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The COOLEST Starter for Scourge - @ShakCentral 's Cold DoT Occultist [HC and Low-Life SC]

4 years ago2.71K

by ZizaranSubscribe

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1.7M

DPS

1

Life

8.42K

Energy Shield

Overview

The COOLEST Starter for Scourge - @ShakCentral 's Cold DoT Occultist [HC and Low-Life SC] is a Path of Exile Occultist build by Zizaran, made for the Scourge league (3.16). It is centered on Vortex and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 1.7M DPS with 1 life, 8.42K energy shield. Suited for: Simulacrum, Sanctum. Key uniques include Rime Gaze.

Build Video

Zizaran's Notes

----------- Notes ----------- ---- General ---- 1. Punishment is a huge DPS boost when monsters are Low Life (50%). The DPS estimate is halfway between the DPSs of "Enemy is/isn't on Low Life" in Configs. 4.8 million for LL and 1.2 (+550k during Val CS) for CI. 2. DPS is Sirus single target. The only checked configs are Endurance Charges (LL Cluster, SSF Enduring Cry), enemy is chilled, and Aspect for LL. No flasks, Vaal CS, or clearing-specific configs like Frenzy charges or recent kills. 3. Until PoB updates, most 3.16 updates that aren't in PoB are on a custom flask in Items. Herald of Ash is simulating Tempest Shield's 25% reservation, and the new "% phys mitigation" modifier is custom added to the CI Shield. 4. With Tempest Shield we're Freeze, Chill, & Shock immune. Abberath Pantheon lowers Ignite to 40% duration. Options for 0% duration include 2 Ring crafts or 1 + Anointed Flesh, Ring corruption, or auto-Dousing Flask + new minor Pantheon. 4a. For reflect immunity, select Yugul as the Minor Pantheon and use an Orb of Regret to change the Snowforged Elemental Mastery to Reduced Reflected Damage. 5. Other Anoints (low to high cost) - DAMAGE: Divine Judgment, Flash Freeze, Ash Frost and Storm | DEFENSE: Sanctity (Armour/ES/Regen), Sanctum of Thought (Armour/ES/Crit), Foresight (ES). ---- Trade/Low Life ---- 1. Divergent Creeping Frost gains a projectile at 20% quality and has more base DPS than normal Cold Snap. Vaal Cold Snap is still a great option for budgets. Either one can be your Helmet 4L. 2. The Low Life items are medium/high trade investment, but not min-maxed at all. For more DPS: Item Corruptions, +2 wands, higher tier rolls, Watcher's Eye, Ele Dmg enchant on wand, etc. 3. Most Low Life items have a cost estimate as as a custom mod. Non-wand rares and jewels are hard to estimate; keep an eye out in trade for good prices. 4. To use a non-Prism Guardian Shield: Link Vitality + Vaal Disc with Arrogance in the Shield. You can run Malevolence, Determination, and a level 5-10 Clarity on mana reservation. More res efficiency could allow Defiance Banner. ---- SSF/CI ---- 1. With the exception of the wand, the equipment represents "medium/high" SSF endgame to prevent PoB inflation. Most items are 4-5 mods and can be easily improved with time/investment. 1a. Wand uses Karv's ilvl 2 method described in my guide. Improve the item base by turning in Dark Temptation sets with a lvl 2 character. Vaal Oblits until 1 bricks to rare, then vendor it + 4 other rare Demon's Horns for a fresh ilvl 2 Horn. 2. If you don't have the Charisma oils or want a different Anoint, use Defiance Banner instead of Tempest Shield (this drops Shock Immunity). ---------------------- Leveling Gems ---------------------- ACT ONE ---------------- -- Lioneye's Watch -- -- After Mud Flats / Tidal Island -- -- Lower Prison -- -- Cavern of Wrath Waypoint -- - Freezing Pulse + Arcane Surge (keep lvl 1) - Frost Bomb, Orb of Storms - Added Lightning from Nessa & link with Stormblast - Creeping Frost + Efficacy + L.M.P (new clearing skill) - Buy Stormblast Mine - Stormblast Mine + Swift Assembly - Buy L.M.P. + Efficacy and level them. - Buy Clarity, Vitality (Keep both slightly lower level early on for mana) - Frostblink + Arcane Surge - After Brutus, Take out Frostblink for Flame Dash ACT TWO ---------------- -- After Chamber of Sins / Fidelitas -- -- After Weaver -- -- Final Act 2 Links -- - Buy Herald of Thunder, Skitterbots - Controlled Destruction from Silk - Creeping Frost + Efficacy + L.M.P. || Stormblast Mine + Trap and Mine Damage + Added Lightning - Buy 2nd Cont Dest, Trap & Mine Damage, - Flame Dash + Arcane Surge + Frost Bomb (for Exposure) Elemental Focus, Tempest Shield - Skitterbots, Herald of Thunder, Clarity, Vitality (If not all fit, drop Vitality for now) ACT THREE FINAL LEVELING LINKS ------------------- --------------------------------- -- After Crematorium -- -- After Siosa -- -- Cold DoT swap through Act 10 -- - Malevolence from Maramoa - Swift Affliction from Siosa - Buy Vortex, 2x Hypothermia, - C.Frost + Swift Affliction + L.M.P + Cont Dest || Vortex + Efficacy + Cont Dest + Hypothermia - Buy Discipline, Frostbite, Ele Weakness, Enduring Cry, Determination, Defiance Banner - Bane + Frostbite + Elemental Weakness || Malevolence, Clarity, Determination, Vitality Bane, Punishment, Hatred (LL only) -Buy Bonechill in Act 4 - Flame Dash + Arcane Surge + Frost Bomb

Gear

Essence Crafted
Endgame
Rime Gaze
Endgame
Endgame Charisma Anoint
Endgame
Endgame
Endgame
Endgame Crusader (or Shaper)
Endgame
Endgame 2 Mod Damage / ES
Endgame CB + Damage / ES

Skills

Body Armour

  • VortexVortex21/20WMain
  • Creeping FrostCreeping Frost21/20W
  • Controlled DestructionControlled Destruction20/20W
  • HypothermiaHypothermia20/20W
  • Swift AfflictionSwift Affliction20/20W
  • Elemental FocusElemental Focus20/20W

Helmet

  • Vaal Cold SnapVaal Cold Snap20W
  • BonechillBonechill20/20W
  • HypothermiaHypothermia20/20W
  • Swift AfflictionSwift Affliction20/20W

Boots

  • VitalityVitality15W
  • DeterminationDetermination20W
  • ClarityClarity4W
  • Tempest ShieldTempest Shield20/20W

Gloves

  • BaneBane20/20W
  • FrostbiteFrostbite20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • PunishmentPunishment20/20W

Weapon 1

  • Flame DashFlame Dash20/20W
  • Arcane SurgeArcane Surge6/20W
  • Frost BombFrost Bomb20/20W

Weapon 2

  • MalevolenceMalevolence20/20W
  • Vaal DisciplineVaal Discipline20/20W

Weapon 2

  • Enduring CryEnduring Cry20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist

Character Stats

Defence

Life
1
Energy Shield
8.42K
Mana
93
Armour
27.2K
Evasion
19
Block | Spell Block
27% | 56%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
76%
Chaos Resistance
-60%

Offence

Total DPS
1.7M
Crit Chance
1%
Crit Multiplier
150%

Attributes & Utility

Strength
158
Intelligence
413
Dexterity
139
Movement Speed
59%