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PoE 3.24·Necropolis·Juggernaut

Flamewood Zenith Juggernaut - T17 Fortress Run

by lumin2 years ago9Subscribe

DPS
109.02M
Effective HP
770.31K
Life
4.22K
Level
96
Min budget

Overview

Flamewood Zenith Juggernaut - T17 Fortress Run is a Path of Exile Juggernaut build by lumin, made for the Necropolis league (3.24). It is centered on Vaal Rejuvenation Totem and plays as a totem, aura, strength, spell archetype. In Path of Building it reaches 109.02M DPS with 770.31K effective HP, 4.22K life, 711 energy shield. Suited for: T17. Key uniques include The Dark Seer, Replica Dragonfang's Flight, Rumi's Concoction, Anathema, Black Zenith.

Build Video

lumin's Notes

READ NOTES: Black zenith gives socketed skills +4s to cooldown, but when a flamewood totem is resummoned, this cooldown is fully reset on the new totem. Existing totems will still have the 5 second cooldown on their skill from black zenith, meaning they will not cast again until resummoned in most use cases. This means that to properly calculate flamewood's damage, we must multiply the base damage of one totem and one projectile by each projectile and each totem summoned per second. Since we can place 3.02 rejuvenation totems per second thanks to our totem placement speed modifiers, it means that we are summoning 6.04 totems per second through multiple totems support. We will equate this to 500% more projectile damage within our config since the Avenging Flame spell has a 0.98s trigger rate. Because rain of splinters and black zenith are giving us 6 extra projectiles on top of the 1 base projectile that flamewood summons, the count for the skill is set to 7. However, this dps is calculated assuming that the totems are being hit upon each resummon before the next totem is placed, which is rare unless they are summoned within a group of enemies with high base attack speed or within a multi-hit enemy ability (not a dot). Additionally, although we use concentrated effect support, not all projectiles can be assumed to be hitting an enemy especially if they are mobile or have a small hitbox. Our final dps is incredibly dependent on which enemies we are fighting, so take the damage number in this pob with a grain of salt as it is only for the ideal scenario.

Gear

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The Dark Seer
Empyrean Salvation
The Fourth Vow
Replica Dragonfang's Flight
Polaric Devastation
Anathema
Black Zenith
Ghoul Buckle
Torchoak Step
Eagle Span
Whispering Gaze
The Perandus Pact
Forbidden Flesh
Glorious Vanity
Rain of Splinters
Split Personality
Forbidden Flame

Skills

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Gloves

  • Vaal Rejuvenation TotemVaal Rejuvenation Totem21/20WMain
  • FlamewoodFlamewood21/20W
  • Multiple TotemsMultiple Totems20/23W
  • Concentrated EffectConcentrated Effect20/20W

Weapon 1

  • ZealotryZealotry20W
  • GraceGrace18W
  • Frost ShieldFrost Shield20W
  • Vaal Arctic ArmourVaal Arctic Armour20W
  • InspirationInspiration20/20W
  • Divine BlessingDivine Blessing20/20W

Body Armour

  • Tempest ShieldTempest Shield20W
  • Herald of AshHerald of Ash20W
  • DeterminationDetermination20W
  • Molten ShellMolten Shell20/20W
  • AutomationAutomation20W
  • Detonate MinesDetonate Mines1W

Boots

  • FlammabilityFlammability20W
  • Elemental WeaknessElemental Weakness20/20W
  • Arcanist BrandArcanist Brand20W
  • Sniper's MarkSniper's Mark19/20W

Weapon 2

  • Flame DashFlame Dash20W
  • Phase RunPhase Run15W
  • VitalityVitality7W
  • Righteous FireRighteous Fire21W

Helmet

  • Wave of ConvictionWave of Conviction2W
  • High-Impact MineHigh-Impact Mine20W
  • CombustionCombustion20/20W
  • Culling StrikeCulling Strike20W

Passive Tree

Passive tree 3.24
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Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Tukohama

Character Stats

Level
96

Damage

Full DPS
109.02M
Combined DPS
14.22M
Hit DPS
13.98M
With Poison DPS
13.98M
With Ignite DPS
14.22M
With Bleed DPS
13.98M
Damage over Time
241.09K
Ignite DPS
241.09K
Culling DPS
0
Reservation DPS
0
Average Hit
14.3M
Burst Damage
14.3M

Attack & Crit

Attack/Cast Rate
0.98/s
Cooldown
1.02s
Hit Chance
100%
Crit Chance
12%
Crit Multiplier
100%
AoE Radius
1.5 m
Totem Limit
5
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
770.31K
Life
4.22K
Energy Shield
711
Mana
42
Ward
0
Armour
72.87K
Evasion
2.85K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
68%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
27%
Evade (Projectile)
27%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
79% (+43%)
Cold Resistance
79% (+31%)
Lightning Resistance
80% (+38%)
Chaos Resistance
82%

Max Hit Taken

Physical
35.48K
Fire
79.85K
Cold
79.85K
Lightning
82.1K
Chaos
105.43K

Recovery

Life Regen
1.54K/s
ES Regen
20/s
ES Recharge
711/s
Mana Regen
15.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
190
Intelligence
162
Dexterity
141
Movement Speed
109%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0