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PoE 3.19·Kalandra·Elementalist

Lightning Conduit pob for you

by Kroughfire4 years ago18

DPS
13.63M
Effective HP
63.27K
Life
4.71K
Level
93
Min budget

Overview

Lightning Conduit pob for you is a Path of Exile Elementalist build by Kroughfire, made for the Kalandra league (3.19). It is centered on Storm Call and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 13.63M DPS with 63.27K effective HP, 4.71K life, 3.42K energy shield. Suited for: Legion, Mapping, Bossing. Key uniques include Algor Mortis, The Devouring Diadem, Shadowstitch.

Kroughfire's Notes

I just wanted to throw out my current pob for lightning conduit. I trimmed down my gear and gems to be very accessible (all lvl 20 gems barring the actual lightning conduit, no flasks, most gear has 3 mods, etc).

This isn't a final bossing build, but rather a starting point to get through the entire atlas and start on guardians. The damage is solid enough for final bosses, but you'll need more investment to reliably survive since the build requires you to stand still to spam cast conduit.

https://pastebin.com/X6pFmivS

(this build was trimmed from my end game version, so if I forgot to downgrade anything, let me know and I'll change it. I don't know how much brutal restraint will be this league, but I left it in anyways so you know it's something to go for).

The playstyle is shield charge into a pack which will proliferate shock, then conduit and move on. For rares, bosses, league mechanics, place down either orb of storms or storm brand (whichever feels better since we can't know now without testing) and spam conduit.

The only relatively expensive item in the build is shadowstitch. Ideally you are looking for +2aoe gem corruption, but just get anything that's kinda helpful. This chest is farmable yourself by double corrupting white sacrificial garbs (which drop from atiziri). It is also guaranteed to be 6-linked, so while it will take you on average of 4 double corruptions to get one (start of league each corrupting temple is 1ex (or 1 divine now)), but you will get your 6l and it should last you pretty much until the end of the game. Just to give you an idea of how good a +2aoe chest is for us, you can try swapping out for an elevated spell crit, elevated 12%int/+1 int gem mod, and 100 life vaal regalia and the dps and defenses on shadowstitch still wins, plus you get life and es on kill for smoother mapping survivability.

This build is very ssf viable because the only required uniques are deterministically farmable (shadowstitch and devouring diadem). The last unique is algor mortis, which is a fairly common drop, especially target farmed from gwennen. Thunderfists will probably be better early, and might be better later if you decided to use your orb of storms/storm brand as a clear in itself.

For links, I use elemental focus since conduit does not need to shock. However, if you have algor mortis and your orb of storms cannot proc sap for you, you'll want to swap out ele focus for another support gem so you can get the 20% reduced damage taken from sap debuff. Do not swap it out for inspiration or hypothermia, since with EB inspiration never procs, and hypothermia is unreliable since our source of chill is only ground effects.

You can swap out primal aegis ascendancy for shaper of Winter for more chill -- This is a flex point and simply depends on how you feel defensively.

While progressing, I would recommend using a lightning damage leeched as life temple amulet, since there is no other source of life leech for us, and you won't have the 5% life recovery on block shaper mod on a shield for a while.

​

To level, swap to lightning conduit at the first lab when you get shaper of storms. The build should work completely fine after that. I would also grab EB but not MOM early. Actually, you probably cannot take Mind over Matter, Wicked Ward, or Divine Shield until you have a devouring diadem. Just use it as an infinite mana source. Do not get Glancing Blows until you have a shaper life% on block shield.

I suspect vaal arc will be very useful for legion or huge pack clearing so you can spam conduit on everything without hitting them with oos or storm brand.

Hopefully this gives people hoping to start with the new skill a basic set-up. Let me know if there is some tech I'm missing, and good luck.

Gear

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Rarity:Rare
The Devouring Diadem
Shadowstitch
New Item
New Item
New Item
Algor Mortis
New Item
New Item
New Item
New Item
New Item
Brutal Restraint
New Item

Skills

Tap a skill to open trade.

Body Armour

  • Storm CallStorm Call21/20WMain
  • Elemental FocusElemental Focus20/20W
  • IntensifyIntensify20/20W
  • Lightning PenetrationLightning Penetration20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W

Gloves

  • Orb of StormsOrb of Storms20/20W
  • Vaal ArcVaal Arc20/20W
  • InnervateInnervate20/20W
  • Unbound AilmentsUnbound Ailments20/20W

Helmet

  • ZealotryZealotry20/20W
  • DeterminationDetermination20/20W
  • Tempest ShieldTempest Shield20/20W
  • DisciplineDiscipline20/20W

Boots

  • Molten ShellMolten Shell20/20W
  • WrathWrath20/20W
  • Divine BlessingDivine Blessing20/20W
  • Increased DurationIncreased Duration20/20W

Weapon 1

  • Assassin's MarkAssassin's Mark20/20W
  • Wave of ConvictionWave of Conviction20/20W
  • Cold SnapCold Snap20/20W
  • Arcane SurgeArcane Surge1/20W

Weapon 2

  • Shield ChargeShield Charge20/20W
  • Frost ShieldFrost Shield20/20W
  • Faster AttacksFaster Attacks19/20W
  • Primal Aegis20W

Passive Tree

Passive tree 3.19
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Garukhan

Character Stats

Level
93

Damage

Full DPS
0
Combined DPS
13.63M
Hit DPS
13.63M
With Poison DPS
13.63M
With Ignite DPS
13.63M
With Bleed DPS
13.63M
Damage over Time
0
Culling DPS
0
Average Hit
3.28M

Attack & Crit

Attack/Cast Rate
4.16/s
Crit Chance
78%
Crit Multiplier
486%
Mana Cost
66
Life Cost
0

Defence

Effective Hit Pool
63.27K
Life
4.71K
Energy Shield
3.42K
Mana
5
Ward
0
Armour
13.85K
Evasion
2.12K
Phys Damage Reduction
55%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
13%
Evade (Projectile)
13%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+36%)
Cold Resistance
75% (+3%)
Lightning Resistance
75% (+15%)
Chaos Resistance
5%

Max Hit Taken

Physical
27.12K
Fire
43.28K
Cold
43.28K
Lightning
43.28K
Chaos
9.55K

Recovery

Life Regen
282.42/s
ES Regen
-870/s
ES Recharge
3.42K/s
Mana Regen
33.5/s
Life Leech
941.4/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
178
Intelligence
346
Dexterity
108
Movement Speed
30%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0