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PoE 3.10·Delirium·Inquisitor

Path of Exile [3.10] Ice Crash/Bladestorm Inquisitor to Crush Delirium Once and For All! 3.11 Viable

by Big Pilgrim6 years ago14Subscribe

Life
3.86K
Level
92
Min budget

Overview

Path of Exile [3.10] Ice Crash/Bladestorm Inquisitor to Crush Delirium Once and For All! 3.11 Viable is a Path of Exile Inquisitor build by Big Pilgrim, made for the Delirium league (3.10). It is centered on Herald of Ash and plays as a strength, spell, area, fire archetype. Defensively it sits at 3.86K life, 721 energy shield. Suited for: Simulacrum, Delirium, Harvest. Key uniques include Hrimsorrow, Soul Tether, Cinderswallow Urn, Yoke of Suffering, Taste of Hate.

Build Video

Big Pilgrim's Notes

THINGS I FORGOT TO MENTION:

  • blood and sand is probably gonna be core for most slam type builds, or any attack build that has an AoE component, but you knew that already.

  • inquisitor is basically an elemental only ascendancy. i have not seen many, if any pure phys inquisitors, so please don't start as templar and put brutality in your links and then come crying to me about your ZDPS build. RTFAscendancy.

  • harvest should overall be a slower, less oppressive league than delirium was, so you could easily just get away with either of the attacks (bladestorm/ice crash) as your main and only skill, i just thought i'd show why bladestorm is one of the more unique attacks we can use to provide utility even in a 4L.

PoB that will quickly be outdated and sucks: https://pastebin.com/SKG9v9nc

Like and subscribe for more half-assed content! You can contact me on… Twitch: https://www.twitch.tv/bigpilgrim Instagram: @bigpilgrim Twitter: @pigbilgrim Or in the comments here!

Gear

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Voidforge
Crown of the Inward Eye
Inpulsa's Broken Heart
Yoke of Suffering
Armageddon Twirl
Doom Eye
Hrimsorrow
Soul Tether
Rage Road
Foul Stare
Hollow Iridescence
Whispering Leer
Inspired Learning
Fulgent Cut

Skills

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Boots

  • Herald of AshHerald of Ash20/20WMain
  • HatredHatred20W
  • Blood and SandBlood and Sand6/2W
  • EnlightenEnlighten3/20W

Body Armour

  • Ice CrashIce Crash18/19W
  • Close CombatClose Combat18W
  • FortifyFortify18W
  • Melee Physical DamageMelee Physical Damage20/22W
  • MultistrikeMultistrike17W
  • Added Fire DamageAdded Fire Damage19W

Weapon 1

  • BladestormBladestorm18/20W
  • HypothermiaHypothermia20/20W
  • FortifyFortify20/21W
  • RageRage18W
  • Elemental Damage with AttacksElemental Damage with Attacks18W
  • Power Charge On CriticalPower Charge On Critical17W

Helmet

  • Immortal CallImmortal Call17W
  • Increased DurationIncreased Duration16/20W
  • Cast when Damage TakenCast when Damage Taken16W

Gloves

  • Blood RageBlood Rage20/20W
  • DashDash20/20W
  • Second WindSecond Wind20/20W

Gloves

  • PrecisionPrecision10W

Passive Tree

Passive tree 3.18
scroll to zoom
Inquisitor
Inquisitor

Character Stats

Level
92

Damage

Hit DPS
0
With Poison DPS
0
Average Hit
0
Average Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
210%
Mana Cost
23

Defence

Life
3.86K
Energy Shield
721
Mana
85
Armour
1.37K
Evasion
1.48K
Phys Damage Reduction
14%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Evade (Melee)
5%
Evade (Projectile)
5%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
62%
Cold Resistance
60%
Lightning Resistance
75% (+12%)
Chaos Resistance
-41%

Recovery

Life Regen
208.28/s
Net Life Regen
90.5/s
ES Regen
0/s
Mana Regen
17.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
117.78/s

Attributes & Utility

Strength
325
Intelligence
135
Dexterity
180
Movement Speed
22%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3