PoE 3.26·Secrets of the Atlas·Elementalist
Divine Ire Ignite Elementalist - Build Breakdown
- DPS
- 4.96M
- Effective HP
- 82.69K
- Life
- 4.51K
- Level
- 97
- Min budget
Overview
Divine Ire Ignite Elementalist - Build Breakdown is a Path of Exile Elementalist build by DRY PoE, made for the Secrets of the Atlas league (3.26). It is centered on Divine Ire and plays as a lightning, intelligence, spell, area archetype. In Path of Building it reaches 4.96M DPS with 82.69K effective HP, 4.51K life, 120 energy shield. Suited for: T17, Mapping, Harvest.
Build Video
DRY PoE's Notes
Want to see this build in action? 1 Hour of Endgame here: https://youtu.be/TYDxI4NjZGg
PoB (as of recording): https://pobb.in/GEylb5Ob8UcK PoENinja (up to date): https://poe.ninja/profile/dryost-7757/character/SuperSaiyanThree
Noteworthy omissions: Golems die to the Awakener's Desolation t17 mod and will pop Exarch's Rolling Meteors. I crafted my Channeling Clusters w/ caster Harvest reforges because it gives cast speed as a suffix (Hex Breaker is the other possibility, which we don't want). I hope to replace Inspiration with Awakened Added Fire if I can solve mana and get the gem. This build is missing Combustion Support, it could be put on a movement ability but it would have to replace Faster Casting on FBoWB which I value more at the moment. Toxicologists also can have Grace & Malevolence, and can even have an action speed aura too, but I couldn't find any good Aura/dps scaling options for a bow user so I think Bladebitters are best.
0:00 Intro & Gems 7:38 Skill Tree 12:27 Pantheon 13:25 Gear 20:24 Mercenary 24:06 Map & Monster Mods 28:11 Outro
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 4.96M
- Hit DPS
- 345.12K
- With Poison DPS
- 345.12K
- With Ignite DPS
- 4.04M
- With Bleed DPS
- 345.12K
- Damage over Time
- 4.62M
- Ignite DPS
- 3.69M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 439.79K
- Burst Damage
- 439.79K
Attack & Crit
- Attack/Cast Rate
- 7.85/s
- Hit Rate
- 0.78/s
- Hit Chance
- 100%
- Crit Chance
- 8%
- Crit Multiplier
- 100%
- AoE Radius
- 4.8 m
- Mana Cost
- 9
- Life Cost
- 0
Defence
- Effective Hit Pool
- 82.69K
- Life
- 4.51K
- Energy Shield
- 120
- Mana
- 89
- Ward
- 0
- Armour
- 22.02K
- Evasion
- 6.21K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 20%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 41%
- Evade (Projectile)
- 41%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+35%)
- Cold Resistance
- 79% (+9%)
- Lightning Resistance
- 79% (+24%)
- Chaos Resistance
- 75% (+30%)
Max Hit Taken
- Physical
- 19.89K
- Fire
- 54.65K
- Cold
- 54.65K
- Lightning
- 54.65K
- Chaos
- 40.88K
Recovery
- Life Regen
- 467.1/s
- ES Regen
- 0/s
- ES Recharge
- 120/s
- Mana Regen
- 99.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 216
- Intelligence
- 272
- Dexterity
- 174
- Movement Speed
- 32%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 29%