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Convoking WandQotra's RegulatorRigwald's HuntHaunted BascinetThe Celestial BraceBone RingBone RingBonemeldBrimstone TreadsMagebloodGhastly Eye JewelGhastly Eye JewelGhastly Eye JewelThe Light of MeaningMelding of the FleshImpossible EscapeElegant HubrisLarge Cluster JewelUnnatural Instinct
Quartz FlaskQuicksilver FlaskBismuth FlaskRuby Flask

POB: https://pobb.in/rV6r402ePe3m

I cooked up this build with a friend of mine. We wanted to find a use for Rigwald's Hunt. Overall it comes together to be a solid build.

As for how it clears, Annihilation combined with a ton of minion AOE makes for a really solid setup. It is decently dependent on your minion attack speed though. You really want to get as much as you can. It feels a bit delayed but ultimately is better than something like totems.

Single Target can get a bit dicey depending on how smart your SRS want to be, but it's solid enough for ubers if you want to run those. There's also absolutely a higher investment level you could tap into if you really liked the build.

The Tank is for sure there though. Tons of Fortify, your spectres give you a ton of Armour/Evasion, max res is pretty big.

A solid enough concept. I had fun playing around with it as a super late league project. Ultimately it uses a lot of unique items nobody cares about so most of the gear is relatively cheap to run. As far as minion builds go it was more tolerable than ones I've run in the past.

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Life

4593

Mana

161

Energy Shield

0

DPS

48M

Effective Hit Pool

100.45K

Phys Max Hit Taken

13.20K

Chaos Res

75

Fire Res

88

Cold Res

88

Lightning Res

88

Armour

28K

Evasion

27K

Block

undefined | undefined

Crit Chance

Crit Multi

298%

Rage

0

Strength

186

Intelligence

252

Dexterity

240

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

147%