UPDATE NOTES FOR 3.29 *OVERALL JUST A STRAIGHT UP SLIGHT BUFF, NO NERFS*
LEGION BIG CHANGES FOR UNIQUES
-Aegis is likely to be very expensive with any extra modifier but should be straight up power boost, and potentially very broken.
-Good options to sacrifice are Svallin, Vix Lunaris, Magna Eclipse, Invinctus Solaris, and Esh's Mirror.
-Lucky Block from Svallin. Elemental/Fire/Cold Aegis buff from the other shields. And flat damage from killing enemies from Esh's.
-There may be some good uniques to use if they have good modifiers, for example Lightning Coil, Cloak of Flames, Incandescent Heart, ect. Depends on how good the combination is, possibly build defining.
SOCKET QUALITY IS MASSIVE FOR ELEMENTALIST
-10% Quality for matching color for each gem.
-Golem Buff Effect for every Golem.
-Probably mix/match depending on Socket Colors on your gear.
FLAME SURGE GOT A SLIGHT BUFF, 25% IGNITE AS BURNING > 30%
-Bit more single target damage.
FRACTURING FOG + CORD BELT REMOVED
-Slight nerf to block setup.
-Solution would be to get Attack Block on Elegant Hubris. Or use a Red Nightmare with fire resistance tattoos on Templar Jewel slot.
NYCTA'S LATERN EARLY PRE IGNITE PROLIF GLOVES
-Big DPS
-At this point in the game Cast Speed is still really nice for QOL.
-If you want you can also use Swiftbrand for better mapping.
OBLITERATION ONCE YOU GET PROLIF GLOVES
-Big clear, explosions prolif, profit.
-Less need for Cast Speed.
-No longer use Swiftbrand.
IF YOU FEEL SQUISHY EARLY
-Enduring Composure or Aggressive Bastion is a game changer.
-Endurance Charges make you quite a bit tankier.
-Attack Block is also your biggest source of EHP for mapping, look for block jewels.
GENERIC NOTES
LEVELING PROCESS **THIS IS LIKELY STILL GOOD FOR 3.29 BUT THERE MIGHT BE A BETTER OPTION & IF YOU HATE ROLLING MAGMA MAYBE USE KINETIC BOLT & KINETIC BOLT + KF @ LVL 12 UNTIL 28.
-From level 1 to 12 I leveled with Rolling Magma linked to Elemental Prolif/Combustion + Holy Flame Totem.
-At Level 28 you can swap to Penance Brand with the same links, Swiftbrand is nice early for faster pops. Make sure to take Shaper of Flames from first lab so you can ignite with Penance.
-Good leveling uniques are Honourhome, Ncyta's Latern, Berek's Grip, Berek's Respite, Replica Prismweave.
GLOBAL PROLIF ON GLOVES
-Shaper of Flames makes all damage ignite, and this includes Obliteration explosions, with Ignite prolif on glove implicit you can spread those ignites as well.
-This makes for juicy explosion chains.
-Later on you can use Oriath's End, or explosion chest if you want to use Grace of the Goddess while mapping.
CINDERSWALLOW
-This flask adds a ton of damage through malediction and also from increasing damage dealt on ignited enemies.
-It's also a Silver flask so it gives onslaught.
POLARIC DEVASTATION
-If you want a little extra damage, this in the left ring slot will grant "Covered in Ashes" this applies a 20% increase fire damage taken debuff.
HERALD BUFF EFFECT & LYCIA ASCENDANCY
-Every intelligence travel node can be changed into 5% herald buff effect, this adds up to quite a bit of damage for this build.
-Once you start getting these, look to drop Mastermind of Discord for Farewell to Flesh ascendancy. (they are very close, make sure to check your build to see if it's better or not, depends on your damage gained)
-You can go for Forbidden Flesh & Flame to get it back if you want. (it's a lot of damage)
SUPREME OSTENTATION
-This removes all attribute requirements and allows you to tattoo every single travel node, as well as easily run Grace of the Goddess.
MELDING + AEGIS + PURITY OF ICE
-An extremely tanky set-up that doesn't require Mageblood. (though is much better with it)
-Melding gives you maximum resistance equal to your highest max resist, in this case it's cold.
-Aegis has 5% max cold resistance built in, and combined with Purity of Ice, it's not that difficult to reach 86+ max resist, which is a huge defensive boost.
-This does require you to drop Tempest Shield or a Herald, unless you fit in more reservation.
AILMENTS
-You can run Stormshroud combined with Avoid Shock boots. (50-60% from essence, and Avoid Ailment + Avoid Shock implicits to reach 100%)
-This will make you immune to ailments even if you drop Tempest Shield.
CRAFTING ARCHDEMON HELMET
-By far the best way to scale the damage into the endgame is by crafting a Archdemon Crown. This is a base that comes from the Ritual mechanic.
-The reason this base is so good is because it adds an additional 2 levels to gems linked to it.
-To start crafting, make sure it's item level 82+ to start with. Use an Elder's Exalted Orb to make it into an Elder Helmet.
-Use Essence of Horror until you hit "Gems are supported by Burning Damage".
-If suffixes are not full, use Suffix Cannot be Changed and Harvest reforge for resistance. Cold/Lightning/Fire/Chaos all work, depending on your needs.
-Use Suffix Cannot be Changed again, along with a Veiled Chaos Orb or Veiled Exalted Orb until you unveil +2 AoE gems, make sure to block "additional skeleton" if you have an open prefix.
-Veiled Chaos Orb has a chance to fill prefixes, which you would then have to 50/50 remove. Veiled Exalted Orb is more expensive but safer.