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PoE 3.13·Ritual·Juggernaut

My take on accuracy stacking Jugg

by No_Leather41035 years ago44

DPS
9.99M
Life
5.67K
Level
93
Min budget

Overview

My take on accuracy stacking Jugg is a Path of Exile Juggernaut build by No_Leather4103, made for the Ritual league (3.13). It is centered on Elemental Hit and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 9.99M DPS with 5.67K life. Suited for: Abyss. Key uniques include Cinderswallow Urn, Oskarm, Darkness Enthroned, Obscurantis, Dying Sun.

Build Video

No_Leather4103's Notes

Hi there,

I posted about this on r/pathofexile, but I figured this is the more appropriate place for this kind of showcase, so here I am. I am looking for ideas for upgrades/refinement!

POB: https://pastebin.com/V8ZrGbbE

My explanation: https://www.youtube.com/watch?v=Jg2ED5X71AA&t

(English isn't my primary language, +1 point for guess where I am from!)

Summary

  • 10 mil Sirus single target (with everything up, 5mil without)
  • 5 mil clear setup
  • 70 life gain on hit + 28 projectiles per second.
  • 500% attack speed
  • about 70% move speed without flasks.
  • 60k meme accuracy (down from 70k to put elemental hit conversion in place)

This build uses fire converted Elemental-Hit with Xoph's blood to gain a lot of base elemental damage and scales it with accuracy stacking benefits. It is unfortunately not one of those 50 mil Sirus DPS build with immortal defense, but I hope you like it!

Here is my a8 Sirus kill.

Here is my a8 Redeemer kill.

Why elemental-hit, not the Stormrider boots?

Level 24 elemental hit with Xoph's blood gives 1903.75 base damage on average. In order to match that with the boots, you need a 144,990 raw accuracy rating after taking the "25% less accuracy" modifier into account. I found that very hard to achieve.

Why not use "% accuracy if you have not killed" abyss jewel?

I noticed that some people are stacking "% accuracy if you have not killed" from abyss jewels to get close to 80k accuracy rating. You can use totem-based bow skills to not kill anything yourself to keep the mod always on. However, the totem playstyle is not my liking, and I also wanted to go self-attacking to make use of the life gain on hit.

How to gear up.

A lot of my gears are self-crafted, and jewels were bought around 30c each. If you have any questions about it, message me in-game @ NameloBall.

Acknowledgment

(previous work by other people that I am aware of)

Gear

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Gale Mark
Obscurantis
Replica Shroud of the Lightless
Xoph's Blood
Dire Spiral
Cataclysm Gyre
Oskarm
Darkness Enthroned
Dusk Spur
Dusk Bite
Grim Iridescence
Grim Vision
Hollow Edge
Morbid Glare
Morbid Vision
Foul Orb
Morbid Thunder
Whispering Globe
Armageddon Bloom
Phoenix Pause
Watcher's Eye
Split Personality
Combat Focus
Glyph Dream
Sol Prism
Combat Focus
Pandemonium Heart
Transcendent Spirit
Plague Prism
New Item
Split Personality

Skills

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Weapon 1

  • Elemental HitElemental Hit21/20WMain
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/23W
  • EmpowerEmpower4/5W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks2/20W
  • InspirationInspiration20/20W
  • Additional AccuracyAdditional Accuracy21/20W
  • BarrageBarrage20/20W

Boots

  • Summon Ice GolemSummon Ice Golem20W
  • Immortal CallImmortal Call5W
  • Wave of ConvictionWave of Conviction8W
  • Cast when Damage TakenCast when Damage Taken20W

Gloves

  • War BannerWar Banner20/20W
  • PrecisionPrecision21W
  • EmpowerEmpower3/20W

Helmet

  • VitalityVitality1W
  • Purity of ElementsPurity of Elements20W

Helmet

  • DashDash20/20W
  • Second WindSecond Wind20/20W

Gloves

  • EmpowerEmpower3/20W
  • AngerAnger23W

Passive Tree

Passive tree 3.18
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Combined DPS
9.99M
Hit DPS
9.99M
With Poison DPS
9.99M
With Ignite DPS
9.99M
With Bleed DPS
9.99M
Damage over Time
6.28K
Ignite DPS
6.28K
Average Hit
9.99M
Average Damage
222.29K

Attack & Crit

Attack/Cast Rate
7.49/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
433%
Mana Cost
4

Defence

Life
5.67K
Energy Shield
90
Mana
69
Armour
192
Evasion
3.24K
Phys Damage Reduction
22%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Evade (Melee)
18%
Evade (Projectile)
18%
Attack Dodge
40%
Spell Dodge
37%

Resistances

Fire Resistance
75% (+168%)
Cold Resistance
75% (+60%)
Lightning Resistance
75% (+90%)
Chaos Resistance
52%

Recovery

Life Regen
456.95/s
ES Regen
0/s
Mana Regen
14.2/s
Life Leech
2.08K/s
ES Leech
0/s
Mana Leech
141.4/s

Attributes & Utility

Strength
273
Intelligence
136
Dexterity
274
Movement Speed
159%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0