- DPS
- 65.27M
- Effective HP
- 631.46K
- Life
- 4.19K
- Level
- 100
- Min budget
Overview
[3.21] Immortal Fire Boneshatter Jugg is a Path of Exile Juggernaut build by Emattera, made for the Crucible league (3.21). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 65.27M DPS with 631.46K effective HP, 4.19K life, 1.21K energy shield. Suited for: Mapping, Delve. Key uniques include Nebuloch, Replica Soul Tether, Ashes of the Stars, Nebuloch, Ephemeral Edge.
Build Video
Emattera's Notes
Hi, I wanted to showcase this build I found last league on poe ninja (the name of his account is DenisChin in case you want to check what he did) with very low play rate. I never found any video or forum post about it so I decided to make one my-self.
There's nothing crazy or magic about how the build work. You play transcendance, all your armour apply to elemental damage, you use loreweave to override the transcandence downside. Then you play a lot of endurance charges to have some physical damage mitigation (that we loss with transcandence) and here we go. The damage part is covered by dual weilding nebuloch and a full fire conversion.
So basicaly, you're immortal against 98% of the game content, the only things that kill you are thoose who disable your life regen. So sirus, maven, and searing exarch.
If you have any question about how the build work and need in depth detail, feel free to ask in comments I'll answer or pm me in game. IGN: JuggernautIsBetter
Showcase of the build : https://youtu.be/BhAC3bFLRss
POB: https://pastebin.com/2NApMtbn
Budget is between 70-100 div
You can play without grand spectrum to make it way cheaper by swapping boots with ralakesh everytime you need to have you max endurance charges. Grand spectrum are only here for quality of life and to be able to run map with the mods that steal your endurance charges.
Loadouts
Gear
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Skills
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Gloves
- Commandment of Thunder1W
Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Gruthkul
Character Stats
- Level
- 100
Damage
- Full DPS
- 65.27M
- Hit DPS
- 64.56M
- Damage over Time
- 558.97K
- Ignite DPS
- 558.97K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 4.37M
- Average Damage
- 2.13M
- Burst Damage
- 2.14M
Attack & Crit
- Attack/Cast Rate
- 30.3/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Mana Cost
- 7
- Life Cost
- 0
Defence
- Effective Hit Pool
- 631.46K
- Life
- 4.19K
- Energy Shield
- 1.21K
- Mana
- 168
- Ward
- 0
- Armour
- 220.09K
- Evasion
- 29
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 78% (+113%)
- Cold Resistance
- 78% (+111%)
- Lightning Resistance
- 78% (+84%)
- Chaos Resistance
- 78% (+14%)
Max Hit Taken
- Physical
- 351.01K
- Fire
- 362.77K
- Cold
- 298.86K
- Lightning
- 298.86K
- Chaos
- 96.7K
Recovery
- Life Regen
- 1.25K/s
- Net Life Regen
- 877.11/s
- ES Regen
- 0/s
- ES Recharge
- 1.21K/s
- Mana Regen
- 20.7/s
- Total Degen
- 371.29/s
Attributes & Utility
- Strength
- 437
- Intelligence
- 113
- Dexterity
- 185
- Movement Speed
- 104%
- Endurance Charges
- 11
- Frenzy Charges
- 4
- Power Charges
- 3
- Rage
- 50
- Devotion
- 85
- Item Rarity
- 18%