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PoE 3.23·Affliction·Elementalist

Here is my LEAGUE STARTER and why | PoE 3.23: Affliction

by Raychich2 years ago20Subscribe

DPS
14.07M
Effective HP
167.34K
Life
4.99K
Level
98
Min budget

Overview

Here is my LEAGUE STARTER and why | PoE 3.23: Affliction is a Path of Exile Elementalist build by Raychich, made for the Affliction league (3.23). It is centered on Vaal Detonate Dead and plays as a dexterity, spell, area, vaal archetype. In Path of Building it reaches 14.07M DPS with 167.34K effective HP, 4.99K life, 627 energy shield. Key uniques include Replica Emberwake.

Build Video

Raychich's Notes

Youtube.com/tripolarbear twitch.tv/tripolarbear What do I need to swap to Detonate Dead? - Swap to Detonate Dead ONLY when you obtain the following: - Cast speed on a Sceptre and Amulet - Level 17+ Desecrate - A Vaal Detonate Dead to destroy map bosses and tanky rares - The Spectre outlined below. What corpse do I use, and how do I get it? - Kitava's Heralds is the monster corpse you want in yoru pool. Grab any level of Raise Spectre. - Go to the Cathedral Rooftops, The Canals, or The Feeding Trough in Act 10, cast Desecrate and hold "A" and find the Kitava's Heralds corpse and use Raise Spectre on it. -You should now have it as a Spectre. Now you can throw away the Raise Spectre Gem, and the Kitava Herald will remain in your "corpse pool" and can show up when you cast Desecrate. - This is very beneficial as it has much higher HP than other corpses. Why is my damage suddenly awful? - You may have "flipped" your Desecrate back to level 1, massively lowering your damage by having very low level corpses. - Another missing piece of the puzzle is not picking up the above mentioned spectre to add it to your corpse pool. - One last thing you could be missing is Defiled Forces which refreshes your Ignites on enemimes, allowing you to high roll your damage, and have many buffs line up to obtain massive damage. Why do I die so much? - Make sure you follow the map rolling modifiers below. In addition, ensure you're not blindly clicking Altar mods as those very quickly ramp up with map mods to allow for quick death. - Make sure your Cast when Damage Taken Support and Molten Shell are both Level 1. Lastly, make sure you're obtaining all of the Implicits and Flask modifiers outlined in the Maxroll article. Map Modifiers to Avoid - Copy and Paste everything RED: "d el|gen|% ma|non|tal d|re he|poss" into the search bar of your Stash tab after rolling all of your Maps for your session. - This highlights ALL maps that need to be re-rolled because of the bad modifiers bellow. - Press Space + Shift while using Awakened Trade Macro to Save your Regexes and name them for future use and use poe.re to create your own Regexes. Otherwise, avoid the following modifiers: Players cannot Regenerate Life, Mana or Energy Shield -#% maximum Player Resistances Players have #% reduced effect of Non-Curse Auras from Skills Monsters are Hexproof Unique Bosses are Possessed

Gear

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Ele Overload + Misery Essence + Multi Mod
COLD TO SPELL FOR CHILL TECH + Envy + Implicits
Fractured + Res Essence + Suppression
Dot Multi + Effect + Anoint
Replica Emberwake
Fractured + Dex Essence + Shock
Fractured + Envy + Implicits
New Item
Fractured + Veiled Mod + Envy
Fractured + Greed + It that Fled
ENERGY SHIELD + PHASING ON KILL
Energised Armour
Watcher's Eye
Brutal Restraint

Skills

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Body Armour

  • Vaal Detonate DeadVaal Detonate Dead20/20WMain
  • Ignite ProliferationIgnite Proliferation20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments1/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W
  • CrueltyCruelty20/20W

Helmet

  • Molten ShellMolten Shell1/20W
  • DeterminationDetermination21/20W
  • GraceGrace21/20W
  • Cast when Damage TakenCast when Damage Taken1/20W

Gloves

  • Arcanist BrandArcanist Brand20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • Flame SurgeFlame Surge20/20W
  • FlammabilityFlammability20/20W

Boots

  • DesecrateDesecrate20/20W
  • Dread BannerDread Banner20/20W
  • Faster CastingFaster Casting20/20W
  • Awakened GenerosityAwakened Generosity5/20W

Weapon 1

  • HasteHaste20/20W
  • MalevolenceMalevolence20/20W
  • Flame DashFlame Dash20/20W
  • Divine BlessingDivine Blessing1/20W

Weapon 2

  • Tempest ShieldTempest Shield20W
  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W
  • Primal Aegis20W

Passive Tree

Passive tree 3.23
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
98

Damage

Full DPS
0
Combined DPS
14.07M
Hit DPS
1.81M
With Poison DPS
1.81M
With Ignite DPS
11.62M
With Bleed DPS
1.81M
Damage over Time
12.26M
Ignite DPS
9.81M
Culling DPS
0
Reservation DPS
0
Average Hit
514.51K
Burst Damage
514.51K

Attack & Crit

Attack/Cast Rate
3.52/s
Hit Chance
100%
Crit Chance
7%
Crit Multiplier
100%
AoE Radius
2.7 m
Mana Cost
79
Life Cost
0

Defence

Effective Hit Pool
167.34K
Life
4.99K
Energy Shield
627
Mana
7
Ward
0
Armour
39.56K
Evasion
30.35K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
24%
Spell Block
25%
Spell Suppression
100%
Evade (Melee)
94%
Evade (Projectile)
94%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+25%)
Cold Resistance
75% (+40%)
Lightning Resistance
75% (+15%)
Chaos Resistance
75% (+8%)

Max Hit Taken

Physical
26.13K
Fire
54.38K
Cold
54.38K
Lightning
54.38K
Chaos
50.68K

Recovery

Life Regen
99.8/s
ES Regen
150/s
ES Recharge
627/s
Mana Regen
28/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
163
Intelligence
312
Dexterity
169
Movement Speed
73%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0