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PoE 3.24·Necropolis·Trickster

Spectral Throw of Materialising Trickster Showcase (ft. Vaal Flicker)

by thelostsanctuary2 years ago12

DPS
97.71M
Effective HP
191.36K
Energy Shield
10.46K
Level
99
Min budget

Overview

Spectral Throw of Materialising Trickster Showcase (ft. Vaal Flicker) is a Path of Exile Trickster build by thelostsanctuary, made for the Necropolis league (3.24). It is centered on Spectral Throw of Materialising and plays as a dexterity, attack, projectile archetype. In Path of Building it reaches 97.71M DPS with 191.36K effective HP, 1 life, 10.46K energy shield. Suited for: T17, Mapping. Key uniques include Mageblood, Bottled Faith, Shavronne's Revelation, The Squire, Manastorm.

thelostsanctuary's Notes

PoB: https://pobb.in/uze6dUjNPw3S

Video: Uber eater, Feared & some T17s: https://youtu.be/_rZ5MHJ7PVU?si=BGjnZ_x-D_ttNeQ5

Made this a few weeks ago and as many of us are, very much in wait-for-next-league mode, but thought I'd share as it was a fun thing to mess around with, and also given I seem to be literally the only person on poe.ninja using this skill gem at all! PoB and Video below.

The idea behind this build is to make Spectral Throw of Materialising work, which only does damage on the return. When I googled for ideas all I read was that it was 'mechanically irredeemable' as you literally do no damage and cannot leech for multiple seconds until the projectiles return (hence no-one using it I guess!) so I tried to build around its weaknesses.

Thanks to SaltedFish for inspiring me with the idea of manastorm spectral throw, this is very much a riff on your build.

Budget

Budget was MB+Adorned+around 1 Mirror (90% of which is the Amulet and Helm base, plus one of SaltedFish's claw 'fails'). Rest I crafted, no doubt it can be min maxed further (e.g. dead ring suffixes, adorned jewels, need ailment immunity via jewels + veiled orb boots) but I'm min-maxed out from my previous build and it does the job! The build did fine in T16s with leveling gear (I leveled to 95 using regular spectral throw + a 20C manastorm 70-97 with 1c uniques and hastily crafted rares), but T17s/Ubers need a bit of investment. Note this build is not an efficient use of currency, it is primarily for fun and making a 'bad' skill work.

The POB damage is a guide as it doesn't actually work like that from what I understand, as its based on the internal per-attack trigger rate of Spectral Throw. Eyeballing it it does more burst damage than my min-maxed CoC DD at 100M DPS. This is with Berserk turned off, and 50% shock (Ubers are reliably at 50%).

Build explanation

Offensively, the basic idea is to stack a lot of mana, and dump it all via a spell (in my case, Frostblink), which gives an incredible amount of flat lightning damage for 4 seconds (instantly recovering 10K mana for an always on buff). We then scale naturally high base damage from the transfigured skill gem (twice regular spectral throw) via supports that synergise well like volatility, and int stack via amulet/claw. We apply 50% shock, even to Ubers, making them melt. You basically fire the projectiles, blink through the enemies, and 'drag' them through the pack like a hot knife through butter.

Defensively, I focus on ES, evasion and massive recovery, plus bonus fortify/IC and the goal was to feel solid in T17 maps and ubers, be able to feel nice and safe in the middle of packs, and play sloppy and survive - some highlights:

  • 10K-ish ES
  • 93% effective spell suppression + some phys conversion / mitigation
  • 77% evade + elusive
  • CWDT Immortal Call, often with 3 endurance charges up
  • 20 fortify stacks up most of the time for 20% DR (gained via vaal flicker strike)
  • 6 sources of recovery to quickly recover from damage, even in no leech/regen/recovery maps or untargetable bosses with degen
    • When you hit: ES over leech 1K/sec
    • When hit: Ghost shrouds (recover up to 2K ES when hit)
    • All times: 600 ES regen via Shavronne's Revelation
    • On kill: Recover 1K+ ES on every kill (via taking 9 different masteries)
    • Every 5 seconds: 2K ES regen via Enduring Cry + Zealot's Oath
    • On conc. ground: 500 ES regen via Zealot's Oath (often up due to Watchers Eye + flask)

I've also focused on adding lots of quality of life / reliability in maps:

  • Consistent charge generation in every situation within seconds of opening a map or boss: 3 Power (on crit + mark), 6 Frenzy (mark + vaal flicker strike), 3 Endurance (enduring cry)
  • CWDT Warlord's mark to get full rage reliably in maps (and perhaps an endurance charge here or there)

Any suggestions or ideas let me know.

