Boneshatter Zerker vs 299% Feared & all Uber bosses
by Exiliahh4 years ago18
- DPS
- 28.38M
- Effective HP
- 2.8M
- Life
- 5.1K
- Level
- 98
- Min budget
Overview
Boneshatter Zerker vs 299% Feared & all Uber bosses is a Path of Exile Berserker build by Exiliahh, made for the Sentinel league (3.18). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 28.38M DPS with 2.8M effective HP, 5.1K life. Suited for: Delve, Mapping, Simulacrum, Essence, Bossing. Key uniques include Mageblood, Dawnbreaker, Circle of Anguish, Leadership's Price.
Build Video
Exiliahh's Notes
Timestamps:
-
0:00 299% Feared
-
1:18 136% Uber Exarch
-
5:57 180% Uber Eater
-
9:44 Uber Sirus
-
14:38 Uber Maven
-
19:01 Maven-witnessed Uber Shaper
-
23:10 Maven-witnessed Uber Uber Elder
-
26:35 Maven-witnessed Uber Cortex
-
29:50 Wave 30 Simulacrum
I wanted to make a build that could facetank most if not all the Uber bossfights. I unintentionally (I swear I'm not usually this bad) played as poorly as I could in this compilation and got bailed out by the build. This build revolves around the keystone Transcendence and 100% of physical damage from hits taken as elemental damage.
PoB: https://pastebin.com/FFgLgWXv
PoE profile: https://www.pathofexile.com/account/view-profile/kaevix/characters?characterName=dreamshatter
poe.ninja: https://poe.ninja/challenge/builds/char/kaevix/dreamshatter
With recombinators, it is now possible to have multiple temple mods on a helmet. This allows me to hit 100% physical damage taken as without the use of Purity of Elements for 24% from Watcher's Eye. These are my sources of physical damage taken as:
-
28% from helmet (2x temple mod, delve mod, eldritch implicit)
-
15% from chest (essence mod prefix)
-
28% from Dawnbreaker
-
20% from Tasalio
-
10% from Watcher's Eye
Instead of going the Loreweave + Purity of Elements route, I opted for max resist with Melding of the Flesh. This comes at a huge opportunity cost - this build could have much more damage (see Ruetoo's LS Zerker) or much more hp if you don't want to take that tradeoff. I have a total of +25% max fire resist which combined with Transcendence gives me 85% max resist. These are my sources:
-
9% from Purity of Fire
-
4% from passive tree
-
3% from Megalomaniac
-
3% from Leadership's Price
-
3% from chest (eldritch implicit)
-
2% from boots (eldritch implicit)
-
1% from Circle of Anguish
This mitigation allows me to ramp Boneshatter to high stacks, as not only do I not have to move as much during fights, I also can handle the self-damage. Recovery is the main weakness of this build (very evident during Exarch, Sirus and Maven if you get hit by the regen disable). While I don't have access to overleech, I do still run Defy Pain for increased armor and higher recovery from leech, and I also have a bit of recoup on gear (ring and eldritch implicit on helmet) and life regeneration.
To assist with clear speed, I take Tribal Fury, which along with the eldritch implicit on gloves and Ancestral Cry allows me to target 5 additional nearby enemies with Boneshatter from a decent range (thanks to the attack mastery). However, clear speed is still mediocre at best (see W30 Simulacrum for example), and suffers even more if you roll a stun-immune map.
It was a pretty fun build. I could pretty much map stress free without ever dying in juiced maps solo even with the Exarch altar keystone and Eater altar keystones. Damage was only ever an issue when a boss was unusually mobile (Sirus). The only thing I'm missing is shock immunity, which I'm too lazy to roll for on jewel implicits.
I was still unable to tank Maven's nucleus explosion, Uber Exarch's explosion (when he says "Incineration") and Uber Eater's slam (if you fail the mechanic). I'm fairly certain that a juiced Uber Eater is the hardest boss in the game, unless you play a one-shot build. Thanks to /u/Butsicles for helping out with build optimization!
Gear
Tap an item to open trade.




















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Garukhan
Character Stats
- Level
- 98
Damage
- Full DPS
- 28.38M
- Combined DPS
- 24.59M
- Hit DPS
- 24.59M
- With Poison DPS
- 24.59M
- With Ignite DPS
- 24.59M
- With Bleed DPS
- 24.59M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Damage
- 2.62M
Attack & Crit
- Attack/Cast Rate
- 9.39/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 488%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 2.8M
- Life
- 5.1K
- Energy Shield
- 0
- Mana
- 14.78
- Ward
- 0
- Armour
- 156.47K
- Evasion
- 895
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 44%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 85% (+34%)
- Cold Resistance
- 85%
- Lightning Resistance
- 85% (+3%)
- Chaos Resistance
- 75% (+1%)
Recovery
- Life Regen
- 477.17/s
- Net Life Regen
- 314.04/s
- ES Regen
- 0/s
- Mana Regen
- 13.3/s
- Life Leech
- 1.84K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 163.14/s
Attributes & Utility
- Strength
- 331
- Intelligence
- 125
- Dexterity
- 331
- Movement Speed
- 95%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 100