PoE 3.25·Kalguur·Hierophant
CI Crit PS of the Archmage Hiero Mana Miner Showcase (36/40, ubers down)
by zork-tdmog2 years ago2
- DPS
- 17.83M
- Effective HP
- 109.54K
- Energy Shield
- 15.37K
- Level
- 99
- Min budget
Overview
CI Crit PS of the Archmage Hiero Mana Miner Showcase (36/40, ubers down) is a Path of Exile Hierophant build by zork-tdmog, made for the Kalguur league (3.25). It is centered on Power Siphon of the Archmage and plays as a intelligence, attack, projectile, lightning archetype. In Path of Building it reaches 17.83M DPS with 109.54K effective HP, 1 life, 15.37K energy shield. Suited for: Mapping, Ritual, Essence. Key uniques include Mind of the Council, Fury Valve, Lifesprig, Lifesprig, Kalandra's Touch.
zork-tdmog's Notes
2 weeks into the league I was done with the atlas sitting on a level 96 GH Slayer looking for a new build.
I played PS MoM Crit ballista totem hierophant the last couple of leagues and wanted a new twist and started looking on ninja.
I found two characters that peaked my interest.
https://poe.ninja/builds/settlers/character/Zookiejoe/ZookieManaMan?type=exp&i=0&search=name%3Dzookie&timemachine=day-3
https://poe.ninja/builds/settlers/character/BombermanX1/JoshuaBoat?type=exp&i=0&search=name%3Djoshua&timemachine=day-2
Joshua and Zookie played something that I wanted to give a try since Locus Mine was introduced and was already quite popular on a Trickster. But it had to be a Hierophant of course. <3 Mr long neck.
The idea is Mana/Int stacking on Hierophant with Radiant Faith jewels from Guardian to convert mana to high ES.
Here is my character as it sits right now at level 99.
https://poe.ninja/builds/settlers/character/zorker/ZorkManaMan?type=exp&i=0&search=name%3Dzork
Key items:
* two 10% base crit wands with synth implicit 1% spell damage per 16 int. Crafted with WoE essence and finished with a Veiled Orb and Multi-Mod.
* Rare chest, gloves and boots with high es and fractued mana crafted with spite essence.
* Stygian Vise with mine throwing speed and mana/es/elemental damage.
* Helical Ring with fractured mana crafted with Scorn Essence.
* As helmet Mind of the Council.
* Early on Mindspiral+Shav ring can be used. The build still works without mana regen since mines use such low mana that 10% of mana per 10% skill usage mastery keeps us topped 99% of the time. For the 1% Vaal Clarity helps out.
* Fury Valve is such an amazing pick for the build.
* Watchers eye with determination crit reduction and mana as es clarity. Up to 100% crit red with hex mastery.
* The cluster provides blind which should not be sneezed at. It is good.
I finished 36/40 with the build yesterday. The build feels insanely tanky. Has very good recovery and bonkers damage. I had no issues doing the ubers whatsoever. (Sirus needs CB immunity of course)
While mapping it feels very much unkillable. I have died maybe 4 times on the way from 90-99. Everytime to DD. I had an infuriating death at 98.9% when a ritual at the boss of Toxic Sewers that I offscreened spawned so many death orbs which I did not noticed that I got KOed out of nowhere. Or the time where I killed an elder guardian so fast that maven spawned map bosses while I was looting which used DD and oneshot me with the guardian corse.
Others are trying to improve the build some more with Mageblood and Stranglegrasp but I am not sure if that is even beneficial. The Stygian and Fury Valve are really good. Using Incandescent Heart instead of a rare chest is a very good option though.
Here is my latest PoB: https://pobb.in/ptJXJCgFMuZz
Just incase anyone is wondering. Yes using Mind of the Council drains full mana on every mine throw. In my case every 0.18s. Mines cost 6 mana to use and I got 260 mana left and 654 mana reg per second (~65 per 0.1s). The server ticks every 0.03 seconds if I am correct. Before the next 0.18s comes around the 6 mana are easily regenerated. It looks kinda funny but works perfectly.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Tukohama
Character Stats
- Level
- 99
Damage
- Full DPS
- 0
- Combined DPS
- 17.83M
- Hit DPS
- 16.05M
- With Poison DPS
- 16.05M
- With Ignite DPS
- 16.05M
- With Bleed DPS
- 16.05M
- Damage over Time
- 0
- Culling DPS
- 1.78M
- Reservation DPS
- 0
- Average Damage
- 940.14K
- Burst Damage
- 932.62K
Attack & Crit
- Attack/Cast Rate
- 17.07/s
- Hit Chance
- 100%
- Accuracy
- 4.03K
- Crit Chance
- 100%
- Crit Multiplier
- 513%
- Mana Cost
- 6
- Life Cost
- 0
Defence
- Effective Hit Pool
- 109.54K
- Life
- 1
- Energy Shield
- 15.37K
- Mana
- 260
- Ward
- 0
- Armour
- 14.47K
- Evasion
- 1.01K
- Phys Damage Reduction
- 75%
Mitigation & Avoidance
- Block
- 20%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+55%)
- Cold Resistance
- 80% (+65%)
- Lightning Resistance
- 80% (+90%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 24.9K
- Fire
- 90.97K
- Cold
- 90.97K
- Lightning
- 90.98K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 2.42K/s
- ES Recharge
- 15.37K/s
- Mana Regen
- 738.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 184
- Intelligence
- 1.15K
- Dexterity
- 161
- Movement Speed
- 66%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0
- Item Rarity
- 26%