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PoE 3.12·Heist·Deadeye

Long live self cast - Fireball Deadeye Showcase

by inthoughtwelive5 years ago19

DPS
22.64M
Life
5.09K
Level
97
Min budget

Overview

Long live self cast - Fireball Deadeye Showcase is a Path of Exile Deadeye build by inthoughtwelive, made for the Heist league (3.12). It is centered on Fireball and plays as a intelligence, projectile, spell, area archetype. In Path of Building it reaches 22.64M DPS with 5.09K life, 1.18K energy shield. Suited for: Heist, Mapping, Simulacrum, Delirium, Expedition. Key uniques include The Torrent's Reclamation, Dying Sun, The Devouring Diadem, Cinderswallow Urn, Replica Maloney's Mechanism.

Build Video

inthoughtwelive's Notes

Edit: I pasted the wrong PoB before!!! The link below is fixed:

PoB (community fork): https://pastebin.com/wMkRQMZv

Community fork link: https://github.com/PathOfBuildingCommunity/PathOfBuilding/releases

I first started this build in metamorph league and it was not so great. With 3.12, there were significant buffs to projectile self cast spell builds that made me want to try this build again. In metamorph I had ~10m dps, Heist I have ~24m(max theoretical with same settings). I started with Expeditions End as a chestpiece to freeze everything (map bosses), but eventually I achieved enough damage things were dying so fast it didn't matter. In a perfect PoB theoretical world, it reaches 24m dps, but it's probably a bit lower than that on average, but it's fast enough to kill conquerors before they do anything. 4 endurance charges + Red Nightmare + immortal call are extremely helpful for survivability, and divergent berserk less damage taken is great for conquerors like Baran who can clap you quickly. Overall one of my favorite builds I've played, and I'm surprised it worked as well as it did.

All maps are A8, recorded in chronoligical order (some maps skipped, but no deaths)

00:00 Map 1: T14 Haunted Mansion w/ metamorph

01:40 Map 2: T16 Tropical Island w/ metamporph

03:50 Map 3: T16 Tropical Island Zana Delirium, kinda sketch, but it's an honest representation of the build

06:40 Map 4: T14 Beach Veritania Conqueror

New things in 3.12:

  • Replica Maloneys Mechanism casts a bow skill when you cast a spell, divergent ensaring arrow + lvl 4 enhance grants 22% spell damage taken, and also frenzy (dmg + cast speed), automatically while attacking

  • Pinpoint allows us to drop GMP, and with 4 intensities, adds 120% more damage (massive boost vs GMP)

  • Intensify also scales off 4 intensities, and boosts AoE by 57% at 0 intensity, and boosts 96% more damage at 4 intensities (fireball explosion AoE has a huge effect on clear)

  • Divergent berserk + lvl 4 enhance is 44% more spell dmg, combined with Chainbreaker to passively generate rage(Lethal Pride Akoya), lasts enough for conquerors/metamorphs to die

  • Replica Voidwalkers allow us to drop Snakepit (+1 chain) and compensate with a better ring

Some notes:

-I'm still working on getting gloves that have Phys to Fire for explody chest, but I don't think it's really holding the build back much

  • If you're wondering why I didn't record the first Al Heizmin conq, I forgot to activate focus + vaal haste so it made the damage a lot worse, he died shortly after the first phase

  • I forgot to have lightning golem up on Veritania so theoretically could have been a few milliseconds faster

  • Focus is underrated as a mechanic, it's essentially a vaal skill that activates 36% inc cast speed, 15% shock, 140% duration of ailments (scorch), recover 30% of ES (helpful for Vaal righteous fire), and 30% chance for double damage

-Not to mislead anyone, there a few times I kill a metamorph next a wall; fireball shotguns its AoE explosions when it's next to wall which GREATLY increases its damage, I try to do this whenever it's available

  • I hated Heist league mechanic so I have no idea how it performs in heist content

  • Could scale damage to ~28m with awakened spell echo + bow with % chance for double damage implicit, but it's well outside my budget

  • I rolled nemesis 3 sextant during recording twice but totally spaced and didn't optimize for it, what are the odds

  • I paid 30ex for my watchers eye!

