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PoE 3.28·Mirage·Reliquarian

Kinetic Fusillade of Detonation - 3.8 simultaneous CoCs

by AgoAndAnon5 months ago

DPS
6.99M
Effective HP
46.6K
Energy Shield
9.99K
Level
98
Min budget

Overview

Kinetic Fusillade of Detonation - 3.8 simultaneous CoCs is a Path of Exile Reliquarian build by AgoAndAnon, made for the Mirage league (3.28). It is centered on Kinetic Fusillade and plays as a intelligence, attack, projectile, duration archetype. In Path of Building it reaches 6.99M DPS with 46.6K effective HP, 1 life, 9.99K energy shield. Suited for: Simulacrum, Mapping. Key uniques include Maloney's Mechanism, The Poet's Pen, Whispers of Infinity, Crown of the Inward Eye, Skyforth.

Build Video

AgoAndAnon's Notes

TL;DR summary:

  1. Kinetic Fusillade and Kinetic Fusillade of Detonation have separate limits of floating projectiles per gem, rather than per skill or even per set of links.
  2. This means you can have multiple gems of KFoD detonating over the same period of time.
  3. Kinetic Fusillade of Detonation has a base time between projectiles of .15 seconds - nearly perfect for CoC.

This means you can have multiple CoC setups going off at once via multiple links of this gem.


I wanted to finish this build before writing a post, but real life be real-life-ing, so this is three pieces of tech and a half-finished build concept in a trenchcoat.

So I was running my Poet's Pen Lightning Warp Kinetic Fusillade Sacred Wisps build, trying to figure out what would be the best way to make resonance happen for Unholy Trinity Support, when I realized that the fastest way to do it would be another set of Kinetic Fusillade links. This led to the discovery that separate KF gems don't interfere with each other's projectile limits, and the overall discovery that KFoD seems like a decent CoC facilitator which can overlap itself.

Here is a demo showing multiple CoC setups all proccing: https://www.youtube.com/watch?v=Gcx7j03cNIs

Here is a demo of what a map could potentially look like: https://www.youtube.com/watch?v=mZc8e178LAE

And here's a PoB of what my character was wearing in the second video: https://pobb.in/q17RhC7RDdr0

In the map, I'm using Creeping Frost and Forbidden Rite because those are the skills which I know can multi-hit creatures. I am not using Unearth because it requires The Fledgeling to multi-hit.

My chest link has two separate KFoD gems so they can overlap, and Soulrend of the Spiral and Spark of the Nova because those seem like decent clear skills which benefit from more projectiles. Basically, if you don't need to deal damage, you alternate KFoD every 6 or so explosions so you never stop using them.

I used those skills because I thought Soulrend and Spark would end up with enough of a damage range to keep Resonance full, but that clearly is not what happened.

A real build would probably use either 2 or 3 CoCs going simultaneously, since maintaining uptime on overlapping CoCs requires a bit under 5 projectiles on your KFoD per CoC you want to have going. This is where the 3.8 number from the title comes from.

A real build would also probably use cooldown reduction and reduced duration to tune KFoD's hit rate, rather than grabbing the 10% increased duration node to hit a "good enough" sync between CoC and KFoD.

A real build would probably also be a Saboteur or Deadeye or something like that.

Given that this tech frees you up to do stuff while your CoC setups are blasting, I'm sure that other people can come up with other things to do with this, even without the craziness of a Diamond Shrine belt which I assume will be much less common next league.

I hope someone else can take this stub of a build and do something interesting with it!

Gear

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The Poet's Pen
Crown of the Inward Eye
Golem Shelter
Whispers of Infinity
Timeclasp
Shavronne's Revelation
Vengeance Vise
Screams of the Desiccated
Skyforth
Honour Span
Watcher's Eye
Forbidden Flame
Fulgent Glisten
The Light of Meaning
Brutal Restraint
Impossible Escape
Forbidden Flesh
Unnatural Instinct
Healthy Mind

Skills

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Body Armour

  • Kinetic FusilladeKinetic Fusillade20/20WMain
  • Damage on Full LifeDamage on Full Life21W
  • Greater VolleyGreater Volley20W
  • Unholy TrinityUnholy Trinity3/20W
  • Sacred WispsSacred Wisps21W
  • Less DurationLess Duration20/20W
  • Withering TouchWithering Touch1W

Helmet

  • Kinetic FusilladeKinetic Fusillade20/20WMain
  • Unholy TrinityUnholy Trinity3W
  • Returning ProjectilesReturning Projectiles20W
  • Less DurationLess Duration20/20W
  • BrutalityBrutality1W

Gloves

  • PrecisionPrecision20W
  • Flesh and StoneFlesh and Stone20W
  • DisciplineDiscipline20W
  • EnlightenEnlighten3W

Weapon 2

  • Sniper's MarkSniper's Mark16/20W
  • Flame DashFlame Dash1W
  • Mark On HitMark On Hit20W

Boots

  • SpellslingerSpellslinger20W
  • Frost BombFrost Bomb3W
  • Herald of AshHerald of Ash21W

Weapon 1

  • Lightning WarpLightning Warp20W
  • Cooldown RecoveryCooldown Recovery3W
  • Culling StrikeCulling Strike20W

Boots

  • VitalityVitality1W
  • Purity of ElementsPurity of Elements30W

Passive Tree

Passive tree 3.28
scroll to zoom
Reliquarian
Reliquarian
Breachlord Bloodline
Breachlord Bloodline
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Yugul
Runegraft
Runegraft of Rotblood

Character Stats

Level
98

Damage

Full DPS
0
Combined DPS
6.99M
Hit DPS
3.3M
With Poison DPS
3.33M
With Ignite DPS
3.3M
With Bleed DPS
3.3M
Damage over Time
25.54K
Poison DPS
3.59K
Ignite DPS
157.04
Mirage DPS
3.67M
Culling DPS
0
Reservation DPS
0
Average Damage
93.35K
Burst Damage
93.35K

Attack & Crit

Attack/Cast Rate
5.61/s
Hit Chance
100%
Accuracy
4.57K
Crit Chance
50%
Crit Multiplier
204%
AoE Radius
1.2 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
46.6K
Life
1
Energy Shield
9.99K
Mana
199
Ward
0
Armour
3.52K
Evasion
41
Phys Damage Reduction
26%

Mitigation & Avoidance

Block
40%
Spell Block
4%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+31%)
Cold Resistance
75% (+16%)
Lightning Resistance
76% (+17%)
Chaos Resistance
-36%

Max Hit Taken

Physical
14.62K
Fire
44.61K
Cold
44.61K
Lightning
46.26K
Chaos

Recovery

Life Regen
0/s
ES Regen
799.3/s
ES Recharge
9.99K/s
Mana Regen
0/s
Life Leech
0/s
ES Leech
5.05K/s
Mana Leech
0/s

Attributes & Utility

Strength
120
Intelligence
527
Dexterity
140
Movement Speed
33%
Endurance Charges
3
Frenzy Charges
3
Power Charges
5
Rage
30
Devotion
0