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PoE 3.17·Archnemesis·Juggernaut

HCSSF sleeper build

by NoxKnocksKnox4 years ago10

DPS
751.74K
Effective HP
131.73K
Life
5.6K
Level
90
Min budget

Overview

HCSSF sleeper build is a Path of Exile Juggernaut build by NoxKnocksKnox, made for the Archnemesis league (3.17). It is centered on Vigilant Strike and plays as a attack, strength, melee, strike archetype. In Path of Building it reaches 751.74K DPS with 131.73K effective HP, 5.6K life. Suited for: Simulacrum, Mapping.

NoxKnocksKnox's Notes

Oh hi there.

Are you interested in trying something new? I mean, it's pretty old, but.

How about a skill so off-meta I couldn't find evidence of anyone having used it as a main skill since 2015 when it was introduced?

A skill that was further crippled in 3.16 (thanks Yoji), cementing its contention for the least-used skill in POE? (I've seen more basic attack builds kill Sirus than this one.)

Are you tired of clearing entire screens with one swing, preferring to feel the weight of each enemy's body as you deliver crippling blow after crippling blow one by one by one by one by one by one by one?

Are you looking for a build where using Resolute Technique and Tribal Fury/Ancestral Call/glove implicit still isn't enough to guarantee you'll hit a namelocked enemy?

For a build that underperforms every other attack build with the same gear?

For a build that uses stun as a crutch to achieve any semblance of normalcy -- except many bosses can't be stunned so it may be functionally useless outside of maps?

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

3.18 may not have brought any meta shift, so it is up to us to shift it ourselves. Just not with this build.

​

Vigilant Strike Jugg

https://pobb.in/R-hP9CUL8gjf

POB dps: 752k

EHP: 132k

​

If you're wondering why I sat on this until an hour before league start, I couldn't, in good conscience, release this build any earlier for fear that the boss kill event would be irreparably altered. So here we have a starter build that, for starters, is definitely not recommended for starters.

Easily achievable HCSSF league start friendly as shown here with skeleton gear -- no flasks, no uniques, just life/suppression and enough suffixes to cover attribute/resistance requirements. I also mocked up a crit-based version that hits 5-6M dps with Tidebreaker and Ashes and is still actually slightly beefier.

Stay safe, exile. And the best way to do that is to play a different build.

Gear

Tap an item to open trade or craft it.

New Item
Armour/Evasion Helmet
Armour/Evasion Chest
Amulet
Resistance Ring
Life Ring
Armour/Evasion Gloves
New Item
Armour/Evasion Boots

Skills

Tap a skill to open trade.

Weapon 1

  • Vigilant StrikeVigilant Strike20WMain
  • BrutalityBrutality20W
  • Melee Physical DamageMelee Physical Damage20W
  • RuthlessRuthless20W
  • ShockwaveShockwave20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun20W

Body Armour

  • Leap SlamLeap Slam20W
  • PridePride20W
  • Faster AttacksFaster Attacks20W
  • Culling StrikeCulling Strike20W
  • Divine BlessingDivine Blessing20W
  • LifetapLifetap20W

Helmet

  • DeterminationDetermination20W
  • Defiance BannerDefiance Banner20/20W
  • GraceGrace20W
  • Herald of PurityHerald of Purity20W

Boots

  • Vaal Ancestral WarchiefVaal Ancestral Warchief20W
  • Ancestral ProtectorAncestral Protector20W
  • Multiple TotemsMultiple Totems20W
  • MaimMaim20W

Gloves

  • Molten ShellMolten Shell10/20W
  • Enduring CryEnduring Cry20W
  • VulnerabilityVulnerability20W
  • Cast when Damage TakenCast when Damage Taken1W

Passive Tree

Passive tree 3.18
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Shakari

Character Stats

Level
90

Damage

Full DPS
751.74K
Combined DPS
374.41K
Hit DPS
314.62K
With Poison DPS
314.62K
With Ignite DPS
314.62K
With Bleed DPS
374.41K
Damage over Time
59.79K
Bleed DPS
59.79K
Culling DPS
0
Average Damage
153.61K

Attack & Crit

Attack/Cast Rate
2.05/s
Cooldown
0.03s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
21
Life Cost
0

Defence

Effective Hit Pool
131.73K
Life
5.6K
Energy Shield
0
Mana
104
Ward
0
Armour
26.11K
Evasion
18.96K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
69%
Evade (Projectile)
69%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
79% (+3%)
Cold Resistance
79% (+9%)
Lightning Resistance
79% (+9%)
Chaos Resistance
75% (+4%)

Recovery

Life Regen
357.47/s
ES Regen
0/s
Mana Regen
11.4/s
Life Leech
1.23K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
409
Intelligence
68
Dexterity
155
Movement Speed
56%
Endurance Charges
7
Frenzy Charges
3
Power Charges
3
Devotion
0