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PoE 3.21·Crucible·Pathfinder

Poison artillery ballista on PF is insane, hitting dot cap with week 1 gear

by DotLegitimate74993 years ago7

DPS
35.85M
Effective HP
28.99K
Life
4.19K
Level
95
Min budget

Overview

Poison artillery ballista on PF is insane, hitting dot cap with week 1 gear is a Path of Exile Pathfinder build by DotLegitimate7499, made for the Crucible league (3.21). It is centered on Artillery Ballista and plays as a dexterity, attack, totem, area archetype. In Path of Building it reaches 35.85M DPS with 28.99K effective HP, 4.19K life, 919 energy shield. Suited for: Mapping, Expedition, Bossing. Key uniques include Asenath's Gentle Touch, Taste of Hate, Wilma's Requital, Stranglegasp, Dendrobate.

Build Video

DotLegitimate7499's Notes

Got the build idea from Zizaran but since i'm on SC trade I made some tweaks to it. Using Stranglegrasp to grab all the totem notables & also Sovereignty so I don't have to spread out my tree too much & can run 3 auras comfortably. Instead I branched to EB so I can run malevolence with divine blessing. Also using Asenath's gentle touch for clearspeed & QoL in mapping. It's tanky af with Master surgeon + petrified blood combo (thanks to Palsteron for the idea), 3 elemental flasks & capped spell suppress. Once I am able to afford Progenesis I'll replace my silver flask with that & get onslaught from the totem medium cluster.

Tbh it exceeded all my expectations! It melts juiced invitations and pinnacle bosses in seconds. Mapping is not the fastest but still quite good & very smooth. Asenath's helps a lot especially in dense mobs like expedition. Fully charging crucible on t16 regardless of map mods.

You can also make it much tankier by taking out Dendrobate & replacing with a crafted rare with life, spell suppress & phys taken as. Then you'd run divergent herald of agony to cap out poison chance & drop some spell suppress on tree to grab the mana cluster for 12% reservation efficiency. This + enlighten 3 in helm should be able to run all 4 auras - haste, grace, petrified blood, HoAG. (assuming amulet has the sovereignty anoint).

I'm not good at build making at all so I'm sure there are tons of people who can make this build 10x better. But here's my path of building if anyone wants to take a peek

https://pobb.in/1NNikMyw65RN

UPDATES:

Mapping example (Ghosted phoenix with Maven witness) - https://youtu.be/ILoX39DByqA

Some boss kills (Sirus, Maven, Uber exarch) - https://youtu.be/kiHzWedCO84

Feared/uber sirus/uber shaper - https://youtu.be/fa8vqKXkSNY

As you can see, the bossing dps is really good & very comfy playstyle. I'm terrible at boss mechanics so I die once to memory game and several times in Uber exarch fight. Pretty confident this can take down all ubers, but I'm not gonna respec my entire atlas to do that lol

Final PoB (lvl 100) - https://pobb.in/ej4lNGjsQPhM Added large thread of hope to save points, running Progenesis & dropped the silver flask to get onslaught from medium totem cluster. Also as suggested by another player who is running the same build, added a grace spell suppress + haste phasing watcher's eye. The phasing really helps when mapping. Total ~50div spent on the build now, and I'm probably not gonna push it any further. It can already do pretty much all content in the game.

Gear

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Rune Wind
Wilma's Requital
Dendrobate
Stranglegasp
Doom Eye
Empyrean Circle
Asenath's Gentle Touch
Domination Bond
Empyrean Spark
Viper Skewer
Plague Stone
Watcher's Eye
Hypnotic Hope
Gale Spark

Skills

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Body Armour

  • Artillery BallistaArtillery Ballista21WMain
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles1/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments1/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments1/20W

Weapon 1

  • FrenzyFrenzy1W
  • Mirage ArcherMirage Archer20W
  • Culling StrikeCulling Strike20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Withering TouchWithering Touch19/16W

Boots

  • MalevolenceMalevolence20W
  • InspirationInspiration20W
  • Divine BlessingDivine Blessing1W
  • Increased DurationIncreased Duration20W

Gloves

  • Ensnaring ArrowEnsnaring Arrow20W
  • Flame DashFlame Dash19W
  • Second WindSecond Wind20W

Helmet

  • Vaal HasteVaal Haste20W
  • GraceGrace20W
  • Petrified BloodPetrified Blood20W

Gloves

  • DespairDespair20W

Weapon 1

  • Withering StepWithering Step20W

Gloves

  • Decree of Flames1W

Gloves

  • Temporal ChainsTemporal Chains1W

Passive Tree

Passive tree 3.21
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
35.85M
Combined DPS
958.4K
Hit DPS
1.51K
With Poison DPS
958.4K
With Ignite DPS
1.51K
With Bleed DPS
1.51K
Damage over Time
956.89K
Poison DPS
47.54K
Culling DPS
0
Reservation DPS
0
Average Damage
491.07
Burst Damage
491.07

Attack & Crit

Attack/Cast Rate
3.08/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
150%
Totem Limit
8
Mana Cost
48
Life Cost
19

Defence

Effective Hit Pool
28.99K
Life
4.19K
Energy Shield
919
Mana
444
Ward
0
Armour
1.29K
Evasion
20.55K
Phys Damage Reduction
12%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
71%
Evade (Projectile)
71%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+17%)
Cold Resistance
75% (+10%)
Lightning Resistance
75% (+10%)
Chaos Resistance
-6%

Max Hit Taken

Physical
9.35K
Fire
38.27K
Cold
38.27K
Lightning
38.27K
Chaos
7.18K

Recovery

Life Regen
92.2/s
ES Regen
0/s
ES Recharge
919/s
Mana Regen
19/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
241
Intelligence
170
Dexterity
312
Movement Speed
106%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0