(PoE - 3.22 Ancestor) The Impaler Earthshatter Slam Berserker - Showcase, No Commentary
2 years ago65
by CricketJam2 years ago65Subscribe
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27.47M
DPS
117.37K
Effective HP
5.19K
Life
36
Energy Shield
Overview
(PoE - 3.22 Ancestor) The Impaler Earthshatter Slam Berserker - Showcase, No Commentary is a Path of Exile Berserker build by CricketJam, made for the Ancestor league (3.22). It is centered on Earthshatter and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 27.47M DPS with 117.37K effective HP, 5.19K life. Suited for: Simulacrum, Legion, Mapping, Bossing, Sanctum, Abyss, Delirium, Essence. Key uniques include Echoes of Creation, Replica Dragonfang's Flight.
Build Video
CricketJam's Notes
PoB - https://pobb.in/-Nk0dN5tvUxD Second build of the league to finish off challenges Build Parameters - Phantasmal Earthshatter, Fist of War Slow Slam, Life/Armour/Block (Versatile Combatant), Life Regen/Leech, Physical Impale (The Impaler), Crit Staff, Hits can't be Evaded, 4 Warcry Echoes of Creation, Berserk, Phase Run Total Build Cost – 38Div
Naturally levelled to 97. Bought 5-ways for the legion challenge to 98. Your character was created 7 days, 14 hours, 46 minutes, and 19 seconds ago. You have played for 2 days, 13 hours, 45 minutes, and 2 seconds. You have died 50 times. You have killed 371,045 monsters. 31/40 Challenges. Grindy ones done, rest ezpz
~ Video Chapters ~ 0:00 T16 Mesa Map 2:17 Phoenix Map 3:57 Various Guardians 4:40 The Elderslayers 5:40 The Twisted 6:16 The Vox Twins 6:50 Flawless Chayula 9:12 100% Delirium Strand, Al-Hezmin 12:38 Uber Maven 16:19 Uber Eater 17:35 Uber Sirus 20:50 Uber Shaper 23:23 Bear
Slam max hit deals 20mil after setup. The Impaler Keystone provides burst damage every 4 seconds and deals about 110mil impale damage provided I don't screw it up. Impales are weird to calculate from PoB, but apparently it defaults to when you have max 5 impales and a single hit triggers them all a single time so I had to un-algebra it to figure that out. Tornado on Battlemage's Cry rapidly triggers all the Impales and thematically looks cool so it was my spell of choice. ~130mil total slam.
Ashes of the Stars can be used as a bossing Amulet swap (Spikes deal 0% don't map with this lol) to make the initial hit and impales deal about 66% more damage, but I didn't bother.
Referenced my old Tectonic Slam Chieftain from 3.20 Sanctum league to keep the slow slam dream alive. Expected to go Berserker and forego defenses entirely, was pleasantly surprised a little.
Main deviations - -3.22 Ancestor League tattoos - Fortify on hit attribute tattoo means I didn't need to get Overlord on a large cluster which is expensive, nabbing some Chaos Res with extra INT. Akoya gives nifty berserk rage regen uptime for bossing -Berserker instead of Chieftain for more damage instead of defense, though still went the same 3.20 defense routes -No Totem Buffs because they can trigger baby Impaler impales and ruin everything. Less piano -Manually pressing Berserk (had to remap some back hotbar keys) for more damage consistency, automating Molten Shell -CWDT Summon Skeletons from helmet damaging ourselves for more consistent 5-Allies Rallying Cry
Week 3 start: Act 1-10 smooth with unique axes Wideswing and The Blood Reaper 5div Total: Rare armors, rare rings 12div Total: Enchanted Echoes of Creation, unique jewels, Dragonfang dirt cheap 20div Total: Cluster Jewels, Abyss jewel for corrupted blood 29div Total: Hunter Belt for Life%, Alt Gems 38div Total: Cheap phys% fractured staff, super lucky on Contempt Essences and Annuls. Generally looked for good flat phys roll, crit chance or multi suffix, 1 open prefix, 1 open suffix to multimod. Expected it to cost 2-3x as much. Omen to 6link also cheap
THE SETUP - Pre-pull: 2-3 Warcries, slam 1-2 times to trigger cast when damage taken skeletons, Rallying Cry, Seismic Cry, Intimidating Cry, Battlemage Cry. Boss targetable: Maybe wait 4s for Pride, Frostblink curse, Intimidating Cry intimidate, walk through boss Brittle Ground, Crit Diamond Flask, slam wind-up, Berserk then Phase Run before the hit lands, Trigger Tornado from Battlemage Cry for 7 ticks on 5 impales.
Not tanky. Has enough bulk to blink in and slam but not enough to afk. Can survive while Molten Shell is up otherwise live life on the edge. You have 6 portals for bosses. Unlike Tectonic Slam I have to be in melee range so Simulacrum was out of the question without life% heal/kill.
Jank. Most damage being frontloaded into the melee hit means the Earthshatter spikes and Cluster Jewel phys explosion deals with stragglers for the bulk of clear, but anything tough outside of your slam range doesn't die sometimes. Most damage is dependent on The Impaler which won't be up consistently if there's boss adds or you mistime it and get baby impales from spikes.
Gear










Skills
Passive Tree






Character Stats
Defence
- Effective Hit Pool
- 117.37K
- Life
- 5.19K
- Energy Shield
- 36
- Mana
- 55
- Phys Max Hit Taken
- 25.22K
- Armour
- 37.93K
- Evasion
- 19
- Block | Spell Block
- 50% | 50%
- Ward
- 0
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- 40%
Offence
- Total DPS
- 27.47M
- Crit Chance
- 100%
- Crit Multiplier
- 437%
- Rage
- 25
Attributes & Utility
- Strength
- 343
- Intelligence
- 163
- Dexterity
- 170
- Movement Speed
- 156%