- DPS
- 73.42M
- Effective HP
- 735.53K
- Life
- 6.09K
- Level
- 100
- Min budget
Overview
[POE 3.20] Fire Reap Chieftain - Face Tank Ubers! is a Path of Exile Chieftain build by coolwhit, made for the Sanctum league (3.20). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 73.42M DPS with 735.53K effective HP, 6.09K life. Key uniques include Mageblood, Bottled Faith, Dawnbreaker, Leadership's Price.
Build Video
coolwhit's Notes
Excited to share an updated version of one of my favorite builds - Fire Reap Chieftain. Compared to last league, this version has more of everything! More tankiness (w/ indomitable jewels), more damage (w/ carnage jewels), more QoL, and unfortunately more cost.
Tank POB: https://pobb.in/nNv-JmtngJur DPS POB: https://pobb.in/2TmpearLhHqQ Profile: https://www.pathofexile.com/account/view-profile/CoolWhit/characters?charavterName=tankwhit Budget: ~3 mirrors + mageblood. I realize this is out of most people's budget. If you want a cheaper version, feel free to try out my POB from last league - it still works perfectly fine! And if you want a real budget option, check out poe.ninja for players running Cloak of Flame and Immortal Flesh.
What's new:
- Molten shell - In order to tank even bigger hits, we switched from immortal call to molten shell. To reach the 30k armour required for a maxed out 10k molten shell, we've put armour on a large cluster and grabbed the inexorable armour wheel. While immortal call is a solid source of damage reduction, it simply cannot compete with molten shell's ability to scale your hit pool.
- Rational Doctrine - the new jewel which provides extra regen from consecrated ground and extra base crit and -res on enemies from profane ground. Since we already balance our strength and int for leadership's price, this is essentially free!
- Ailment immunity - with 92% avoid ailments on chest and boots and 8% on tree we are immune to elemental ailments. To make room for ailment immunity on boots, we dropped int from one large cluster and replaced it with chaos res.
- No more general's cry - since we're using molten shell, we don't need endurance charges for IC. Thus we don't need to left-click GC and manage our IC uptime to also scale damage. I find this new setup much more comfy to play!
Let me know in the comments if you have any questions about the build, how to craft gear, any content you want to see, etc.
Timestamps: 0:00 - Uber Maven (tanking memory game) 2:51 - Uber Eater (tanking hunger) 3:33 - Uber Exarch (tanking incineration)
#pathofexile #reap #chieftain
Gear
Tap an item to open trade or craft it.
























Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Tukohama
Character Stats
- Level
- 100
Damage
- Full DPS
- 73.42M
- Combined DPS
- 24.47M
- Hit DPS
- 24.47M
- With Poison DPS
- 24.47M
- With Ignite DPS
- 24.47M
- With Bleed DPS
- 24.47M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 3.41M
- Burst Damage
- 3.41M
Attack & Crit
- Attack/Cast Rate
- 7.17/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 532%
- Mana Cost
- 0
- Life Cost
- 252
Defence
- Effective Hit Pool
- 735.53K
- Life
- 6.09K
- Energy Shield
- 0
- Mana
- 39
- Ward
- 0
- Armour
- 34.95K
- Evasion
- 1.2K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 47%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 1%
- Evade (Projectile)
- 1%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+173%)
- Cold Resistance
- -19%
- Lightning Resistance
- -28%
- Chaos Resistance
- 75%
Max Hit Taken
- Physical
- 244.2K
- Fire
- 628.29K
- Cold
- 628.29K
- Lightning
- 628.29K
- Chaos
- 160.98K
Recovery
- Life Regen
- 2.29K/s
- Net Life Regen
- 1.96K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 23.3/s
- Life Leech
- 1.46K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 331.05/s
Attributes & Utility
- Strength
- 341
- Intelligence
- 341
- Dexterity
- 139
- Movement Speed
- 160%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 3%