Gears:
Weapon : 450 Div
Shield: 280 Div
Helmet: 25 Div
Amulet : 13 Div
Helical rare ring: 250 Div
Kalandra ring: 3 Div
Frenzy ring: 570 Div
Gloves: 430 Div
Boots: 10 Div
Armour: 550 DIv
Belt: 185 Div
Gems: 205 Div
Jewels:
12p Large Cluster with 4% res : 45 Div
12p Large Cluster with doouble T1 cast speed: 65 Div
8p Large Cluster: 5 Div
Rational Doctrine: 30 Div
Elegant Hubris : 490 Div
Watcher: 8 Div
Thread of Hope: 80 Div
Sublime Vision: 4 Div
Impossibe Escape: Free
3Crit multi + maximum life rare jew: 80 Div
The Blue Nightmare: 6 Div
Nadir Mode: 2 Div
Stormshroud: 30 Div
Abyss jew: 3 Div
Total: 3819 Div
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Pros:
All-rounded build, tons of damage, Tier-0 mapping skill, good for uber bossing as well
Screams of the Desiccated Build, not HH or MB anymore
Good defensive setup, Immune elemental ailments, CB, 36% additional Elemental Damage &Physical Damage Reduction with 9 endurance changes, leech will not removed when Unreserved Life is Filled, 20% Sap. 15% damage taken by AG, 70%+ uptime immotal call, Consume corpses to Recover life (Greater Devour Support), Defiance of Destiny and Recoup life
Not minion pact build
Cons:
Not minion pact build
Screams of the Desiccated Build, cannot use any non-instant flasks
>28 Cast rate + 15 projtiles per cast + >500% projectile speed, you probably need a spark MTX to protect your eyes
Unlike MB, you won't have shrine effect in town so you move like a normal character in town
Cannot do ele reflect map mod in this setup
Offensive Mechanics:
Acceleration Shrine combined with Blunderbore and The Gull provides around ~214% action speed modifier and 183% increased projtile speed, perfect item for spark
Unholy Trinity + blue nightmare to hits ignore enemy Lightning and Chaos resistance
Defensive Mechanics:
80% avoid shock + 20% avoid from passive tree + stormshroud = immune to all elemental ailments
Slayer: leech will not removed when Unreserved Life is Filled, that's why you can useRF when you doing breach (you can use life flasks to force it turn off)
20% sap from Sublime Vision
9 endurance changes with 100% uptime (Ralakesh's Impatience) = 36% additional Elemental Damage &Physical Damage Reduction
10 Fority, 15% damage taken by AG
Action Speed cannot be modified to below Base Value & Nearby Enemies cannot deal Critical Strikes if AG using Garb of the Ephemeral, currently using Gruthkul's Pelt
70% uptime for immotal call to immnue bleeding, immune CB (Ralakesh's Impatience)
Greater Devour Consume corpses to Recover >500 life, alsoi provide 45 soul eater when mapping, one of the greatest skill gem added in 3.28
99% spell suppress (can be 100% with tattoos but not necessary)
Defiance of Destiny and life recoup mod from ring provides tons of life recovery before & when hit