HoP-Absolution 100% Lightning Conversion - Possible League Starter?
by monaco-franz4 years ago1
- DPS
- 71.82K
- Effective HP
- 19.72K
- Life
- 3.59K
- Level
- 89
- Min budget
Overview
HoP-Absolution 100% Lightning Conversion - Possible League Starter? is a Path of Exile Ascendant build by monaco-franz, made for the Sentinel league (3.18). It is centered on Absolution and plays as a strength, spell, minion, duration archetype. In Path of Building it reaches 71.82K DPS with 19.72K effective HP, 3.59K life, 995 energy shield. Suited for: Mapping. Key uniques include Soulwrest, Triad Grip, Circle of Guilt, The Queen's Hunger, Circle of Guilt.
monaco-franz's Notes
Repost with updated pob; original Post: https://www.reddit.com/r/PathOfExileBuilds/comments/wh5dtw/build_idea_herald_of_purity_phys_to_lightning_and/?utm_source=share&utm_medium=web2x&context=3
​
This might work out as a league starter but requires two good rolls on Mana reservation for HoP on Circle of Guilt and could become rather expensive at league start.
​
This is where i got so far:
Playtested with a lvl 89 Scion in T14 to 16 maps; Support gem lvls at ~15 skill gems lvl 21. It works pretty good in maps but struggles against bosses. Defences are rather poor. A lot of Unique Items are mandatory which leaves little space for mana and ressist mods. Therefore Purity of Elements is a must. I am also using Determination for phys mitigation. There is no more room for a damage aura, since HoP reserves quite a lot of mana. Currently my Mana is just enough to cast Absolution once and wait for mana to refill. Sentintels of Purity can be maintained with storm brand linked to hextouch and culling strike, wich fits quite nicely into the build.
Current Problems:
- Mana Cost; might use Eldrich Battery; Big changes to skill tree needed
- Defences: Ressis are not so easy to cap for all the unique items
- Support Gems: Not sure about pob calcs. Can someone help me out on this?
​
Every Feedback is appreciated.
Gear
Tap an item to open trade.












Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 89
Damage
- Full DPS
- 71.82K
- Combined DPS
- 23.61K
- Hit DPS
- 23.61K
- With Poison DPS
- 23.61K
- With Ignite DPS
- 23.61K
- With Bleed DPS
- 23.61K
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 7.2K
Attack & Crit
- Attack/Cast Rate
- 3.28/s
- Crit Chance
- 10%
- Crit Multiplier
- 150%
- Mana Cost
- 45
- Life Cost
- 0
Defence
- Effective Hit Pool
- 19.72K
- Life
- 3.59K
- Energy Shield
- 995
- Mana
- 54
- Ward
- 0
- Armour
- 8.01K
- Evasion
- 249
- Phys Damage Reduction
- 47%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 77%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+24%)
- Cold Resistance
- 75% (+33%)
- Lightning Resistance
- 40%
- Chaos Resistance
- -32%
Max Hit Taken
- Physical
- 8.65K
- Fire
- 15.29K
- Cold
- 15.29K
- Lightning
- 7.06K
- Chaos
- 2.72K
Recovery
- Life Regen
- 252.16/s
- ES Regen
- 200/s
- ES Recharge
- 995/s
- Mana Regen
- 57.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 295
- Intelligence
- 272
- Dexterity
- 92
- Movement Speed
- 76%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0