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PoE 3.18·Sentinel·Berserker

Boneshatter Zerker vs 299% Feared & all Uber bosses

by Exiliahh4 years ago18

DPS
28.38M
Effective HP
2.8M
Life
5.1K
Level
98
Min budget

Overview

Boneshatter Zerker vs 299% Feared & all Uber bosses is a Path of Exile Berserker build by Exiliahh, made for the Sentinel league (3.18). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 28.38M DPS with 2.8M effective HP, 5.1K life. Suited for: Delve, Mapping, Simulacrum, Essence, Bossing. Key uniques include Mageblood, Dawnbreaker, Circle of Anguish, Leadership's Price.

Build Video

Exiliahh's Notes

Timestamps:

  • 0:00 299% Feared

  • 1:18 136% Uber Exarch

  • 5:57 180% Uber Eater

  • 9:44 Uber Sirus

  • 14:38 Uber Maven

  • 19:01 Maven-witnessed Uber Shaper

  • 23:10 Maven-witnessed Uber Uber Elder

  • 26:35 Maven-witnessed Uber Cortex

  • 29:50 Wave 30 Simulacrum

I wanted to make a build that could facetank most if not all the Uber bossfights. I unintentionally (I swear I'm not usually this bad) played as poorly as I could in this compilation and got bailed out by the build. This build revolves around the keystone Transcendence and 100% of physical damage from hits taken as elemental damage.

PoB: https://pastebin.com/FFgLgWXv

PoE profile: https://www.pathofexile.com/account/view-profile/kaevix/characters?characterName=dreamshatter

poe.ninja: https://poe.ninja/challenge/builds/char/kaevix/dreamshatter

With recombinators, it is now possible to have multiple temple mods on a helmet. This allows me to hit 100% physical damage taken as without the use of Purity of Elements for 24% from Watcher's Eye. These are my sources of physical damage taken as:

  • 28% from helmet (2x temple mod, delve mod, eldritch implicit)

  • 15% from chest (essence mod prefix)

  • 28% from Dawnbreaker

  • 20% from Tasalio

  • 10% from Watcher's Eye

Instead of going the Loreweave + Purity of Elements route, I opted for max resist with Melding of the Flesh. This comes at a huge opportunity cost - this build could have much more damage (see Ruetoo's LS Zerker) or much more hp if you don't want to take that tradeoff. I have a total of +25% max fire resist which combined with Transcendence gives me 85% max resist. These are my sources:

  • 9% from Purity of Fire

  • 4% from passive tree

  • 3% from Megalomaniac

  • 3% from Leadership's Price

  • 3% from chest (eldritch implicit)

  • 2% from boots (eldritch implicit)

  • 1% from Circle of Anguish

This mitigation allows me to ramp Boneshatter to high stacks, as not only do I not have to move as much during fights, I also can handle the self-damage. Recovery is the main weakness of this build (very evident during Exarch, Sirus and Maven if you get hit by the regen disable). While I don't have access to overleech, I do still run Defy Pain for increased armor and higher recovery from leech, and I also have a bit of recoup on gear (ring and eldritch implicit on helmet) and life regeneration.

To assist with clear speed, I take Tribal Fury, which along with the eldritch implicit on gloves and Ancestral Cry allows me to target 5 additional nearby enemies with Boneshatter from a decent range (thanks to the attack mastery). However, clear speed is still mediocre at best (see W30 Simulacrum for example), and suffers even more if you roll a stun-immune map.

It was a pretty fun build. I could pretty much map stress free without ever dying in juiced maps solo even with the Exarch altar keystone and Eater altar keystones. Damage was only ever an issue when a boss was unusually mobile (Sirus). The only thing I'm missing is shock immunity, which I'm too lazy to roll for on jewel implicits.

I was still unable to tank Maven's nucleus explosion, Uber Exarch's explosion (when he says "Incineration") and Uber Eater's slam (if you fail the mechanic). I'm fairly certain that a juiced Uber Eater is the hardest boss in the game, unless you play a one-shot build. Thanks to /u/Butsicles for helping out with build optimization!

Gear

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Dread Star
Plague Crown
Sol Cloak
Leadership's Price
Cataclysm Eye
Circle of Anguish
Pandemonium Fist
Mageblood
Tempest League
Dawnbreaker
Viper Sliver
Oblivion Creed
Loath Eye
Melding of the Flesh
Megalomaniac
Militant Faith
Mantra of Flames
Forbidden Flesh
Forbidden Flame
Watcher's Eye

Skills

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Body Armour

  • BoneshatterBoneshatter21/20WMain
  • Faster AttacksFaster Attacks21/20W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • Awakened Fire PenetrationAwakened Fire Penetration6/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • RuthlessRuthless21/20W

Boots

  • Blood RageBlood Rage20/20W
  • Assassin's MarkAssassin's Mark21/20W
  • Mark On HitMark On Hit20/20W
  • Awakened EnhanceAwakened Enhance4/19W

Gloves

  • Vaal Molten ShellVaal Molten Shell20/20W
  • AngerAnger21W
  • Divine BlessingDivine Blessing20/20W
  • Increased DurationIncreased Duration20/20W

Helmet

  • DeterminationDetermination21W
  • Herald of AshHerald of Ash20/20W
  • PrecisionPrecision12/20W
  • Purity of FirePurity of Fire21/20W

Weapon 2

  • Ancestral CryAncestral Cry20/23W
  • Leap SlamLeap Slam20/20W
  • Ancestral ProtectorAncestral Protector20/20W

Weapon 1

  • Vengeance20/20W
  • RageRage20/20W
  • Culling StrikeCulling Strike20/20W

Ring 1

  • BerserkBerserk21/20W

Gloves

  • Commandment of Ire1W

Passive Tree

Passive tree 3.18
scroll to zoom
Berserker
Berserker
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
98

Damage

Full DPS
28.38M
Combined DPS
24.59M
Hit DPS
24.59M
With Poison DPS
24.59M
With Ignite DPS
24.59M
With Bleed DPS
24.59M
Damage over Time
0
Culling DPS
0
Average Damage
2.62M

Attack & Crit

Attack/Cast Rate
9.39/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
488%
Totem Limit
1
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
2.8M
Life
5.1K
Energy Shield
0
Mana
14.78
Ward
0
Armour
156.47K
Evasion
895
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
44%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+34%)
Cold Resistance
85%
Lightning Resistance
85% (+3%)
Chaos Resistance
75% (+1%)

Recovery

Life Regen
477.17/s
Net Life Regen
314.04/s
ES Regen
0/s
Mana Regen
13.3/s
Life Leech
1.84K/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
163.14/s

Attributes & Utility

Strength
331
Intelligence
125
Dexterity
331
Movement Speed
95%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
100