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PoE 3.23·Affliction·Hierophant

Power Siphon of the Archmage Ballista Totems - Red maps on a shoestring budget

by floatlikeabutt2 years ago5

DPS
250.38K
Effective HP
97.75K
Energy Shield
5.41K
Level
92
Min budget

Overview

Power Siphon of the Archmage Ballista Totems - Red maps on a shoestring budget is a Path of Exile Hierophant build by floatlikeabutt, made for the Affliction league (3.23). It is centered on Power Siphon of the Archmage and plays as a intelligence, attack, projectile, lightning archetype. In Path of Building it reaches 250.38K DPS with 97.75K effective HP, 1 life, 5.41K energy shield. Suited for: Abyss, Mapping, Simulacrum, Delirium. Key uniques include Piscator's Vigil, Memory Vault, Atziri's Foible, The Overflowing Chalice, Rainbowstride.

floatlikeabutt's Notes

I've been more successful than I anticipated on my homebrewed power siphon totems build and wanted to show it off a bit as well as get some help. I haven't had a lot of time to play so I've been pretty broke, and to be honest it hasn't been the best starter for making money, but all things considered the build has been pretty good to me. At this point I've probably spent about 2 div total, and have been easily doing the league mechanic in T16 maps (not super juiced, but no issues even with delirium mirror and abyss). It's been extra easy to gear because Aegis Aurora is dirt cheap this league.

https://pobb.in/OApAqAX0gEUW

The idea was to stack mana and get tanky with the classic Memory Vault/CI/Aegis combo, while at the same time getting reasonable dps on power siphon. Since I have a lot of mana regen (from 6 totems with the Hiero passive), I went with Lethal Pride/Chainbreaker for almost 100% berserk uptime, while at the same time fixing my strength issues. I have two rings with -mana cost to enable this. Rage/Berserk makes me super zoomy and even more tanky, making for great mapping. When I have a little bit more money, the plan is to get the guardian forbidden jewels for even more ES and armour, but honestly tankiness has not been a problem at all.

The main problem right now is that the single target DPS is fairly abysmal, I have about 1.2m dps with all 6 totems down and spamming frenzy for frenzy/power charges. I'm hoping someone who is better at the game than me will have some ideas about how to get substantially more dps. With a few more levels and money, I should be able to get maybe double the dps, but I would ideally like to get 5x the dps or more.

Please PoB warriors, save my build, I'm hoping I can take it to the end game but the single target is a huge limiting factor right now.

Gear

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Piscator's Vigil
Memory Vault
Spirit Shroud
Atziri's Foible
Brood Loop
Honour Loop
Phoenix Vise
Grim Harness
Rainbowstride
Aegis Aurora
Morbid Stare
Deadeye's Lupine Charm of the Pathfinder
Split Personality
Watcher's Eye
Lethal Pride
Guardian's Ursine Charm of the Hierophant
Viper Sliver

Skills

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Body Armour

  • Power Siphon of the ArchmagePower Siphon of the Archmage20/20WMain
  • PiercePierce20W
  • Ballista TotemBallista Totem20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration1W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W

Helmet

  • Tempest ShieldTempest Shield20W
  • BerserkBerserk20W
  • Defiance BannerDefiance Banner20W
  • EnhanceEnhance3/10W

Gloves

  • Sniper's MarkSniper's Mark20/12W
  • Molten ShellMolten Shell19W
  • VitalityVitality20W

Weapon 1

  • FrenzyFrenzy20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles18W
  • Power Charge On CriticalPower Charge On Critical20W

Weapon 2

  • Molten ShellMolten Shell10W
  • PrecisionPrecision20W
  • Cast when Damage TakenCast when Damage Taken1W

Boots

  • Flame DashFlame Dash20W
  • DisciplineDiscipline20W

Boots

  • ClarityClarity20W
  • DeterminationDetermination20W

Passive Tree

Passive tree 3.23
scroll to zoom
Hierophant
Hierophant
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
250.38K
Hit DPS
225.34K
With Poison DPS
225.34K
With Ignite DPS
225.34K
With Bleed DPS
225.34K
Damage over Time
1.59
Ignite DPS
1.59
Culling DPS
25.04K
Reservation DPS
0
Average Damage
104.95K
Burst Damage
104.95K

Attack & Crit

Attack/Cast Rate
2.15/s
Hit Chance
100%
Crit Chance
45%
Crit Multiplier
352%
Totem Limit
6
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
97.75K
Life
1
Energy Shield
5.41K
Mana
348
Ward
0
Armour
34.65K
Evasion
24
Phys Damage Reduction
77%

Mitigation & Avoidance

Block
74%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+13%)
Cold Resistance
80% (+8%)
Lightning Resistance
75% (+19%)
Chaos Resistance
-60%

Max Hit Taken

Physical
17.53K
Fire
39.13K
Cold
47.64K
Lightning
39.13K
Chaos

Recovery

Life Regen
0/s
ES Regen
664.5/s
ES Recharge
5.41K/s
Mana Regen
0/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
180
Intelligence
664
Dexterity
151
Movement Speed
66%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
50
Devotion
0