- DPS
- 865.17K
- Effective HP
- 19.72K
- Life
- 6.49K
- Level
- 95
- Min budget
Overview
Frozen Legion Chieftain League Starter Concept is a Path of Exile Chieftain build by Totaemoeggerli, made for the Kalandra league (3.19). It is centered on Ice Crash and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 865.17K DPS with 19.72K effective HP, 6.49K life. Suited for: Legion, Essence. Key uniques include Taste of Hate, Lion's Roar, Xoph's Blood.
Totaemoeggerli's Notes
This build capitalizes on Ngamahu, Flame's Advance burst window with Frozen Legion and Tawhoa's Chosen. Both attacks benefit massively from slow attacks and have great synergy overall.
My assumption is that Frozen Legion alone isn't enough and requires an additional skill to fill the gaps. Ice Crash is the obvious choice because it' scales damage the same way Frozen Legion does and a slam is required to trigger Tawoha.
100% of cold damage is converted to fire via Cold to Fire support and Avatar of Fire. This allows the use of Hatred. Alternatively Cold to Fire could be replaced with Trinity (probably with Staff/Axe and alternate ailments) but I didn't investigate further.
Despite potentially having access to 2 x 6L, the build is very starved for gem sockets. To combat this a Hypothermia (shaper mod)/Essence of Horror (30% ele dmg) helmet can be used for Frozen Legion. Mace mastery "all damage inflicts chill" enables Hypothermia. Leap Slam cannot be use as movement skill because it triggers Tawhoa.
Tasalio could be replaced with Arohongui for generic defence and offence, and it might allow for more overlap of Frozen Legion. Valako could provide more damage but requires Molten Shell to be replaced with Immortal Call. I doubt inconsistent access to Endurance charges beats Molten Shell.
Loadouts
Gear
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Skills
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Ring 2
Flammability1W
Passive Tree








- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 865.17K
- Hit DPS
- 719.18K
- With Poison DPS
- 719.18K
- With Ignite DPS
- 865.17K
- With Bleed DPS
- 719.18K
- Damage over Time
- 145.99K
- Ignite DPS
- 145.99K
- Culling DPS
- 0
- Average Damage
- 856.16K
Attack & Crit
- Attack/Cast Rate
- 0.84/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Mana Cost
- 25
- Life Cost
- 0
Defence
- Effective Hit Pool
- 19.72K
- Life
- 6.49K
- Energy Shield
- 0
- Mana
- 40
- Ward
- 0
- Armour
- 25.02K
- Evasion
- 20
- Phys Damage Reduction
- 85%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 81% (+49%)
- Cold Resistance
- -18%
- Lightning Resistance
- -18%
- Chaos Resistance
- -52%
Max Hit Taken
- Physical
- 95.79K
- Fire
- 47.9K
- Cold
- 9.35K
- Lightning
- 9.35K
- Chaos
- 7.56K
Recovery
- Life Regen
- 342.72/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 11/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 404
- Intelligence
- 44
- Dexterity
- 44
- Movement Speed
- 35%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0