PoE 3.19·Kalandra·Elementalist
Headless-Chicken, aka HoT Autobomber + Galvanic Field (my leaguestarter)
by Vexare954 years ago2
- DPS
- 3.31M
- Effective HP
- 19.72K
- Life
- 5.26K
- Level
- 90
- Min budget
Overview
Headless-Chicken, aka HoT Autobomber + Galvanic Field (my leaguestarter) is a Path of Exile Elementalist build by Vexare95, made for the Kalandra league (3.19). It is centered on Herald of Thunder and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 3.31M DPS with 19.72K effective HP, 5.26K life, 791 energy shield. Suited for: Mapping, Simulacrum, Bossing. Key uniques include The Annihilating Light, Storm Secret, Storm Secret.
Vexare95's Notes
Hi exiles,
​
Here's the build I'm gonna leaguestart with, which is a HoT Autobomber with Galvanic Field for more Single-Target damage
​
I'll probably level with Storm Brand/Galvanic Field until white/yellow maps then switch to HoT and stick with a + X all lightning spells staff until I can get my Annihilating Light and the resist gear needed for it
​
How to map with it ?
​
-Open a map
-Run around to find the first mob
-Flame dash on a mob to shock it and proc Herald of Thunder and start taking damage
-Run around to kill the mobs
-Automatic CWDT Arc every 3.6s to apply a shock to nearby enemies
-Run around until boss
-Manually cast Galvanic Field and wait for your Arc to proc
-Run around the boss
-Optionally use Wrath Blessing + Conductivity for a bit more damage
-Run around the boss some more
​
Basic explaination of the build :
​
-It's an Elementalist for the big shocks, Primal Aegis and Convergence
-It uses 2x Storm Secret to allow for HoT autobombing. I therefore take 900 damage/s when Primal Aegis and/or Steelskin are down
-It uses Purity of Elements for ailment immunity + more resists to counteract Annihilating Light
-It also got Vitality running for more sustain
-Using Eldritch Battery
-It's using CWDT to cast Arc every 3.6s and apply a 65% shock (could use a lvl 1 Arc if sustaining Eldritch Battery is a problem) by stacking increased shock effect on tree + ascendancy
-It's using Galvanic Field mainly for single target damage on top of HoT
​
How is the build sustaining Storm Secret ?
​
-We take 900 damage/s from the 2x Storm Secret
-We have 1050 life leech/s
-We have 500 life regen/s
-We have 30% of damage taken recouped as life on the tree + (7-18)% lightning damage recouped as life (from Searing Exarch implicit on helmet) for a total of (37-48%)
-Primal Aegis with a 28% uptime (1.83 seconds of tanking the damage then 5s cooldown) were we take 0 damage/s from HoT
-Steelskin on left click with a 33% uptime (1.5s of tanking the damage then 3s of cooldown) were we take 270 damage/s (30%) damage from HoT
​
With 40% of damage taken recouped as life, we end up needing only 540 (900*0.6) regen/s in order to offset the self damage which means have a permanent 1k regen/s AFTER sustaining the self damage
We then have Primal Aegis and Steelskin "alternating" for an approximate 40% uptime (taking into consideration the overlaps) where we take virtually no damage from the Storm Secrets
​
The PROS :
-Mapping should feel like a walking simulator
-Bossing should feel like a dodging simulator with only one button to press every 6 seconds (Galvanic Field)
-Every bit of damage is 100% uptime therefore the DPS is the ACTUAL DPS
-1M dps with really crap white maps gear
-3M+ dps with budget gear
-Not that expensive to get going
-You can get going with only one Unique (one Storm Secret) mandatory
​
The CONS :
-Struggles a bit against Physical/Chaos damage
-Wrath blessing + Conductivity + Galvanic Field to be manually casted every 10/6 seconds for bosses
​
Here's my current PoB : https://pastebin.com/8RJMZY75 (currently a Lightning trap placeholder that kinda matches the damages of Galvanic Field with 65% shock and a 2 hit/s hitrate)
PS : PoB incorrectly shows 56% Current Shock instead of 65% when checking HoT damage. If you switch to the Arc skill, it rightfully calculates that Arc WILL shock to 71.81% GUARANTEED no matter the damage it does
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Gruthkul
Character Stats
- Level
- 90
Damage
- Full DPS
- 3.31M
- Combined DPS
- 981.97K
- Hit DPS
- 981.97K
- With Poison DPS
- 981.97K
- With Ignite DPS
- 981.97K
- With Bleed DPS
- 981.97K
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 136.38K
Attack & Crit
- Attack/Cast Rate
- 0/s
- Hit Rate
- 7.2/s
- Cooldown
- 1.02s
- Crit Chance
- 5%
- Crit Multiplier
- 100%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 19.72K
- Life
- 5.26K
- Energy Shield
- 791
- Mana
- 31
- Ward
- 0
- Armour
- 1.37K
- Evasion
- 17
- Phys Damage Reduction
- 15%
Mitigation & Avoidance
- Block
- 18%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+6%)
- Cold Resistance
- 75% (+6%)
- Lightning Resistance
- 75% (+7%)
- Chaos Resistance
- -22%
Max Hit Taken
- Physical
- 6.19K
- Fire
- 18.66K
- Cold
- 18.66K
- Lightning
- 18.66K
- Chaos
- 4.31K
Recovery
- Life Regen
- 506.38/s
- ES Regen
- 0/s
- ES Recharge
- 791/s
- Mana Regen
- 47.6/s
- Life Leech
- 1.05K/s
- ES Leech
- 79.1/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 166
- Intelligence
- 322
- Dexterity
- 76
- Movement Speed
- 27%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0