POB:
Tried my hand in build making. Currently it works decent enough to do basic t16 mapping. Would like to push it further. I am limited by my knowledge (and currency) so I'm asking for any suggestions on how to make this better.
Some of the components of the build:
Red trail, golden rule, maw of conquest and a unaffected by bleeds watchers for infinite frenzy sustain and chaos res.
Haemophilia for explode.
Solstice vigil for temp chains and longer flasks, self-poison/bleed etc.
Anathema for more curses.
Dendrobate for damage.
Trickster for a nice collection of offence/defence/recovery/qol.
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Next on the list is to craft a weapon with hits can be evaded, but not sure what to do after that.
Currently the build lacks a bit of single target damage for big rares etc. Intention is to be a fast mapping build that dies rarely so not looking to kill ubers with this one.