// configs //
power charges from assassins mark
frenzy charges from mark mastery
21x fortify from weapon enchant (+1 fortification from timeless jewel)
leeching mods via trickster overleech (soul drinker)
always full on energy shield via over leech and big es leech recovery & so we are basically always in full es
15% conservative shock
intimidate from lethal pride
custom mod for return proj
culling strike - dagger mastery
Blind -- 1 Tattoo on dex node
// conditional //
lv.3 sigil of power - off // you can level it further, but its easier to reach max stage the lower level it is
immortal call - off
tincture - off
//pantheons//
major - solaris/arakaali
minor - ralakesh/tukohama
//defenses//
14K Energy Shield
90/90/90 Max Res -- Shield can be +2 Maximum Cold res, atleast with my current aura effect and purity gem level, I am overcapped by 1 max res already
100% Suppression
21% Fortify/Fortification (weapon enchant)
recovery - overleech + instant leech and ghost shrouds
92% Evade from Evade + Blind (1 tattoo) // 95% with evade watchers (can drop evasion suffix on flask)
19% Phys taken as Chaos (Helm + Body)
100% ailment avoidance (50% from boots + 50% from ancestral vision)
10% ES on kill with Trickster Polymath while mapping
100% Stun Avoidance from flask
2 Endurance Charges once you can afford/craft good rings
//absolutely banned map mods//
elemental reflect (yes you have awakened wed, but your whirl may do enough damage to kill you)
reduced recovery (especially the reduced recovery per charge on eater altars), you can run no regen but it can be annoying
cannot leech
-max res
//damage calc / mechanics//
A. 1 Projectile Hit from you
B. 1 Melee hit from you when you are just slightly away from boss because of +1 strike
C. 1 Projectile returning for 39% of damage from A hit
D. 1 Projectile returning for 39% of damage from B hit
hence custom mod is 78% more projectile damage
//faq//
Is this better than epehemeral edge?
Didn't play it. But one things certain, ephemeral edge feels like DOG ASS to play since it has low base attack speed, while this has 10.07aps at this gear.
Can you stack a different max res instead?
yes, you are not locked into a specific max res you can just res swap (harvest) and just change your element flask + purity. I chose lightning since mageblood doesnt have lightning res, so it makes playing around that res easier.
//why no nimis?//
You can run it if you want to, didnt feel the need for more damage. I tried it for a while, felt clunky with only 5 projectiles, use it if you want to use it.
//crafting//
Dagger:
Any base with high aps+crit (ambusher is BiS) with the synth implicit. Ideally a regular dagger, and NOT a rune dagger as this makes step 5 harder.
1. Zeal Essence until T1 Crit Chance/Crit Multi
2. Annul 3rd suffix if any
3. Suffix lock>Reforge Crit until you hit a tier acceptable to you, otherwise you may have to repeat to step 2 or 3 depending on annul if you hit say t6 on the reforge
4. Suffix Lock/Wild Bristle Matron(cheaper)
5. Reforge Lightning or you can do augment lightning, but more expensive as it will require you to suffix lock, and scour every failed attempt. Do this until you hit an acceptable flat lightning roll.
6. Suffix Lock/Wild Bristle Matron(cheaper)
7. Veiled Orb. If you miss, go back to step 5.
8. Block % Phys and Unveil "Attacks with this Weapon Penetrate #% Elemental Resistance".
9. Craft final mod (lightning as extra chaos or hits cant be evaded)
Shield
How I personally did it.
1.
https://www.pathofexile.com/trade/search/Settlers/ajmPyWkfe
2. Annul down so its ES Flat + ES % + Max Res + T1/T2 Resist Roll
3. Craft Attack Speed or stats if you end up needing dex (Dex+INT craft)
4. Redeemer's Exalted Orb for 3rd prefix, its always Elemental Damage with Attacks.
If you cant do the above:
Its likely just a combination of fractured max res, dense fossils etc.,
Helmet / Body:
Fractured INT on Lich's Circlet / Fractured 22% Suppress on Necrotic Armour
1. Dense Fossil spam till high es
2. Eldritch Chaos / Annuls / Exalts for 2nd suffix (T1 RES on Helm / T1 INT on Body)
3. Craft final mod
Gloves:
Fractured % ES or Flat ES on Warlock Gloves
1. Zeal Essence till Intelligence
2. Annul 3rd suffix if bad
3. Suffix lock > Reforge any of the Elements untiil you hit high tier
4. Eldritch Chaos / Annuls / Exalts for the other ES roll. So if you have fractured % ES, do this until you high flat es and vice versa
5. Craft Damage while Leeching
Boots:
Fractured Int on Warlock Boots
1. Dense fossil until high Flat ES + % ES
2. Annul 3rd prefix unless its good movement speed.
3. Prefixes cannot be changed
4. Reforge Speed or Veiled Orb and hope you hit Prefix. Do this until you hit acceptable movementspeed but its not necessary, you can just go triple es rolls on prefixes
5. Eldritch Chaos / Annuls / Exalts for 2nd suffix (T2+ Res)
6. Craft Avoid Ailments
Amulet:
15% (18% after quality) Synth % Intelligence
1. Spite Essence until T1 All Resistance
2. Annul 3rd suffix if bad.
3. Suffixes Cannot be Changed > Reforge Critical. Repeat from step 1/2 if you don't hit acceptable crit multi.
4. Suffix Lock/Wild Bristle Matron(cheaper) > Reforge Defence for acceptable % or Flat Energy shield. Repeat until you hit good, if you 6 mod gl on the annul
5. Suffix Lock/Wild Bristle Matron(cheaper) > Veiled Orb, if you miss go back to Step 4.
6. Block Mana > Unveil something useful (proj speed+dmg, etc.,)
7. Craft Damage while Leeching
Rings:
You should just run a Shavronne's Revelation on Left Ring slot with % intelligence corruption
2nd ring just fills out resists you are missing + intelligence on a % Intelligence Synth Ring.
If you are rich, and have a mirror you can copy mine, just pm me @Kina_iqStack
Large Clusters / Cobalt Jewels:
Just buy them