PoE 3.16·Scourge·Necromancer
Physical Necromancer Skeletons into Dancing Dervish Starter
by Inner_Pace68494 years ago
- DPS
- 1.28M
- Life
- 5.26K
- Level
- 90
- Min budget
Overview
Physical Necromancer Skeletons into Dancing Dervish Starter is a Path of Exile Necromancer build by Inner_Pace6849, made for the Scourge league (3.16). It is centered on Manifest Dancing Dervish. In Path of Building it reaches 1.28M DPS with 5.26K life, 210 energy shield. Key uniques include The Dancing Dervish, Vixen's Entrapment.
Inner_Pace6849's Notes
Hey! Could you please give me your opinion on this? I will start with skeletons until the 6S DD.
Buttons to press: skeletons, cyclone, assassin's mark, flame dash.
Want to use the 2 specters for power and frenzy charges (will it be enough? and will they be tanky enough with meat shield?).
Using Vixen for mark and vulne (it is working right? casting assassin's mark with vulne on gloves?)
Would punishment be better instead of vulne for clearing?
Had to put skeletons independently from specters for feeding frenzy (don't want my specters to rush into melee).
Using cyclone to cast flesh offering and proc the first 15melee hits to pop DD (with my skeletons to don't be focused).
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As I will have no block, no dodge, no supress. Do you think Determination + Purity of elements + 5/6k hp will be enough as a minion build?
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 90
Damage
- Full DPS
- 1.28M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Average Hit
- 0
- Average Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 1.52/s
- Cooldown
- 0.53s
- Hit Chance
- 100%
- Crit Chance
- 9%
- Crit Multiplier
- 337%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Life
- 5.26K
- Energy Shield
- 210
- Mana
- 11.16
- Ward
- 0
- Armour
- 13.64K
- Evasion
- 18
- Phys Damage Reduction
- 69%
Mitigation & Avoidance
- Block
- 5%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 29%
- Cold Resistance
- 29%
- Lightning Resistance
- 29%
- Chaos Resistance
- -22%
Recovery
- Life Regen
- 250.81/s
- ES Regen
- 0/s
- Mana Regen
- 17.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 389
- Intelligence
- 242
- Dexterity
- 94
- Movement Speed
- 109%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0