Suggestion for an EQ ignite Chieftain in the upcoming league.
by lockjawz4 years ago4
- DPS
- 15.15K
- Effective HP
- 75.14K
- Life
- 6.13K
- Level
- 94
- Min budget
Overview
Suggestion for an EQ ignite Chieftain in the upcoming league. is a Path of Exile Chieftain build by lockjawz, made for the Sentinel league (3.18). It is centered on Earthquake and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 15.15K DPS with 75.14K effective HP, 6.13K life. Key uniques include Tidebreaker, Dyadian Dawn, Divine Inferno Buff, Tawhoa's chosen Buff, Emberwake.
lockjawz's Notes
In the upcoming league they are buffing the Tawhoa's chosen buff in the Chieftain tree from 50% more damage to 100 , so i wanted to play around with the idea of having a slam ignite build. My build idea is to use slams and the second attack of Tawhoa's chosen to inflict a huge double burn utilizing Emberwake. On paper it seems ok. With non permanent buffs disabled on a 5 link I hit ~900k ignite DPS. 229% increased life, good armor and a defensive aura, stance and banner.
Does anyone have any recommendations for the build? I've been out of the game for a few leagues, so I may be missing something.
FYI I needed to add flasks for both the chosen buff and the Divine inferno Jewel. I think I got Tawhoa's chosen multiplier correct at 50%. Its a little tricky figuring it out because it does not scale with fist of war.
Path of building Community fork link:https://pastebin.com/T9qwDTui
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Ralakesh
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Hit DPS
- 15.15K
- Damage over Time
- 871.99K
- Ignite DPS
- 871.99K
- Culling DPS
- 0
- Average Hit
- 3.41M
- Average Damage
- 17.66K
Attack & Crit
- Attack/Cast Rate
- 0.86/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 36
- Life Cost
- 0
Defence
- Effective Hit Pool
- 75.14K
- Life
- 6.13K
- Energy Shield
- 0
- Mana
- 100
- Ward
- 0
- Armour
- 29.38K
- Evasion
- 23
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 5%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 54%
- Cold Resistance
- 27%
- Lightning Resistance
- -3%
- Chaos Resistance
- -17%
Max Hit Taken
- Physical
- 120.03K
- Fire
- 28.36K
- Cold
- 17.87K
- Lightning
- 12.67K
- Chaos
- 10.26K
Recovery
- Life Regen
- 645.07/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 11.7/s
Attributes & Utility
- Strength
- 404
- Intelligence
- 144
- Dexterity
- 14
- Movement Speed
- 25%
- Endurance Charges
- 6
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0