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PoE 3.25·Kalguur·Trickster

Divine Smite Trickister as a League Starter! Bait or Viable? | BUILD SHOWCASE

by Exile Strategy2 years ago172Subscribe

DPS
26.03M
Effective HP
107.53K
Energy Shield
8.01K
Level
99
Min budget

Overview

Divine Smite Trickister as a League Starter! Bait or Viable? | BUILD SHOWCASE is a Path of Exile Trickster build by Exile Strategy, made for the Kalguur league (3.25). It is centered on Smite of Divine Judgement and plays as a lightning, strength, melee, attack archetype. In Path of Building it reaches 26.03M DPS with 107.53K effective HP, 1 life, 8.01K energy shield. Suited for: Essence, Lab Runner. Key uniques include Mageblood, Vessel of Vinktar, Atziri's Reflection, Kalandra's Touch.

Build Video

Exile Strategy's Notes

Atc 1 - Try to find swords, axes, scepter, maces, rings and amulets that have flat elemental damage. - This makes ALL the difference in this first act. - Any of these magic items that drop, check if they have good attributes. - Attack Speed is also good. - In this first act, the base of a armor doesn't make any difference, it can be any. - Don't level up Clarity and Precision! - Dual Wielding for more Attack Speed. Atc 2 - After Sharp and Cruel you can get 3 auras, Herald of Thunder, Herald of Ice and Summon Skitterbots. Can drop Clarity - This 3 auras are a HUGE boots for damage. Don't Skip and rush this quest. - After Intruders in Black, you can start using Elemental Damage with Attack Support - From here, try to find Evasion and ES bases for body armour, or Armor and ES. - For the other parts, prefer only ES, but if you can find one with EV/ES or AR/ES, that will also work. - Rings, Amulets and Gloves, preferably with offensive modifiers, such as flat elemental damage, increased elemental damage or Attack Speed. - Heavy Belt and Amber Amulet helps with strength prerequisites Act 3 - Depending on whether you managed to find good equipment with ES, you can start using the Energy Blade. - After you start using Energy Blade, you can also use Two-Handed weapons if u want. - You can start using Discipline and Grace. - I recommend leaving both leveling even if you're not going to use them. - Herald of Ice helps a lot with clear speed, Herald of Thunder can drop if you want. - Keep looking for better gear with ES, flat elemental damage and attack speed. - Body Armour: Evasion and Energy Shield, or Armour and Energy Shield - Everything else = pure ES. Act 4 - Nothing new, just Summon Lightning Golem - Keep looking for better gear with ES, flat elemental damage and attack speed. Act 5+ - Multistrike and Mark on Hit will make the build much stronger. - Keep looking for better gear with ES, res and attack speed. - If you get some chaos see if you can buy a Divine Smite level 1. - When you reach the third labyrinth you can farm them in search of your Divine Smite, start leveling up several Smites in the secondary setup. COMPLET TIER LIST OF MODIFIERS https://docs.google.com/spreadsheets/d/1aK6ihaqgj3jU01eV_SacvwFdR9DuYMWce8ip13k3kLE/edit?usp=sharing

Gear

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Act 2 Axe
End-Game Helmet
End-Game Body Armour
Endgame Perfect Amulet
End-Game Ring
Kalandra's Touch
End-Game Gloves
Mageblood
End-Game Boots
Atziri's Reflection
Watcher's Eye
Late game Perfect Jewel 2
The Perfect Cluster Jewel
Stormshroud
Lethal Pride
Late game Perfect Jewel 2

Skills

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Body Armour

  • Smite of Divine JudgementSmite of Divine Judgement21/20WMain
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • VolatilityVolatility21/20W
  • Awakened MultistrikeAwakened Multistrike5/20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/20W
  • Energy LeechEnergy Leech21/20W

Helmet

  • Assassin's MarkAssassin's Mark21/20W
  • Energy BladeEnergy Blade21/20W
  • Mark On HitMark On Hit21/20W
  • EnhanceEnhance4W

Gloves

  • SteelskinSteelskin19/20W
  • AutomationAutomation21/20W
  • More DurationMore Duration21/20W
  • EnhanceEnhance10W

Boots

  • DisciplineDiscipline21W
  • GraceGrace21W
  • HasteHaste21W
  • EnlightenEnlighten4W

Weapon 1

  • Leap SlamLeap Slam18/20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun20/20W
  • Faster AttacksFaster Attacks20/20W

Weapon 2

  • Summon Lightning GolemSummon Lightning Golem21/20W
  • PrecisionPrecision21W

Passive Tree

Passive tree 3.25
scroll to zoom
Trickster
Trickster
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
99

Damage

Full DPS
26.03M
Combined DPS
25.97M
Hit DPS
25.97M
With Poison DPS
25.97M
With Ignite DPS
25.97M
With Bleed DPS
25.97M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
3.2M
Burst Damage
3.2M

Attack & Crit

Attack/Cast Rate
8.13/s
Hit Chance
100%
Accuracy
4K
Crit Chance
94%
Crit Multiplier
512%
AoE Radius
2.2 m
Mana Cost
39
Life Cost
0

Defence

Effective Hit Pool
107.53K
Life
1
Energy Shield
8.01K
Mana
170
Ward
0
Armour
0
Evasion
66.9K
Phys Damage Reduction
12%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
89%
Evade (Projectile)
89%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+33%)
Cold Resistance
75% (+33%)
Lightning Resistance
80% (+58%)
Chaos Resistance
-60%

Max Hit Taken

Physical
21.1K
Fire
75.37K
Cold
75.37K
Lightning
91.75K
Chaos

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
8.01K/s
Mana Regen
32.2/s
Life Leech
32.79/s
ES Leech
1.45K/s
Mana Leech
448/s

Attributes & Utility

Strength
156
Intelligence
1.05K
Dexterity
225
Movement Speed
194%
Endurance Charges
3
Frenzy Charges
3
Power Charges
4
Rage
0
Devotion
0