PoE2 0.5·Runes of Aldur·Invoker
PoE 2 - Monk Build Herald of Ice & Thunder Werewolf - INSANE Chain Explosions
- DPS
- 1.34M
- Effective HP
- 63.22K
- Energy Shield
- 3.92K
- Spirit
- 219
- Level
- 97
- Min budget
Overview
PoE 2 - Monk Build Herald of Ice & Thunder Werewolf - INSANE Chain Explosions is a Path of Exile 2 Invoker build by Rynze, made for the Runes of Aldur league (0.5). It is centered on Shred and plays as a attack, shapeshift, wolf, area archetype. In Path of Building it reaches 1.34M DPS with 63.22K effective HP, 1 life, 3.92K energy shield. Suited for: Simulacrum. Key uniques include Morior Invictus, Polcirkeln, Mageblood, Nascent Hope, For Utopia.
Build Video
Rynze's Notes
#poe2 #poe2builds #poe2builds #poe2monk
This version uses both Herald of Ice and Herald of Thunder to continuously proc each other, bringing back a playstyle that's very similar to the Herald interactions from 0.1, using one of the new support gems Concussive Runes.
We're investing quite heavily into Lightning damage because Cold damage cannot stun. This means we need our Heralds to have enough Stun buildup to consistently trigger Concussive Runes.
This works particularly well with the Werewolf skills because they have massive amounts of Cold damage and Freeze buildup. So while we're investing into Lightning damage to get the stun mechanics working, the Werewolf skills give us a huge amount of Cold damage and Freeze buildup to compensate.
Still using Polcikren ring as it helps with proccing Herald of ice, so far the build has been a blast and I really hope you will enjoy it as well, I am working on a budget version for it as its one of the builds I plan to play on the next League start, unless it gets nerferd.
If you are looking to play this with lower stats items, try to spec into Unbound avatar as it will help massively with Elemantal damage and also Elemantal Ailment.
https://poe.ninja/poe2/pob/271b5
Timestamps:
Highlights: 00:00 Build details: 01:15 Skill gems: 04:05 Gear: 07:45 Passive tree/Jewels: 09:43 Build details 2: 12:06 Simulacrum Wave T16 7/7: 14:28
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 1.34M
- Hit DPS
- 1.34M
- With Poison DPS
- 1.34M
- With Ignite DPS
- 1.34M
- With Bleed DPS
- 1.34M
- Damage over Time
- 922.86
- Ignite DPS
- 922.86
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 183.91K
- Burst Damage
- 183.91K
Attack & Crit
- Attack/Cast Rate
- 7.28/s
- Hit Chance
- 100%
- Accuracy
- 1.4K
- Crit Chance
- 79%
- Crit Multiplier
- 723%
- Mana Cost
- 0
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 63.22K
- Life
- 1
- Energy Shield
- 3.92K
- Mana
- 777
- Spirit
- -100
- Darkness
- 0
- Armour
- 3.07K
- Evasion
- 18.95K
- Phys Damage Reduction
- 39%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 71%
- Evade (Projectile)
- 71%
- Evade (Spell)
- 71%
- Deflect
- 55%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+7%)
- Cold Resistance
- 75%
- Lightning Resistance
- 75% (+2%)
- Chaos Resistance
- 0%
Max Hit Taken
- Physical
- 5.28K
- Fire
- 16.9K
- Cold
- 16.9K
- Lightning
- 16.9K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 3.92K/s
- Mana Regen
- 31.1/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 155.4/s
Attributes & Utility
- Strength
- 86
- Intelligence
- 121
- Dexterity
- 164
- Movement Speed
- 58%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 30
- Devotion
- 0
- Presence Radius
- 4 m
- Item Rarity
- 18%