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Blood Mage Spark — Final Mechanics Update (PoE 2)
This is the last mechanics pass on my Blood Mage Spark setup. Small gains are still possible (mostly base stats), but the core engine is locked in.
PoB 👉 https://pobb.in/J8LmUgrfqdBZ
Previous versions
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SPARK ⚡ into COMET RAIN 🌌 • CHAOS DAMAGE 🌑 • BLOOD MAGE [PoE 2]
https://www.youtube.com/watch?v=ZVvp2nzyix4&t=621s
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⚡ CHAOS COMET + WARP | SPARK BLOOD MAGE ⚡
https://www.youtube.com/watch?v=6SGRLX0Co6s&t=750s
Timestamps
0:00 Intro
0:38 Build’s core
0:58 How we apply elemental ailments
1:50 Debuffs
2:11 Combat Frenzy + Charge Regulation
2:48 Load our infusions
3:55 Use our remnants
4:40 Defense layers
5:40 Outro
6:05 T16 map
7:59 T16 map boss
8:10 Twisted Domain
10:47 Xesht Lv. 3
If you found this helpful
Drop a like, sub if you’re new, and tell me what you’d tweak next. ❤️
Keywords
Path of Exile 2, PoE 2, Blood Mage, Spark build, chaos conversion, Cast on Critical, Cast on Elemental Ailments, Original Sin ring, Tul’s Stillness, Esh’s Radiance, Xoph’s Pyre, Orb of Storms, Comet, Withering Presence, Despair curse, Siphon Elements, Elemental Equilibrium, endgame build, mapping, T16, Twisted Domain, Xesht
Hashtags
#pathofexile2 #poe2 #bloodmagebuild #poe2builds #arpg
Life
2595
Mana
0
Energy Shield
3608
DPS
161K
Effective Hit Pool
15.66K
Phys Max Hit Taken
7.10K
Chaos Res
75
Fire Res
75
Cold Res
74
Lightning Res
75
Armour
358
Evasion
797
Block
undefined | undefined
Crit Chance
65%
Crit Multi
745%
Rage
0
Strength
155
Intelligence
157
Dexterity
95
Ward
Item Quantity
0%
Item Rarity
0%
Movement Speed
29%


















