PoE 3.28 Mirage - Holy Strike Inquisitor vs Guardian
- DPS
- 31.26K
- Effective HP
- 15.27K
- Life
- 3.09K
- Level
- 71
- Min budget
Overview
PoE 3.28 Mirage - Holy Strike Inquisitor vs Guardian is a Path of Exile Guardian build by SirMariio, made for the Mirage league (3.28). It is centered on Holy Strike and plays as a strength, minion, attack, melee archetype. In Path of Building it reaches 31.26K DPS with 15.27K effective HP, 3.09K life, 371 energy shield.
Build Video
SirMariio's Notes
I tested Holy Strike with Inquisitor… and then switched to Guardian to see if the ascendancy really makes a difference.
In this video I showcase my Holy Strike Templar build in two versions: first as Inquisitor, and then after switching to Guardian. Same character, similar gear, but a completely different result.
The difference in survivability, damage uptime, and overall gameplay might surprise you.
If you're thinking about playing Holy Strike in Path of Exile, this comparison should help you decide which ascendancy actually performs better.
In the video you will see: ⚡ Holy Strike gameplay with Inquisitor ⚡ The same build after switching to Guardian ⚡ Differences in damage, defense, and clear speed ⚡ Aura synergy with Wrath, Tempest Shield and Herald of Thunder ⚡ How Guardian interacts with relics and defensive layers
This is not a min-maxed endgame build yet but it's a real gameplay comparison during progression, showing how ascendancy choice can completely change the feel of a build.
If you enjoy Path of Exile builds, guides, and experiments, consider subscribing because I regularly test different mechanics and builds.
Current PoB planner: https://poe.ninja/poe1/pob/88951
Hello, my name is SirMariio and I'm an old school gamer with a love for ARPGs and SimRacing.
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SirMariio
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 71
Damage
- Full DPS
- 0
- Combined DPS
- 31.26K
- Hit DPS
- 31.26K
- With Poison DPS
- 31.26K
- With Ignite DPS
- 31.26K
- With Bleed DPS
- 31.26K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 9.62K
- Burst Damage
- 9.62K
Attack & Crit
- Attack/Cast Rate
- 3.25/s
- Hit Chance
- 65%
- Accuracy
- 1.04K
- Crit Chance
- 13%
- Crit Multiplier
- 198%
- Minion Limit
- 3
- Mana Cost
- 14
- Life Cost
- 0
Defence
- Effective Hit Pool
- 15.27K
- Life
- 3.09K
- Energy Shield
- 371
- Mana
- 482
- Ward
- 0
- Armour
- 8.47K
- Evasion
- 21
- Phys Damage Reduction
- 43%
Mitigation & Avoidance
- Block
- 27%
- Spell Block
- 31%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+46%)
- Cold Resistance
- 76% (+27%)
- Lightning Resistance
- 76% (+7%)
- Chaos Resistance
- 15%
Max Hit Taken
- Physical
- 5.61K
- Fire
- 15.96K
- Cold
- 15.96K
- Lightning
- 15.96K
- Chaos
- 4.63K
Recovery
- Life Regen
- 412.3/s
- ES Regen
- 0/s
- ES Recharge
- 371/s
- Mana Regen
- 44.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 6.02/s
Attributes & Utility
- Strength
- 191
- Intelligence
- 288
- Dexterity
- 115
- Movement Speed
- 12%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 13%