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PoE 3.28·Mirage·Hierophant

KF Totem | CI Secrets of Suffering Yoke 7 Ailments | Zero to Hero PoB

by Alkuroth6 months ago21

DPS
63.24M
Effective HP
54.14K
Energy Shield
7.1K
Level
100
Min budget

Overview

KF Totem | CI Secrets of Suffering Yoke 7 Ailments | Zero to Hero PoB is a Path of Exile Hierophant build by Alkuroth, made for the Mirage league (3.28). It is centered on Kinetic Fusillade and plays as a intelligence, attack, projectile, duration archetype. In Path of Building it reaches 63.24M DPS with 54.14K effective HP, 1 life, 7.1K energy shield. Suited for: Mapping, Breach, Harvest, Essence. Key uniques include Rumi's Concoction, The Taming, Dying Sun, Replica Covenant, Yoke of Suffering.

Build Video

Alkuroth's Notes

3.28 Mirage Kinetic Fusillade Totems League Start ------------------------------------------------------------------------------------------------ Scroll down to section 2 for an overview of loadouts act 1 - 4 stones #video https://youtu.be/qxiDLpN8bGA #thoughts - Yeah KF is overtuned. Even late game it feels pretty insane which I know a lot of people are saying it's fine late game but I think it's too powerful. - Early game / mid game it's just silly. You mow down the act's with no gear. - But yeah I stomped ubers with good gear but definitely could have pushed the gear further. I just didn't feel the need to. The dps was crazy. - I know there are a ton of KF builds out there, but I think I have a unique endgame setup that is worth exploring. #loadouts - 4 stones+ 80% evade, 65 / 65 block, 92% spell suppress, 17+m dps, with really dirt cheap gear (no you don't need any of the corrupted implicits) I was able to level to 99 on this setup. It might look super squishy (it is). But it has so much avoid between block and evade that you don't really get hit. And the damage is of course very good. - Uber - CI Interrogation setup (7 ailments) 75 / 75 block (need shield swap and rumi's for mapping), 84% spell suppress, 7k+ es, 47m+ dps - Hit level 100 with this setup. Then mowed down all the uber pinnacles. I could have done some major upgrades on defense and damage but didn't feel the need. - You don't need the flasks. Do not buy the wine of the prophet, it is a for fun flask haha. Dying sun is great but has pretty low uptime on bosses. For mapping very good. - Replica covenant is insane damage boost. You don't need the corrupt but if you are looking for one get + all gems or + duration gems. - Yoke should have 9%+ on the increase damage roll, we are applying 7 ailments so each % is really good. I was lazy and didn't go for 10% because it was expensive at the time. Interrogation + skitter + (source of poison = gloves, tattoo, or imbue) + (source of bleed = imbue or tattoo) = 7 ailments - Blue life still op, why does chaos innoculation exist? Dono but immune to chaos damage and light of meaning es is really easy to use since we need to path to reduced duration anyways. Light of meaning es was cheap 3 divs when I bought it but it's a volatile item. - The shaper shield for mapping is the es on block shield, you can also do foulborn surrender shield. OR you can do aegis but you need to get armour / es gear and get the armour es mastery for 100% es and you want to run determination aura. - New cord belt that you can annoint is great. So good for KF totem since we don't want to path all the way for the extra totem nodes. My belt is trash but didn't matter good enough. Ideally you get one with a lot of flask duration, gain /etc. - The FF combo is really really good. Free hatred, anger, wrath aura with perma uptime since we hit a billion times a second. It is expensive. Also if you are running this FF combo you really want fire and lightning damage on the wand to proc the three relics faster. (you can use harvest to reforge a non essence elemental damage to another) You could also go guardian 50% reserve FF and run some more reserve on the tree to do something similar. - watcher eye - so many different combo's you can use because of that FF combo. Plug stuff in to see dps. Don't be lazy! - brutal restraint has corrupted blood (i literally only bought this for uber sirius, don't need. I was lazy and there are much cheaper ways to get this) - Breach bloodline swap Just a brainstorm. All added damage = lightning and ignore lightning res. Fiddled with numbers. PoB was not calculating the new bloodline node correctly so I scrapped brainstorming it anymore. Section 2... keep scrolling Section 2... keep scrolling Section 2 ------------------------------------------------------------------------------------------------ #video https://youtu.be/aZp0moqaS38 #thoughts - leveling with holy flame totem until kinetic fusilade felt good. after swapping to kf totems felt like a twink character with mediocre gear - early / mid maps, damage is great don't need much at all. Once hitting corrupted reds, as usual stuff starts getting really sketchy and feelsbadman. - damage falls off at a certain point without getting specific items. Gear is expensive right now because it's a meta build. But it's still relatively cheap and easy to gear up for the 4 stones at least. Pushing ubers is going to be expensive! - most annoying thing is in the end it is a totem build. If the totems are not one shotting everything then in turn they are getting one shot, so damage uptime is not great in content with lots of aoe or dot (hard to find places to put totems) - most satisfying thing is when you have all 7 totems up and they are machine gunning down a bosses hp. It looks and feels good. - I gimped myself up through 1 voidstone by having two volley supports in my 6 link. PoB showed they work together (lesser and greater) nope... I fixed the loadout. - i wanted to get soul eater to function with this setup but nope. kf really doesn't work nicely with a lot of attack speed. which is good and bad #loadouts - Act 1 - 10 contains my gear, skills, points, etc at the end of each act. Should be super easy to follow along. I didn't buy anything until early maps. - Early / Mid Maps it's all junk cheap af gear. The build is carried by the skill gems and passive tree - 1 voidstone gear is still absurdly cheap. and only going to get cheaper as the league goes longer. You can clear 4 watchstones with this setup if you are mechanically gifted. we are squishy af and you are going to feel it. knowing how to place the totems and weave in and out like a cockroach is the play.... - 4 stones body armour is the brunt of the cost which should go down but depends on people. 6 linking is very expensive right now (day 2) this setup actually feels fine for mapping, mobs either miss or get blocked most of the time. and there is ~92% spell suppress so can tank a couple hits from spells usually. partial roach gameplay. - next? if I was going to push ubers I would be all going for max spell block and damage. everything else meh. I would figure out a way to get replica covenant to work (probably eb angle) find a lot more crit multi and projectiles (splinter jewel) then swap my gems around. and look into some exceptional gems (inverse res) #gameplay - i have two vods of gameplay, vod 1 contains the campaign and some early mapping vod two contains everything else up to four watchstones cleared. - vod 1 https://youtu.be/706MMPDg5Ss - vod 2 https://youtu.be/QY6PGlDcaMg https://youtu.be/trgFopHxOww