How much did this build cost:

  • This is not a budget build, deadeye ascendancy really relies on massive damage as its defense

  • Current investment is probably around 100-150 ex

  • For budget ideas you could use Expeditions End and also Painseeker gloves w/ spell crit implicit, which should reliably freeze map bosses until you can upgrade gear more

Gear

Tap an item to open trade.

Tempest Blast
The Devouring Diadem
Beast Shelter
Cataclysm Rosary
Pandemonium Knuckle
Grim Spiral
Sol Grasp
The Torrent's Reclamation
Replica Voidwalker
Replica Maloney's Mechanism
Rolling Flames
Watcher's Eye
Viper Essence
The Red Nightmare
Lethal Pride

Skills

Tap a skill to open trade.

Weapon 1

  • FireballFireball21/20WMain
  • Spell EchoSpell Echo20/20W
  • PinpointPinpoint20/20W
  • Awakened ChainAwakened Chain5/20W
  • EmpowerEmpower4W
  • IntensifyIntensify20/20W

Gloves

  • Vaal Righteous FireVaal Righteous Fire21W
  • Summon Lightning GolemSummon Lightning Golem20/20W
  • Flame WallFlame Wall21/20W
  • EmpowerEmpower3/20W

Helmet

  • ZealotryZealotry20/20W
  • DisciplineDiscipline20/20W
  • Herald of AshHerald of Ash20/20W
  • EnlightenEnlighten4/20W

Boots

  • Immortal CallImmortal Call8/20W
  • Flesh and StoneFlesh and Stone20/20W
  • Vaal HasteVaal Haste20W
  • Cast when Damage TakenCast when Damage Taken6/20W

Weapon 2

  • Ensnaring ArrowEnsnaring Arrow21/20W
  • FrenzyFrenzy20/23W
  • EnhanceEnhance4W

Body Armour

  • Smoke MineSmoke Mine20/20W
  • BerserkBerserk20/20W
  • EnhanceEnhance4/20W

Body Armour

  • Wave of ConvictionWave of Conviction20/11W
  • Spell TotemSpell Totem20/20W
  • CombustionCombustion20/20W

Ring 2

  • Assassin's MarkAssassin's Mark12W

Belt

  • Summon Greater Harbinger of Time1W

Passive Tree

Passive tree 3.18
scroll to zoom
Deadeye
Deadeye
Bandits
Help Alira

Character Stats

Level
97

Damage

Combined DPS
22.64M
Hit DPS
22.64M
With Poison DPS
22.64M
With Ignite DPS
22.64M
With Bleed DPS
22.64M
Damage over Time
0
Average Hit
2.33M
Average Damage
2.33M

Attack & Crit

Attack/Cast Rate
9.73/s
Hit Chance
100%
Crit Chance
88%
Crit Multiplier
390%
Totem Limit
1
Mana Cost
154

Defence

Life
5.09K
Energy Shield
1.18K
Mana
51
Armour
61
Evasion
3.04K
Phys Damage Reduction
16%

Mitigation & Avoidance

Block
1%
Spell Block
0%
Evade (Melee)
58%
Evade (Projectile)
58%
Attack Dodge
50%
Spell Dodge
40%

Resistances

Fire Resistance
75% (+78%)
Cold Resistance
75% (+75%)
Lightning Resistance
75% (+21%)
Chaos Resistance
-42%

Recovery

Life Regen
446.56/s
ES Regen
0/s
Mana Regen
24.2/s
Life Leech
311.21/s
ES Leech
419.98/s
Mana Leech
0/s

Attributes & Utility

Strength
156
Intelligence
305
Dexterity
290
Movement Speed
431%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0