Enjoy and see you next league!

Gear

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Pandemonium Needle
Soul Crown
Glyph Shell
Bramble Scarab
Rage Nail
Shavronne's Revelation
Soul Claw
Mageblood
Behemoth Urge
Manastorm
Synthesised Piercing Crimson Jewel of Intelligence
Synthesised Piercing Crimson Jewel of Intelligence
Piercing Crimson Jewel of Intelligence
Watcher's Eye
Synthesised Piercing Crimson Jewel of Intelligence
Loath Desire
Phoenix Solace
Dragon Shard
Piercing Crimson Jewel of Intelligence
Synthesised Piercing Viridian Jewel of Intelligence
Lethal Pride
Piercing Viridian Jewel of Intelligence
The Adorned
Synthesised Piercing Crimson Jewel of Intelligence

Skills

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Body Armour

  • Spectral Throw of MaterialisingSpectral Throw of Materialising21/20WMain
  • VolatilityVolatility21/20W
  • Damage on Full LifeDamage on Full Life21/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks6/23W
  • Energy LeechEnergy Leech21/20W
  • NightbladeNightblade21/20W

Helmet

  • Immortal CallImmortal Call11/20W
  • Warlord's MarkWarlord's Mark12/20W
  • Cast when Damage TakenCast when Damage Taken9W
  • Increased DurationIncreased Duration20/20W

Gloves

  • Call to Arms20/22W
  • Enduring CryEnduring Cry20/20W
  • PrecisionPrecision20W
  • ClarityClarity1W

Boots

  • Ancestral ProtectorAncestral Protector20/20W
  • Vaal Flicker StrikeVaal Flicker Strike13/20W
  • FortifyFortify20/20W
  • MultistrikeMultistrike20/18W

Weapon 2

  • Assassin's MarkAssassin's Mark20/20W
  • FrostblinkFrostblink20W
  • Mark On HitMark On Hit20/20W

Weapon 1

  • Whirling BladesWhirling Blades20/20W
  • BerserkBerserk20/23W
  • Faster AttacksFaster Attacks20/20W

Ring 1

  • ConductivityConductivity1W

Passive Tree

Passive tree 3.24
scroll to zoom
Trickster
Trickster
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Garukhan

Character Stats

Level
99

Damage

Full DPS
0
Combined DPS
97.71M
Hit DPS
97.71M
With Poison DPS
97.71M
With Ignite DPS
97.71M
With Bleed DPS
97.71M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
9.91M
Burst Damage
9.91M

Attack & Crit

Attack/Cast Rate
9.86/s
Hit Chance
100%
Accuracy
1.18K
Crit Chance
100%
Crit Multiplier
682%
Totem Limit
1
Mana Cost
32
Life Cost
0

Defence

Effective Hit Pool
191.36K
Life
1
Energy Shield
10.46K
Mana
9.88K
Ward
0
Armour
0
Evasion
24.52K
Phys Damage Reduction
14%

Mitigation & Avoidance

Block
28%
Spell Block
0%
Spell Suppression
93%
Evade (Melee)
77%
Evade (Projectile)
77%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+16%)
Cold Resistance
75% (+16%)
Lightning Resistance
75% (+45%)
Chaos Resistance
-60%

Max Hit Taken

Physical
45.04K
Fire
72.52K
Cold
72.52K
Lightning
72.52K
Chaos

Recovery

Life Regen
0/s
ES Regen
1.15K/s
ES Recharge
10.46K/s
Mana Regen
0/s
Life Leech
0.3/s
ES Leech
2.08K/s
Mana Leech
3.02K/s

Attributes & Utility

Strength
156
Intelligence
1.98K
Dexterity
140
Movement Speed
176%
Endurance Charges
3
Frenzy Charges
6
Power Charges
3
Rage
50
Devotion
0