Loadouts

Gear

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Beast Charm
Gloom Cowl
Replica Covenant
Yoke of Suffering
The Taming
The Taming
Torment Hold
Vortex Snare
Doom Pace
Miracle Star
Enthralling Orb
Forbidden Flame
The Interrogation
Soul Spark
Watcher's Eye
Ghoul Prism
Forbidden Flesh
Brutal Restraint
Unnatural Instinct
Rain of Splinters
The Light of Meaning

Skills

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Body Armour

  • Kinetic FusilladeKinetic Fusillade20/20WMain
  • Greater VolleyGreater Volley20/20W
  • Ballista TotemBallista Totem21W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Invert the RulesInvert the Rules3/20W
  • Less DurationLess Duration20/20W

Gloves

  • Tempest ShieldTempest Shield21W
  • DisciplineDiscipline21W
  • Summon SkitterbotsSummon Skitterbots20/19W
  • EnlightenEnlighten4W

Boots

  • FrenzyFrenzy20/20W
  • TornadoTornado20W
  • Flame WallFlame Wall20W
  • Cast On Critical StrikeCast On Critical Strike20/20W

Weapon 2

  • VitalityVitality1W
  • Assassin's MarkAssassin's Mark20W
  • Mark On HitMark On Hit20/20W

Weapon 1

  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W

Helmet

  • FrostblinkFrostblink20W

Weapon 1

  • PrecisionPrecision11W
  • Summon Spectral Tiger20W
  • Summon Elemental Relic20W

Passive Tree

Passive tree 3.28
scroll to zoom
Hierophant
Hierophant
Farrul Bloodline
Farrul Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh
Runegrafts
Runegraft of Rotblood
Runegraft of the Fortress

Character Stats

Level
100

Damage

Full DPS
63.24M
Combined DPS
9.02M
Hit DPS
9.02M
With Poison DPS
9.02M
With Ignite DPS
9.02M
With Bleed DPS
9.02M
Damage over Time
199.16
Poison DPS
31.12
Bleed DPS
133.82
Culling DPS
0
Reservation DPS
0
Average Damage
297.75K
Burst Damage
297.75K

Attack & Crit

Attack/Cast Rate
3.49/s
Hit Chance
99%
Accuracy
3.02K
Crit Chance
99%
Crit Multiplier
549%
AoE Radius
1.2 m
Totem Limit
7
Mana Cost
24
Life Cost
0

Defence

Effective Hit Pool
54.14K
Life
1
Energy Shield
7.1K
Mana
193
Ward
0
Armour
0
Evasion
251
Phys Damage Reduction
16%

Mitigation & Avoidance

Block
33%
Spell Block
70%
Spell Suppression
75%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+5%)
Cold Resistance
75% (+20%)
Lightning Resistance
76% (+12%)
Chaos Resistance
-40%

Max Hit Taken

Physical
9K
Fire
30.21K
Cold
30.21K
Lightning
31.33K
Chaos

Recovery

Life Regen
0/s
ES Regen
805.6/s
ES Recharge
7.1K/s
Mana Regen
131/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
174
Intelligence
351
Dexterity
158
Movement Speed
43%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0
Item Rarity
26%