HOWA Trickster Build -- Feedback requested
by Kroughfire3 years ago3
- DPS
- 2.44M
- Effective HP
- 92.73K
- Energy Shield
- 6.58K
- Level
- 95
- Min budget
Overview
HOWA Trickster Build -- Feedback requested is a Path of Exile Trickster build by Kroughfire, made for the Crucible league (3.21). It is centered on Spectral Throw and plays as a dexterity, attack, projectile archetype. In Path of Building it reaches 2.44M DPS with 92.73K effective HP, 1 life, 6.58K energy shield. Key uniques include Hand of Wisdom and Action, Taste of Hate, Hand of Wisdom and Action, Astramentis.
Kroughfire's Notes
Hi All,
I've been looking at building a HOWA trickster using spectral throw, but just can't seem to get good enough dps or int for 50div+ investment Any help in fixing the build would be appreciated.
6.6k ES & 2.43mil pob dps on Spectral Throw with 3 additional proj.
Here are a few notes:
-Defenses feel quite strong, but I would still like more ES. Have 2565 ES/Sec in overleech, 60k evasion, ghost shrouds and suppress, ailment immunity, and 23% reduced ele damage taken from perma triple ele flasks, and 39% phys taken as ele.
-With a flask charge on crit mod and the careful conservationist cluster, you should be able to sustain all flasks if you are attacking 50% of the time (13 flask charges per second consumed on average, 25 charges generated per second while attacking)
-I'm fairly certain mastery stacking is going to be a big part of damage scaling simply because of how many good ones there are for HOWA -- my build atm has 16 unique masteries, but may take the 15% suppress evasion mastery as well while gear is bad. The problem with this approach is you lack the int from travel nodes.
-Suppress is lacking on some gear pieces which may let some itemization move around (like if the chest can get a t1 or t2 suppress roll, then that frees up a lot from other sources).
-I know synth rings/belt are an option, but I'm not counting that at the moment for budget reasons (and the non-synth belt allows for the flask on crit mod from hunter belt. This could be replaced with a precision watcher's eye or the 25% chance to gain charge on crit flask mastery if charge uptime is good enough vs bosses).
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 2.44M
- Hit DPS
- 2.44M
- With Poison DPS
- 2.44M
- With Ignite DPS
- 2.44M
- With Bleed DPS
- 2.44M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Damage
- 359.43K
- Burst Damage
- 342.66K
Attack & Crit
- Attack/Cast Rate
- 6.78/s
- Hit Chance
- 100%
- Crit Chance
- 89%
- Crit Multiplier
- 668%
- Totem Limit
- 1
- Mana Cost
- 10
- Life Cost
- 0
Defence
- Effective Hit Pool
- 92.73K
- Life
- 1
- Energy Shield
- 6.58K
- Mana
- 100
- Ward
- 0
- Armour
- 0
- Evasion
- 59.37K
- Phys Damage Reduction
- 13%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 88%
- Evade (Projectile)
- 88%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+71%)
- Cold Resistance
- 75% (+67%)
- Lightning Resistance
- 75% (+65%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 16.86K
- Fire
- 41.45K
- Cold
- 41.45K
- Lightning
- 41.45K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 6.58K/s
- Mana Regen
- 35.6/s
- Life Leech
- 0/s
- ES Leech
- 2.57K/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 186
- Intelligence
- 1.34K
- Dexterity
- 293
- Movement Speed
- 107%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 4
- Devotion
- 0