SkeletonsVaal Summon Skeletons21WMain
  • VolleyVolley20/20W
  • PiercePierce20/20W
  • Spell EchoSpell Echo20/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Culling StrikeCulling Strike1W

Boots

  • Summon Stone GolemSummon Stone Golem21/20W
  • Sniper's MarkSniper's Mark20W
  • Raise ZombieRaise Zombie20W
  • Feeding FrenzyFeeding Frenzy20W

Helmet

  • Raise SpectreRaise Spectre20/20W
  • Animate GuardianAnimate Guardian20/20W
  • Minion LifeMinion Life20/20W
  • Meat ShieldMeat Shield20/20W

Gloves

  • Flame DashFlame Dash20W
  • ZealotryZealotry20W
  • Tempest ShieldTempest Shield20W
  • GenerosityGenerosity20W

Weapon 1

  • DesecrateDesecrate2W
  • Bone OfferingBone Offering20/20W
  • LifetapLifetap20W

Weapon 2

  • Defiance BannerDefiance Banner20/20W
  • DeterminationDetermination20/20W

Weapon 2

  • Molten ShellMolten Shell21/20W
  • EnfeebleEnfeeble1W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
98

Damage

Full DPS
9.49M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
1.54/s
Crit Chance
0%
Crit Multiplier
298%
Minion Limit
46
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
1.47M
Life
4.82K
Energy Shield
1.43K
Mana
119
Ward
0
Armour
43.16K
Evasion
250
Phys Damage Reduction
78%

Mitigation & Avoidance

Block
74%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+21%)
Cold Resistance
80% (+115%)
Lightning Resistance
75% (+8%)
Chaos Resistance
75%

Max Hit Taken

Physical
87.39K
Fire
50.11K
Cold
73.82K
Lightning
50.11K
Chaos
59.78K

Recovery

Life Regen
343.43/s
ES Regen
0/s
ES Recharge
1.43K/s
Mana Regen
41.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
219
Intelligence
269
Dexterity
161
Movement Speed
54%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0