How could I make my poison Flicker Strike Trickster better?
by itsPixels3 years ago4
- DPS
- 1.12M
- Effective HP
- 65.16K
- Life
- 3.78K
- Level
- 91
- Min budget
Overview
How could I make my poison Flicker Strike Trickster better? is a Path of Exile Trickster build by itsPixels, made for the Sanctum league (3.20). It is centered on Vaal Flicker Strike and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 1.12M DPS with 65.16K effective HP, 3.78K life, 1.32K energy shield. Suited for: Mapping. Key uniques include Haemophilia, Atziri's Promise, Maw of Conquest, Witchfire Brew, Dendrobate.
itsPixels's Notes
Tried my hand in build making. Currently it works decent enough to do basic t16 mapping. Would like to push it further. I am limited by my knowledge (and currency) so I'm asking for any suggestions on how to make this better.
Some of the components of the build:
Red trail, golden rule, maw of conquest and a unaffected by bleeds watchers for infinite frenzy sustain and chaos res.
Haemophilia for explode.
Solstice vigil for temp chains and longer flasks, self-poison/bleed etc.
Anathema for more curses.
Dendrobate for damage.
Trickster for a nice collection of offence/defence/recovery/qol.
​
Next on the list is to craft a weapon with hits can be evaded, but not sure what to do after that.
Currently the build lacks a bit of single target damage for big rares etc. Intention is to be a fast mapping build that dies rarely so not looking to kill ubers with this one.
Gear
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Skills
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Boots
Withering Step19W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 91
Damage
- Full DPS
- 1.12M
- Combined DPS
- 1.12M
- Hit DPS
- 15.93K
- With Poison DPS
- 1.12M
- With Ignite DPS
- 15.93K
- With Bleed DPS
- 22.13K
- Damage over Time
- 1.11M
- Poison DPS
- 48.9K
- Bleed DPS
- 6.21K
- Culling DPS
- 0
- Average Damage
- 2.06K
Attack & Crit
- Attack/Cast Rate
- 7.74/s
- Cooldown
- 2.01s
- Hit Chance
- 94%
- Crit Chance
- 18%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 43
- Life Cost
- 0
Defence
- Effective Hit Pool
- 65.16K
- Life
- 3.78K
- Energy Shield
- 1.32K
- Mana
- 128
- Ward
- 0
- Armour
- 813
- Evasion
- 48.96K
- Phys Damage Reduction
- 19%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 1%
- Spell Suppression
- 88%
- Evade (Melee)
- 85%
- Evade (Projectile)
- 85%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+29%)
- Cold Resistance
- 76% (+7%)
- Lightning Resistance
- 75% (+27%)
- Chaos Resistance
- 76% (+11%)
Max Hit Taken
- Physical
- 17.57K
- Fire
- 27.35K
- Cold
- 28.29K
- Lightning
- 27.35K
- Chaos
- 17.48K
Recovery
- Life Regen
- 24/s
- ES Regen
- 0/s
- ES Recharge
- 1.32K/s
- Mana Regen
- 21.5/s
- Life Leech
- 596.77/s
- ES Leech
- 0/s
- Mana Leech
- 278.99/s
Attributes & Utility
- Strength
- 146
- Intelligence
- 180
- Dexterity
- 309
- Movement Speed
- 154%
- Endurance Charges
- 3
- Frenzy Charges
- 7
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 14%