PoE2 0.4·The Last of the Druids·Pathfinder
Poison Bone cage Contagion Pathfinder
by Lbgeckos25 months ago3
- DPS
- 152.34K
- Effective HP
- 15.07K
- Energy Shield
- 1.63K
- Spirit
- 100
- Level
- 96
- Min budget
Overview
Poison Bone cage Contagion Pathfinder is a Path of Exile 2 Pathfinder build by Lbgeckos2, made for the The Last of the Druids league (0.4). It is centered on Bone Cage and plays as a intelligence, spell, area, physical archetype. In Path of Building it reaches 152.34K DPS with 15.07K effective HP, 1.6K life, 1.63K energy shield. Suited for: Mapping. Key uniques include Astramentis, The Vertex, Hyrri's Ire, Plaguefinger, Nascent Hope.
Build Video
Lbgeckos2's Notes
Here's a build I've been tinkering with since .2 and I think its finally in a decent spot. Still some room to optimize, but im happy with it. https://pobb.in/S8OivQTMHrKd
I love poison, and I love poison prolif. I get a little tingle in my pringle when I see a juicy pack setting up that I know is gonna make this thing spreadddd.
Sorry if the build part is wack - first time tryin to do this.
Long story short we have Phys Spell+Crit+poison chance & mag for our weapon set 1. Then weopon set 2 is all AOE + AOE on wand + focus.
Big phys hit with bonecage for the initial poison hit, scaled with ailment/poison mag, spread with contagion, and aided by bursting plague.
Combo is contagion then bonecage - that usually does the trick.
Single target is bone storm - perfectly happy with it.
Defensive layer is EV + ES. I was originially running it as a pure blue life with a nice covenant robe and no defense, but it's not really the build for that. So the defensive solution is Hyries ' Ire + spectral ward and then some additional ES nodes.
Would love to hear your feedback.
All clips are t15 0/1 portal and some increased pack size and then a t3 xesht.
I have not tried it in a juiced temple since I bricked mine and then havent done arb yet cause I havent.
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 152.34K
- Hit DPS
- 101.12K
- With Poison DPS
- 152.31K
- With Ignite DPS
- 101.15K
- With Bleed DPS
- 101.12K
- Damage over Time
- 51.21K
- Poison DPS
- 51.19K
- Ignite DPS
- 25.46
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 63.6K
- Burst Damage
- 63.6K
Attack & Crit
- Attack/Cast Rate
- 1.59/s
- Hit Chance
- 100%
- Crit Chance
- 85%
- Crit Multiplier
- 611%
- AoE Radius
- 1.1 m
- Mana Cost
- 267.27
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 15.07K
- Life
- 1.6K
- Energy Shield
- 1.63K
- Mana
- 1.35K
- Spirit
- -15
- Darkness
- 0
- Armour
- 0
- Evasion
- 5.05K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 36%
- Evade (Projectile)
- 36%
- Evade (Spell)
- 36%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+10%)
- Cold Resistance
- 75% (+10%)
- Lightning Resistance
- 75% (+2%)
- Chaos Resistance
- 59%
Max Hit Taken
- Physical
- 4.58K
- Fire
- 16.36K
- Cold
- 16.36K
- Lightning
- 16.36K
- Chaos
- 9.18K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 1.63K/s
- Mana Regen
- 44.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 125
- Intelligence
- 183
- Dexterity
- 156
- Movement Speed
- 34%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4 m